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edgetx-gx12/radio/src/keys.h
T

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6.3 KiB
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/*
* Copyright (C) EdgeTX
*
* Based on code named
* opentx - https://github.com/opentx/opentx
* th9x - http://code.google.com/p/th9x
* er9x - http://code.google.com/p/er9x
* gruvin9x - http://code.google.com/p/gruvin9x
*
* License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#pragma once
#include <inttypes.h>
#include "edgetx_types.h"
#include "hal/key_driver.h"
constexpr event_t EVT_REFRESH = 0x1000;
constexpr event_t EVT_ENTRY = 0x1001;
constexpr event_t EVT_ENTRY_UP = 0x1002;
constexpr event_t EVT_ROTARY_LEFT = 0x1003;
constexpr event_t EVT_ROTARY_RIGHT = 0x1004;
#if defined(COLORLCD)
constexpr event_t _MSK_KEY_BREAK = 0x0200;
constexpr event_t _MSK_KEY_REPT = 0x0400;
constexpr event_t _MSK_KEY_FIRST = 0x0600;
constexpr event_t _MSK_KEY_LONG = 0x0800;
constexpr event_t _MSK_KEY_LONG_BRK = 0x0A00;
constexpr event_t _MSK_KEY_FLAGS = 0x0E00;
#else
constexpr event_t _MSK_KEY_BREAK = 0x0020;
constexpr event_t _MSK_KEY_REPT = 0x0040;
constexpr event_t _MSK_KEY_FIRST = 0x0060;
constexpr event_t _MSK_KEY_LONG = 0x0080;
constexpr event_t _MSK_KEY_FLAGS = 0x00E0;
#endif
#if defined(COLORLCD)
constexpr event_t _MSK_VIRTUAL_KEY = 0x2000;
constexpr event_t EVT_VIRTUAL_KEY(uint8_t key)
{
return (key | _MSK_VIRTUAL_KEY);
}
constexpr event_t EVT_VIRTUAL_KEY_MIN = EVT_VIRTUAL_KEY('m');
constexpr event_t EVT_VIRTUAL_KEY_MAX = EVT_VIRTUAL_KEY('M');
constexpr event_t EVT_VIRTUAL_KEY_PLUS = EVT_VIRTUAL_KEY('+');
constexpr event_t EVT_VIRTUAL_KEY_MINUS = EVT_VIRTUAL_KEY('-');
constexpr event_t EVT_VIRTUAL_KEY_FORWARD = EVT_VIRTUAL_KEY('F');
constexpr event_t EVT_VIRTUAL_KEY_BACKWARD = EVT_VIRTUAL_KEY('B');
constexpr event_t EVT_VIRTUAL_KEY_DEFAULT = EVT_VIRTUAL_KEY('0');
constexpr event_t EVT_VIRTUAL_KEY_UP = EVT_VIRTUAL_KEY('U');
constexpr event_t EVT_VIRTUAL_KEY_DOWN = EVT_VIRTUAL_KEY('D');
constexpr event_t EVT_VIRTUAL_KEY_LEFT = EVT_VIRTUAL_KEY('L');
constexpr event_t EVT_VIRTUAL_KEY_RIGHT = EVT_VIRTUAL_KEY('R');
constexpr event_t EVT_VIRTUAL_KEY_NEXT = EVT_VIRTUAL_KEY('N');
constexpr event_t EVT_VIRTUAL_KEY_PREVIOUS = EVT_VIRTUAL_KEY('P');
constexpr event_t EVT_VIRTUAL_KEY_SIGN = EVT_VIRTUAL_KEY(177);
constexpr bool IS_VIRTUAL_KEY_EVENT(event_t event)
{
return (event & 0xF000) == _MSK_VIRTUAL_KEY;
}
// Touch events for Lua widgets - assuming _MSK_KEY_* for PCBHORUS
constexpr event_t EVT_TOUCH = EVT_VIRTUAL_KEY('t');
constexpr event_t EVT_TOUCH_FIRST = EVT_TOUCH | _MSK_KEY_FIRST;
constexpr event_t EVT_TOUCH_BREAK = EVT_TOUCH | _MSK_KEY_BREAK;
constexpr event_t EVT_TOUCH_SLIDE = EVT_TOUCH | _MSK_KEY_LONG;
constexpr event_t EVT_TOUCH_TAP = EVT_TOUCH | _MSK_KEY_REPT;
constexpr bool IS_TOUCH_EVENT(event_t event)
{
return (event & ~_MSK_KEY_FLAGS) == EVT_TOUCH;
}
#endif
// normal order of events is: FIRST, LONG, REPEAT, REPEAT, ..., BREAK
