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edgetx-gx12/radio/src/keys.cpp
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/*
* Copyright (C) EdgeTX
*
* Based on code named
* opentx - https://github.com/opentx/opentx
* th9x - http://code.google.com/p/th9x
* er9x - http://code.google.com/p/er9x
* gruvin9x - http://code.google.com/p/gruvin9x
*
* License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#include "keys.h"
#include "opentx_helpers.h"
#include "definitions.h"
#include "timers_driver.h"
#include "hal/watchdog_driver.h"
#include "hal/rotary_encoder.h"
#include "dataconstants.h"
#if !defined(BOOT) && defined(USE_HATS_AS_KEYS)
#include "opentx.h"
#endif
// long key press minimum duration (x10ms),
// must be less than KEY_REPEAT_DELAY
#define KEY_LONG_DELAY 32
// press longer than this enables repeat (but does not fire it yet)
#define KEY_REPEAT_DELAY 40
// repeat trigger, used in combination with m_state
// to produce decreasing times between repeat events
#define KEY_REPEAT_TRIGGER 48
#define KEY_REPEAT_PAUSE_DELAY 64
// defines how many bits are used for debounce
#if defined(SIMU)
#define FILTERBITS 1
#else
#define FILTERBITS 4
#endif
#define FILTER_MASK ((1 << FILTERBITS) - 1)
#define KSTATE_OFF 0
#define KSTATE_RPTDELAY 95
#define KSTATE_START 97
#define KSTATE_PAUSE 98
#define KSTATE_KILLED 99
// global last event
event_t s_evt;
event_t s_trim_evt;
InactivityData inactivity = {0};
class Key
{
private:
uint8_t m_vals = 0;
uint8_t m_cnt = 0;
uint8_t m_state = 0;
public:
event_t input(bool val);
bool pressed() const { return (m_vals & FILTER_MASK) == FILTER_MASK; }
void pauseEvents();
void killEvents();
};
event_t Key::input(bool val)
{
event_t evt = 0;
// store new value in the bits that hold the key state history (used for debounce)
uint8_t t_vals = m_vals ;
t_vals <<= 1 ;
if (val) t_vals |= 1;
m_vals = t_vals ;
m_cnt++;
if (m_state && m_vals == 0) {
// key is released
if (m_state != KSTATE_KILLED) {
evt = _MSK_KEY_BREAK;
}
m_state = KSTATE_OFF;
m_cnt = 0;
return evt;
}
switch (m_state) {
case KSTATE_OFF:
if (m_vals == FILTER_MASK) {
m_state = KSTATE_START;
m_cnt = 0;
}
break;
case KSTATE_START:
evt = _MSK_KEY_FIRST;
inactivity.counter = 0;
m_state = KSTATE_RPTDELAY;
m_cnt = 0;
break;
case KSTATE_RPTDELAY: // gruvin: delay state before first key repeat
if (m_cnt == KEY_LONG_DELAY) {
// generate long key press
evt = _MSK_KEY_LONG;
}
if (m_cnt == KEY_REPEAT_DELAY) {
m_state = 16;
m_cnt = 0;
}
break;
case 16:
case 8:
case 4:
case 2:
if (m_cnt >= KEY_REPEAT_TRIGGER) { //3 6 12 24 48 pulses in every 480ms
m_state >>= 1;
m_cnt = 0;
}
// no break
case 1:
if ((m_cnt & (m_state - 1)) == 0) {
// this produces repeat events that at first repeat slowly and then increase in speed
evt = _MSK_KEY_REPT;
}
break;
case KSTATE_PAUSE: //pause repeat events
if (m_cnt >= KEY_REPEAT_PAUSE_DELAY) {
m_state = 8;
m_cnt = 0;
}
break;
case KSTATE_KILLED: //killed
break;
}
return evt;
}
void Key::pauseEvents()
{
m_state = KSTATE_PAUSE;
m_cnt = 0;
}
void Key::killEvents()
{
// TRACE("key %d killed", key());
m_state = KSTATE_KILLED;
}
static Key keys[MAX_KEYS];
static Key trim_keys[MAX_TRIMS * 2];
/**
* @brief returns true if there is an event waiting.
