509 lines
13 KiB
C++
509 lines
13 KiB
C++
/*
|
|
* Authors (alphabetical order)
|
|
* - Bertrand Songis <bsongis@gmail.com>
|
|
* - Bryan J. Rentoul (Gruvin) <gruvin@gmail.com>
|
|
* - Cameron Weeks <th9xer@gmail.com>
|
|
* - Erez Raviv
|
|
* - Jean-Pierre Parisy
|
|
* - Karl Szmutny <shadow@privy.de>
|
|
* - Michael Blandford
|
|
* - Michal Hlavinka
|
|
* - Pat Mackenzie
|
|
* - Philip Moss
|
|
* - Rob Thomson
|
|
* - Romolo Manfredini <romolo.manfredini@gmail.com>
|
|
* - Thomas Husterer
|
|
*
|
|
* open9x is based on code named
|
|
* gruvin9x by Bryan J. Rentoul: http://code.google.com/p/gruvin9x/,
|
|
* er9x by Erez Raviv: http://code.google.com/p/er9x/,
|
|
* and the original (and ongoing) project by
|
|
* Thomas Husterer, th9x: http://code.google.com/p/th9x/
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License version 2 as
|
|
* published by the Free Software Foundation.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#include "../open9x.h"
|
|
|
|
const char * audioFilenames[] = {
|
|
"inactiv",
|
|
"lowbatt",
|
|
"error",
|
|
"keyup",
|
|
"keydown",
|
|
"menus",
|
|
"trim",
|
|
"warning1",
|
|
"warning2",
|
|
"warning3",
|
|
"midtrim",
|
|
"endtrim",
|
|
"tada",
|
|
"midpot",
|
|
"mixwarn1",
|
|
"mixwarn2",
|
|
"mixwarn3",
|
|
"timerlt3",
|
|
"timer10",
|
|
"timer20",
|
|
"timer30"
|
|
#if 0
|
|
AU_FRSKY_WARN1 = AU_FRSKY_FIRST,
|
|
AU_FRSKY_WARN2,
|
|
AU_FRSKY_CHEEP,
|
|
AU_FRSKY_RING,
|
|
AU_FRSKY_SCIFI,
|
|
AU_FRSKY_ROBOT,
|
|
AU_FRSKY_CHIRP,
|
|
AU_FRSKY_TADA,
|
|
AU_FRSKY_CRICKET,
|
|
AU_FRSKY_SIREN,
|
|
AU_FRSKY_ALARMC,
|
|
AU_FRSKY_RATATA,
|
|
AU_FRSKY_TICK,
|
|
#endif
|
|
};
|
|
|
|
uint32_t sdAvailableAudioFiles;
|
|
|
|
#if defined(SDCARD)
|
|
void retrieveAvailableAudioFiles()
|
|
{
|
|
FILINFO info;
|
|
char filename[32] = SYSTEM_SOUNDS_PATH "/";
|
|
|
|
assert(sizeof(audioFilenames)==AU_FRSKY_FIRST*sizeof(char *));
|
|
assert(sizeof(sdAvailableAudioFiles)*8 > AU_FRSKY_FIRST);
|
|
|
|
sdAvailableAudioFiles = 0;
|
|
|
|
for (uint32_t i=0; i<AU_FRSKY_FIRST; i++) {
|
|
strcpy(filename+sizeof(SYSTEM_SOUNDS_PATH), audioFilenames[i]);
|
|
strcat(filename+sizeof(SYSTEM_SOUNDS_PATH), SOUNDS_EXT);
|
|
if (f_stat(filename, &info) == FR_OK)
|
|
sdAvailableAudioFiles |= ((uint32_t)1 << i);
|
|
}
|
|
}
|
|
|
|
inline bool isAudioFileAvailable(uint8_t i, char * filename)
|
|
{
|
|
if (sdAvailableAudioFiles & ((uint32_t)1 << i)) {
|
|
strcpy(filename+sizeof(SYSTEM_SOUNDS_PATH), audioFilenames[i]);
|
|
strcat(filename+sizeof(SYSTEM_SOUNDS_PATH), SOUNDS_EXT);
|
|
return true;
|
|
}
|
|
else {
|
|
return false;
|
|
}
|
|
}
|
|
#else
|
|
#define isAudioFileAvailable(i, f) false
|
|
#endif
|
|
|
|
|
|
uint8_t audioState = 0;
