* chore(pc): convert simu/simulator/companion to use SDL2 * switch companion builds to SDL2 - OSX is not converted the linux change is done a bit hacky, it should be done by updating the EdgeTX docker container * update build system setup scripts * add compatibility for old and new SDL2 cmake integration * fix windows installer * fix simulator audio on windows by using DirectSound vie SDL2 * fix windows audio with SDL2 enable simu for windows builds * remove workflow changes for linux builds, this needs to be fixed in the build environment * fix OSX build, thx @pafleraf * fix windows audio for companion and simulator with SDL2 * select SDL2 branch of the build-docker environment * Revert "select SDL2 branch of the build-docker environment" This reverts commit da801609d78e1aed513ad7d9d8ab3ebded2900b9. * fix tests with SDL2
112 lines
3.1 KiB
YAML
112 lines
3.1 KiB
YAML
name: MacOSX Companion
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on:
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push:
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branches:
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- '2.6'
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- '2.7'
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- '2.8'
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- 'main'
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tags:
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- v*
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paths:
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- '.github/workflows/macosx_cpn.yml'
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- 'companion/**'
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- 'tools/build-companion.sh'
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pull_request:
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branches:
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- '2.6'
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- '2.7'
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- '2.8'
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- 'main'
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paths:
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- '.github/workflows/macosx_cpn.yml'
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- 'companion/**'
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- 'tools/build-companion.sh'
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workflow_dispatch:
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env:
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# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
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BUILD_TYPE: Release
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QT_VERSION: "5.12.9"
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jobs:
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build:
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# The CMake configure and build commands are platform agnostic and should work equally
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# well on Windows or Mac. You can convert this to a matrix build if you need
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# cross-platform coverage.
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# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
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runs-on: macos-11
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steps:
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- name: Select XCode version
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uses: maxim-lobanov/setup-xcode@v1
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with:
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xcode-version: '11.7'
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- name: Check out the repo
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uses: actions/checkout@v3
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with:
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submodules: recursive
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- name: Setup Python 3.9
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uses: actions/setup-python@v4
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with:
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python-version: '3.9'
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- name: Create Build Environment
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# Some projects don't allow in-source building, so create a separate build directory
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# We'll use this as our working directory for all subsequent commands
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run: cmake -E make_directory ${{github.workspace}}/build
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- name: Install Qt
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uses: jurplel/install-qt-action@v3
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with:
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version: ${{ env.QT_VERSION }}
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setup-python: 'false'
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- name: Install dependencies
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run: python3 -m pip install --upgrade pip Pillow lz4 clang
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- name: Patch GitHub macOS build
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run: brew install pkg-config
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- name: Install libusb
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run: wget https://github.com/libusb/libusb/releases/download/v1.0.20/libusb-1.0.20.tar.bz2 &&
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export MACOSX_DEPLOYMENT_TARGET=10.9 &&
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tar xfv libusb-1.0.20.tar.bz2 &&
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cd libusb-1.0.20 &&
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./configure &&
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make install &&
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cd ..
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- name: Install dfu-util
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run: wget https://downloads.sourceforge.net/project/dfu-util/dfu-util-0.9.tar.gz &&
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tar xfv dfu-util-0.9.tar.gz &&
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cd dfu-util-0.9 &&
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./configure &&
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make install
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- name: Install SDL2
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run: brew install SDL2
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- name: Build
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working-directory: ${{github.workspace}}
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shell: bash
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run: |
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mkdir output && \
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tools/build-companion.sh "$(pwd)" "$(pwd)/output/"
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- name: Compose release filename
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# https://stackoverflow.com/questions/58033366/how-to-get-current-branch-within-github-actions
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run: echo "artifact_name=edgetx-cpn-osx-${GITHUB_REF##*/}" >> $GITHUB_ENV
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- name: Archive production artifacts
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uses: actions/upload-artifact@v3
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with:
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name: "${{ env.artifact_name }}"
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path: ${{github.workspace}}/output
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retention-days: 15
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