*
*/
bool isEvent()
{
return s_evt != 0;
}
void pushEvent(event_t evt)
{
s_evt = evt;
}
event_t getEvent()
{
auto event = s_evt;
s_evt = 0;
return event;
}
void pushTrimEvent(event_t evt)
{
s_trim_evt = evt;
}
event_t getTrimEvent()
{
auto event = s_trim_evt;
s_trim_evt = 0;
return event;
}
// Introduce a slight delay in the key repeat sequence
void pauseEvents(event_t event)
{
event = EVT_KEY_MASK(event);
if (event < (int)DIM(keys)) keys[event].pauseEvents();
}
void pauseTrimEvents(event_t event)
{
event = EVT_KEY_MASK(event);
if (event < (int)DIM(trim_keys)) trim_keys[event].pauseEvents();
}
// Disables any further event generation (BREAK and REPEAT) for this key,
// until the key is released
void killEvents(event_t event)
{
event = EVT_KEY_MASK(event);
if (event < (int)DIM(keys)) {
keys[event].killEvents();
}
}
void killTrimEvents(event_t event)
{
event = EVT_KEY_MASK(event);
if (event < (int)DIM(trim_keys)) {
trim_keys[event].killEvents();
}
}
void killAllEvents()
{
for (uint8_t key = 0; key < DIM(keys); key++) {
keys[key].killEvents();
}
}
bool waitKeysReleased()
{
// loop until all keys are up
#if !defined(BOOT)
tmr10ms_t start = get_tmr10ms();
#endif
while (keyDown()) {
WDG_RESET();
#if !defined(BOOT)
if ((get_tmr10ms() - start) >= 300) { // wait no more than 3 seconds
//timeout expired, at least one key stuck
return false;
}
#endif
}
memclear(keys, sizeof(keys));
pushEvent(0);
return true;
}
bool keyDown()
{
return readKeys() || readTrims();
}
bool trimDown(uint8_t idx)
{
return readTrims() & (1 << idx);
}
uint8_t keysGetState(uint8_t key)
{
if (key >= MAX_KEYS) return 0;
return keys[key].pressed();
}
uint8_t keysGetTrimState(uint8_t trim)
{
if (trim >= keysGetMaxTrims() * 2) return 0;
return trim_keys[trim].pressed();
}
#if defined(USE_HATS_AS_KEYS)
#define ROTARY_EMU_KEY_REPEAT_RATE 12 // times 10 [ms]
static bool _trims_as_buttons = false;
static bool _trims_as_buttons_LUA = false;
void setHatsAsKeys(bool val) { _trims_as_buttons = val; }
bool getHatsAsKeys() { return _trims_as_buttons; }
void setTransposeHatsForLUA(bool val) { _trims_as_buttons_LUA = val; }
bool getTransposeHatsForLUA() { return _trims_as_buttons_LUA; }
int16_t getEmuRotaryData()
{
static bool rotaryTrimPressed = false;
static tmr10ms_t timePressed = 0;
if (getHatsAsKeys() || getTransposeHatsForLUA()) {
tmr10ms_t now = get_tmr10ms();
if (rotaryTrimPressed) {
if (now < (timePressed + ROTARY_EMU_KEY_REPEAT_RATE)) return 0;
rotaryTrimPressed = false;
}
auto trims = readTrims();
if (trims & (1 << 4)) {
rotaryTrimPressed = true;
timePressed = now;
return 1;
}
if (trims & (1 << 5)) {
rotaryTrimPressed = true;
timePressed = now;
return -1;
}
}
return 0;
}
static void transpose_trims(uint32_t *keys)
{
#if defined(BOOT)
auto trims = readTrims();
if (trims & (1 << 4)) *keys |= 1 << KEY_DOWN; // right hat, down 0x10
if (trims & (1 << 5)) *keys |= 1 << KEY_UP; // right hat, up 0x20
#else
static uint8_t state = 0;
bool allowModeSwitch = ((g_model.hatsMode == HATSMODE_GLOBAL &&
g_eeGeneral.hatsMode == HATSMODE_SWITCHABLE) ||
(g_model.hatsMode == HATSMODE_SWITCHABLE)) &&
!getTransposeHatsForLUA();
if (allowModeSwitch) {
static bool lastExitState = false;
static bool lastEnterState = false;
bool exitState =
*keys & (1 << KEY_EXIT); // edge detection for EXIT and ENTER keys
bool enterState = *keys & (1 << KEY_ENTER);
bool exitPressed = !lastExitState && exitState;