|
|
|
|
uint8_t t_queueRidx;
|
|
uint8_t t_queueWidx;
|
|
|
|
uint8_t toneFreq;
|
|
int8_t toneFreqIncr;
|
|
uint8_t toneTimeLeft;
|
|
uint8_t tonePause;
|
|
|
|
uint8_t tone2Freq;
|
|
uint8_t tone2TimeLeft;
|
|
uint8_t tone2Pause;
|
|
|
|
char toneWavFile[32+1] = "";
|
|
|
|
// queue arrays
|
|
uint8_t queueToneFreq[AUDIO_QUEUE_LENGTH];
|
|
int8_t queueToneFreqIncr[AUDIO_QUEUE_LENGTH];
|
|
uint8_t queueToneLength[AUDIO_QUEUE_LENGTH];
|
|
uint8_t queueTonePause[AUDIO_QUEUE_LENGTH];
|
|
uint8_t queueToneRepeat[AUDIO_QUEUE_LENGTH];
|
|
|
|
void audioInit()
|
|
{
|
|
toneTimeLeft = 0;
|
|
tonePause = 0;
|
|
|
|
t_queueRidx = 0;
|
|
t_queueWidx = 0;
|
|
}
|
|
|
|
void audioTimerHandle(void)
|
|
{
|
|
CoSetFlag(audioFlag);
|
|
}
|
|
|
|
// TODO Should be here!
|
|
extern uint16_t Sine_values[];
|
|
|
|
#define WAV_HEADER_SIZE 44
|
|
|
|
void audioTask(void* pdata)
|
|
{
|
|
#if defined(SDCARD) && !defined(SIMU)
|
|
static FIL wavFile;
|
|
#endif
|
|
|
|
while (1) {
|
|
CoWaitForSingleFlag(audioFlag, 0);
|
|
|
|
audioState = 1; // TODO #define
|
|
|
|
#if defined(SDCARD) && !defined(SIMU)
|
|
if (toneWavFile[0]) {
|
|
FRESULT result = FR_OK;
|
|
UINT read = 0;
|
|
uint16_t * bufdata = wavSamplesBuffer;
|
|
if (toneWavFile[1]) {
|
|
result = f_open(&wavFile, toneWavFile, FA_OPEN_EXISTING | FA_READ);
|
|
if (result == FR_OK) {
|
|
result = f_read(&wavFile, (uint8_t *)wavSamplesArray, WAV_HEADER_SIZE, &read);
|
|
if (result == FR_OK && read == WAV_HEADER_SIZE && !memcmp(wavSamplesArray, "RIFF", 4)) {
|
|
CoSetFlag(audioFlag);
|
|
bufdata = wavSamplesArray;
|
|
wavSamplesBuffer = wavSamplesArray + WAV_BUFFER_SIZE;
|
|
setFrequency(wavSamplesArray[12]);
|
|
}
|
|
else {
|
|
result = FR_DENIED;
|
|
}
|
|
}
|
|
}
|
|
|
|
read = 0;
|
|
if (result != FR_OK || f_read(&wavFile, (uint8_t *)bufdata, 2*WAV_BUFFER_SIZE, &read) != FR_OK || read != 2*WAV_BUFFER_SIZE) {
|
|
for (uint32_t i=read/2; i<WAV_BUFFER_SIZE; i++)
|
|
bufdata[i] = 0x8000;
|
|
DACC->DACC_TNCR = read/4;
|
|
toneStop();
|
|
toneWavFile[0] = '\0';
|
|
toneWavFile[1] = 0;
|
|
f_close(&wavFile);
|
|
audioState = 0;
|
|
}
|
|
#if 1
|
|
{
|
|
read /= 2;
|
|
for (uint32_t i=0; i<read; i++)
|
|
bufdata[i] = ((uint16_t)0x8000 + ((int16_t)(bufdata[i]))) >> 4;
|
|
if (toneWavFile[1]) {
|
|
toneWavFile[1] = '\0';
|
|
register Dacc *dacptr = DACC;
|
|
dacptr->DACC_TPR = CONVERT_PTR(wavSamplesArray);
|
|
dacptr->DACC_TNPR = CONVERT_PTR(wavSamplesBuffer);
|
|
dacptr->DACC_TCR = WAV_BUFFER_SIZE/2;
|
|
dacptr->DACC_TNCR = WAV_BUFFER_SIZE/2;
|
|
toneStart();
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
else
|
|
#endif
|
|
if (toneTimeLeft > 0) {
|
|
// TODO function for that ...