#define EVT_KEY_MASK(e) ((e) & 0x1F)
constexpr event_t EVT_KEY_FIRST(uint8_t key)
{
return (key | _MSK_KEY_FIRST); // fired when key is pressed
}
constexpr event_t EVT_KEY_REPT(uint8_t key)
{
return (key | _MSK_KEY_REPT); // fired when key is held pressed long enough, fires multiple times with increasing speed
}
constexpr event_t EVT_KEY_LONG(uint8_t key)
{
return (key | _MSK_KEY_LONG); // fired when key is held pressed for a while
}
constexpr event_t EVT_KEY_BREAK(uint8_t key)
{
return (key | _MSK_KEY_BREAK); // fired when key is released (short or long), but only if the event was not killed
}
constexpr bool IS_KEY_EVENT(event_t event)
{
return (event & 0xF000) == 0; // fired when key is released (short or long), but only if the event was not killed
}
// constexpr bool IS_TRIM_EVENT(event_t event)
// {
// return (IS_KEY_EVENT(event) && EVT_KEY_MASK(event) >= TRM_BASE);
// }
inline bool IS_KEY_FIRST(event_t evt)
{
return (evt & _MSK_KEY_FLAGS) == _MSK_KEY_FIRST;
}
inline bool IS_KEY_REPT(event_t evt)
{
return (evt & _MSK_KEY_FLAGS) == _MSK_KEY_REPT;
}
inline bool IS_KEY_LONG(event_t evt)
{
return (evt & _MSK_KEY_FLAGS) == _MSK_KEY_LONG;
}
inline bool IS_KEY_BREAK(event_t evt)
{
return (evt & _MSK_KEY_FLAGS) == _MSK_KEY_BREAK;
}
inline bool IS_KEY_EVT(event_t evt, uint8_t key)
{
return (evt & _MSK_KEY_FLAGS) && (EVT_KEY_MASK(evt) == key);
}
inline bool IS_NEXT_EVENT(event_t evt)
{
return evt == EVT_KEY_FIRST(KEY_DOWN) || evt == EVT_KEY_REPT(KEY_DOWN) ||
evt == EVT_KEY_FIRST(KEY_MINUS) || evt == EVT_KEY_REPT(KEY_MINUS) ||
evt == EVT_ROTARY_RIGHT;
}
inline bool IS_PREVIOUS_EVENT(event_t evt)
{
return evt == EVT_KEY_FIRST(KEY_UP) || evt == EVT_KEY_REPT(KEY_UP) ||
evt == EVT_KEY_FIRST(KEY_PLUS) || evt == EVT_KEY_REPT(KEY_PLUS) ||
evt == EVT_ROTARY_LEFT;
}
inline bool IS_NEXT_MOVE_EVENT(event_t evt)
{
return evt == EVT_KEY_FIRST(KEY_DOWN) || evt == EVT_KEY_REPT(KEY_DOWN) ||
evt == EVT_KEY_FIRST(KEY_RIGHT) || evt == EVT_KEY_REPT(KEY_RIGHT) ||
evt == EVT_KEY_FIRST(KEY_MINUS) || evt == EVT_KEY_REPT(KEY_MINUS) ||
evt == EVT_ROTARY_RIGHT;
}
inline bool IS_PREVIOUS_MOVE_EVENT(event_t evt)
{
return evt == EVT_KEY_FIRST(KEY_UP) || evt == EVT_KEY_REPT(KEY_UP) ||
evt == EVT_KEY_FIRST(KEY_LEFT) || evt == EVT_KEY_REPT(KEY_LEFT) ||
evt == EVT_KEY_FIRST(KEY_PLUS) || evt == EVT_KEY_REPT(KEY_PLUS) ||
evt == EVT_ROTARY_LEFT;
}
void pushEvent(event_t evt);
event_t getEvent();
void pauseEvents(event_t event);
void killEvents(event_t event);
void killAllEvents();
bool waitKeysReleased();
bool isEvent();
bool keyDown();
event_t getTrimEvent();
void pauseTrimEvents(event_t event);
void killTrimEvents(event_t event);
bool keysGetState(uint8_t key);
uint8_t keysGetTrimState(uint8_t trim);
bool keysPollingCycle();
bool rotaryEncoderPollingCycle();
#if defined(USE_HATS_AS_KEYS)
void setHatsAsKeys(bool val);
bool getHatsAsKeys();
void setTransposeHatsForLUA(bool val);
#endif
struct InactivityData
{
uint16_t counter;
uint8_t sum;
};
extern InactivityData inactivity;