bool exitReleased = lastExitState && !exitState;
bool enterPressed = !lastEnterState && enterState;
lastExitState = exitState;
lastEnterState = enterState;
switch (state) {
case 0: // idle state waiting for EXIT or ENTER key
if (exitPressed) {
state = 1;
}
break;
case 1: // state EXIT received
if (exitReleased) { // if exit released go back to idle state
state = 0;
break;
}
if (enterPressed) { // ENTER received with EXIT still pressed
setHatsAsKeys(!getHatsAsKeys()); // change mode and don't forward
// EXIT and ENTER keys
killEvents(KEY_EXIT);
killEvents(KEY_ENTER);
state = 0; // go to for EXIT to be released
break;
}
break;
}
} else
state = 0; // state machine in idle if not in mode "BOTH"
if (getHatsAsKeys() || // map hats to keys in button mode or LUA active
getTransposeHatsForLUA()) {
auto trims = readTrims();
// spare key in buttons mode: left hat left
// if (trims & (1 << 0)) *keys |= 1 << tbd; // left hat, left 0x01
if (trims & (1 << 1)) *keys |= 1 << KEY_MODEL; // left hat, right 0x02
if (trims & (1 << 2)) *keys |= 1 << KEY_TELE; // left hat, down 0x04
if (trims & (1 << 3)) *keys |= 1 << KEY_SYS; // left hat, up 0x08
if (trims & (1 << 6)) *keys |= 1 << KEY_PAGEUP; // rht, left 0x40
if (trims & (1 << 7)) *keys |= 1 << KEY_PAGEDN; // rht, right 0x80
}
#endif
}
#endif
bool keysPollingCycle()
{
uint32_t trims_input;
uint32_t keys_input = readKeys();
#if defined(USE_HATS_AS_KEYS)
transpose_trims(&keys_input);
if (getHatsAsKeys() || getTransposeHatsForLUA()) {
trims_input = 0;
} else {
trims_input = readTrims();
}
#else
trims_input = readTrims();
#endif
for (int i = 0; i < MAX_KEYS; i++) {
event_t evt = keys[i].input(keys_input & (1 << i));
if (evt) {
// SHIFT key should not trigger REPT events
if (i != KEY_SHIFT || evt != _MSK_KEY_REPT) {
pushEvent(evt | i);
}
}
}
auto trim_switches = keysGetMaxTrims() * 2;
for (int i = 0; i < trim_switches; i++) {
event_t evt = trim_keys[i].input(trims_input & (1 << i));
if (evt) pushTrimEvent(evt | i);
}
return keys_input || trims_input;
}
#if !defined(COLORLCD)
#define ROTENC_DELAY_MIDSPEED 32
#define ROTENC_DELAY_HIGHSPEED 16
int8_t rotencSpeed = ROTENC_LOWSPEED;
int8_t rotaryEncoderGetAccel()
{
return rotencSpeed;
}
void rotaryEncoderResetAccel()
{
rotencSpeed = ROTENC_LOWSPEED;
}
bool rotaryEncoderPollingCycle()
{
static rotenc_t rePreviousValue;
static bool cw = false;
rotenc_t reNewValue = rotaryEncoderGetValue();
rotenc_t scrollRE = reNewValue - rePreviousValue;
if (scrollRE) {
static uint32_t lastEvent;
rePreviousValue = reNewValue;
bool new_cw = (scrollRE < 0) ? false : true;
if ((g_tmr10ms - lastEvent >= 10) || (cw == new_cw)) { // 100ms
pushEvent(new_cw ? EVT_ROTARY_RIGHT : EVT_ROTARY_LEFT);
// rotary encoder navigation speed (acceleration) detection/calculation
static uint32_t delay = 2 * ROTENC_DELAY_MIDSPEED;
if (new_cw == cw) {
// Modified moving average filter used for smoother change of speed
delay = (((g_tmr10ms - lastEvent) << 3) + delay) >> 1;
} else {
delay = 2 * ROTENC_DELAY_MIDSPEED;
}
if (delay < ROTENC_DELAY_HIGHSPEED)
rotencSpeed = ROTENC_HIGHSPEED;
else if (delay < ROTENC_DELAY_MIDSPEED)
rotencSpeed = ROTENC_MIDSPEED;
else
rotencSpeed = ROTENC_LOWSPEED;
cw = new_cw;
lastEvent = g_tmr10ms;
}
return true;
}
return false;
}
#elif !defined(COLORLCD)
int8_t rotaryEncoderGetAccel() { return ROTENC_LOWSPEED; }
void rotaryEncoderResetAccel() {}
#endif