Files
edgetx-gx12/companion/src/simulation/simulateduiwidget.h
T
3djcandAndre Bernet cd3c4ac654 Add Jumper t12 support by 3djc (#6451)
* Jumper T12 - companion part

* more work

* Add definitions

* fix libsimulator key handling

* Fix simu keys handling

* Cosmetics

* Continued

* Fix wrong regplace

* Fix wrong regplace

* Please travis

* Please travis

* Add T12 to Travis
Switch naming and display

* Cosmetics

* Work on modules

* Work on modules

* typo

* Fix navigation

* Cosmetics

* Introduce NAVIGATION_type

* Fix

* Make NAVIGATION_type more future proof

* Lots of cleanups and improvements

* Cosmetics

* Fix internal module menu

* Cosmetics

* Fix screen reversed

* Small fixes

* Fix navigation issue

* Please travis

* Fix LCD contrast

* Fix T12 switch layout

* Fix T12 keys screen and all radios keys translations

* Complete rework of SWITCHES screen for all radios

* comsetics

* VC++ compilation
2019-05-26 19:51:17 +02:00

230 lines
5.6 KiB
C++

/*
* Copyright (C) OpenTX
*
* Based on code named
* th9x - http://code.google.com/p/th9x
* er9x - http://code.google.com/p/er9x
* gruvin9x - http://code.google.com/p/gruvin9x
*
* License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef SIMULATEDUIWIDGET_H
#define SIMULATEDUIWIDGET_H
#include "boards.h"
#include "constants.h"
#include "radiowidget.h"
#include "simulator.h"
#include "simulator_strings.h"
#include <QWidget>
#include <QMouseEvent>
class SimulatorInterface;
class LcdWidget;
class RadioKeyWidget;
class RadioUiAction;
/*
* This is a base class for the main hardware-specific radio user interface, including LCD screen and navigation buttons/widgets.
* It is responsible for hanlding all interactions with this part of the simulation (vs. common radio widgets like sticks/switches/knobs).
* Sub-classes are responsible for building the actual UI form they need for presentation.
* This base class should not be instantiated directly.
*/
class SimulatedUIWidget : public QWidget
{
Q_OBJECT
protected:
explicit SimulatedUIWidget(SimulatorInterface * simulator, QWidget * parent = nullptr);
public:
~SimulatedUIWidget();
RadioWidget * addRadioWidget(RadioWidget * keyWidget);
RadioUiAction * addRadioAction(RadioUiAction * act);
QVector<Simulator::keymapHelp_t> getKeymapHelp() const;
static QPolygon polyArc(int ctrX, int ctrY, int radius, int startAngle = 0, int endAngle = 360, int step = 10);
public slots:
void captureScreenshot();
void wheelEvent(QWheelEvent *event);
void mousePressEvent(QMouseEvent *event);
void mouseReleaseEvent(QMouseEvent *event);
signals:
void controlValueChange(RadioWidget::RadioWidgetType type, int index, int value);
void customStyleRequest(const QString & style);
void simulatorWheelEvent(qint8 steps);
protected slots:
void setLcd(LcdWidget * lcd);
void connectScrollActions();
void onLcdChange(bool backlightEnable);
virtual void setLightOn(bool enable) { }
protected:
SimulatorInterface * m_simulator;
QWidget * m_parent;
LcdWidget * m_lcd;
QVector<QColor> m_backlightColors;
QList<RadioUiAction *> m_actions;
QList<RadioWidget *> m_widgets;
RadioUiAction * m_scrollUpAction;
RadioUiAction * m_scrollDnAction;
RadioUiAction * m_mouseMidClickAction;
RadioUiAction * m_screenshotAction;
Board::Type m_board;
unsigned int m_backLight;
int m_beepShow;
int m_beepVal;
};
// Each subclass is responsible for its own Ui
namespace Ui {
class SimulatedUIWidget9X;
class SimulatedUIWidgetX9LITE;
class SimulatedUIWidgetX7;
class SimulatedUIWidgetX9;
class SimulatedUIWidgetXLITE;
class SimulatedUIWidgetX9E;
class SimulatedUIWidgetX10;
class SimulatedUIWidgetX12;
class SimulatedUIWidgetJumperT12;
}
class SimulatedUIWidget9X: public SimulatedUIWidget
{
Q_OBJECT
public:
explicit SimulatedUIWidget9X(SimulatorInterface * simulator, QWidget * parent = nullptr);
virtual ~SimulatedUIWidget9X();
protected:
void setLightOn(bool enable);
private:
Ui::SimulatedUIWidget9X * ui;
};
class SimulatedUIWidgetX9LITE: public SimulatedUIWidget
{
Q_OBJECT
public:
explicit SimulatedUIWidgetX9LITE(SimulatorInterface * simulator, QWidget * parent = nullptr);
virtual ~SimulatedUIWidgetX9LITE();
private:
Ui::SimulatedUIWidgetX9LITE * ui;
};
class SimulatedUIWidgetX7: public SimulatedUIWidget
{
Q_OBJECT
public:
explicit SimulatedUIWidgetX7(SimulatorInterface * simulator, QWidget * parent = nullptr);
virtual ~SimulatedUIWidgetX7();
private:
Ui::SimulatedUIWidgetX7 * ui;
};
class SimulatedUIWidgetX9: public SimulatedUIWidget
{
Q_OBJECT
public:
explicit SimulatedUIWidgetX9(SimulatorInterface * simulator, QWidget * parent = nullptr);
virtual ~SimulatedUIWidgetX9();
private:
Ui::SimulatedUIWidgetX9 * ui;
};
class SimulatedUIWidgetXLITE: public SimulatedUIWidget
{
Q_OBJECT
public:
explicit SimulatedUIWidgetXLITE(SimulatorInterface * simulator, QWidget * parent = nullptr);
virtual ~SimulatedUIWidgetXLITE();
private:
Ui::SimulatedUIWidgetXLITE * ui;
};
class SimulatedUIWidgetX9E: public SimulatedUIWidget
{
Q_OBJECT
public:
explicit SimulatedUIWidgetX9E(SimulatorInterface * simulator, QWidget * parent = nullptr);
virtual ~SimulatedUIWidgetX9E();
private:
Ui::SimulatedUIWidgetX9E * ui;
};
class SimulatedUIWidgetX10: public SimulatedUIWidget
{
Q_OBJECT
public:
explicit SimulatedUIWidgetX10(SimulatorInterface * simulator, QWidget * parent = nullptr);
virtual ~SimulatedUIWidgetX10();
private:
Ui::SimulatedUIWidgetX10 * ui;
};
class SimulatedUIWidgetX12: public SimulatedUIWidget
{
Q_OBJECT
public:
explicit SimulatedUIWidgetX12(SimulatorInterface * simulator, QWidget * parent = nullptr);
virtual ~SimulatedUIWidgetX12();
private:
Ui::SimulatedUIWidgetX12 * ui;
};
class SimulatedUIWidgetJumperT12: public SimulatedUIWidget
{
Q_OBJECT
public:
explicit SimulatedUIWidgetJumperT12(SimulatorInterface * simulator, QWidget * parent = NULL);
virtual ~SimulatedUIWidgetJumperT12();
private:
Ui::SimulatedUIWidgetJumperT12 * ui;
};
#endif // SIMULATEDUIWIDGET_H