Files
edgetx-gx12/companion/src/modeledit/switchitemmodel.h
T
Bertrand Songis b55070f939 [Companion] Sensor switches support added
+ some refactoring to hide irrelevant switches in the combobox

More refactoring to come:
 - have only one SwitchModel per model instead of one per tab
 - only do the update work if something has changed
2017-07-30 12:12:27 +02:00

59 lines
1.7 KiB
C++

/*
* Copyright (C) OpenTX
*
* Based on code named
* th9x - http://code.google.com/p/th9x
* er9x - http://code.google.com/p/er9x
* gruvin9x - http://code.google.com/p/gruvin9x
*
* License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#include <QStandardItemModel>
#include <QSortFilterProxyModel>
#include "radiodata.h"
enum SwitchContext
{
LogicalSwitchesContext,
SpecialFunctionsContext,
GlobalFunctionsContext,
TimersContext,
MixesContext
};
class RawSwitchItemModel: public QStandardItemModel {
public:
RawSwitchItemModel(const GeneralSettings * const generalSettings, const ModelData * const modelData);
void update();
protected:
void add(const RawSwitchType & type, int count);
const GeneralSettings * generalSettings;
const ModelData * modelData;
};
class RawSwitchFilterItemModel: public QSortFilterProxyModel {
public:
RawSwitchFilterItemModel(const GeneralSettings * const generalSettings = NULL, const ModelData * const modelData = NULL, SwitchContext context = LogicalSwitchesContext);
void update();
protected:
const GeneralSettings * generalSettings;
const ModelData * modelData;
SwitchContext context;
RawSwitchItemModel * parent;
bool filterAcceptsRow(int sourceRow, const QModelIndex & sourceParent) const override;
};