|
|
setFrequency(toneFreq * 6100 / 2);
|
|
if (toneFreqIncr) {
|
|
CoSetTmrCnt(audioTimer, 5/*10ms*/, 0);
|
|
toneFreq += toneFreqIncr;
|
|
toneTimeLeft--;
|
|
}
|
|
else {
|
|
CoSetTmrCnt(audioTimer, toneTimeLeft*5, 0);
|
|
toneTimeLeft = 0;
|
|
}
|
|
toneStart();
|
|
CoStartTmr(audioTimer);
|
|
}
|
|
else if (tonePause > 0) {
|
|
CoSetTmrCnt(audioTimer, tonePause*5, 0);
|
|
tonePause = 0;
|
|
toneStop();
|
|
CoStartTmr(audioTimer);
|
|
}
|
|
else if (t_queueRidx != t_queueWidx) {
|
|
toneFreq = queueToneFreq[t_queueRidx];
|
|
toneTimeLeft = queueToneLength[t_queueRidx];
|
|
toneFreqIncr = queueToneFreqIncr[t_queueRidx];
|
|
tonePause = queueTonePause[t_queueRidx];
|
|
if (!queueToneRepeat[t_queueRidx]--) {
|
|
t_queueRidx = (t_queueRidx + 1) % AUDIO_QUEUE_LENGTH;
|
|
}
|
|
CoSetFlag(audioFlag);
|
|
}
|
|
else if (tone2TimeLeft > 0) {
|
|
CoSetTmrCnt(audioTimer, tone2TimeLeft*5, 0);
|
|
tone2TimeLeft = 0;
|
|
setFrequency(tone2Freq * 6100 / 2);
|
|
toneStart();
|
|
CoStartTmr(audioTimer);
|
|
}
|
|
else {
|
|
audioState = 0;
|
|
toneStop();
|
|
}
|
|
}
|
|
}
|
|
|
|
inline uint8_t getToneLength(uint8_t tLen)
|
|
{
|
|
uint8_t result = tLen; // default
|
|
if (g_eeGeneral.beeperLength < 0) {
|
|
result /= (1-g_eeGeneral.beeperLength);
|
|
}
|
|
if (g_eeGeneral.beeperLength > 0) {
|
|
result *= (1+g_eeGeneral.beeperLength);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void pause(uint8_t tLen)
|
|
{
|
|
play(0, 0, tLen); // a pause
|
|
}
|
|
|
|
void play(uint8_t tFreq, uint8_t tLen, uint8_t tPause,
|
|
uint8_t tFlags, int8_t tFreqIncr)
|
|
{
|
|
if (tFlags & PLAY_SOUND_VARIO) {
|
|
tone2Freq = tFreq;
|
|
tone2TimeLeft = tLen;
|
|
tone2Pause = tPause;
|
|
if (audioState == 0) {
|
|
audioState = 1;
|
|
CoSetFlag(audioFlag);
|
|
}
|
|
}
|
|
else {
|
|
if (tFreq > 0) { //we dont add pitch if zero as this is a pause only event
|
|
tFreq += g_eeGeneral.speakerPitch + BEEP_OFFSET; // add pitch compensator
|
|
}
|
|
tLen = getToneLength(tLen);
|
|
if ((tFlags & PLAY_NOW) || !audioBusy()) {
|
|
toneWavFile[0] = '\0';
|
|
toneFreq = tFreq;
|
|
toneTimeLeft = tLen;
|
|
tonePause = tPause;
|
|
toneFreqIncr = tFreqIncr;
|
|
t_queueWidx = t_queueRidx;
|
|
audioState = 1;
|
|
CoSetFlag(audioFlag);
|
|
}
|
|
else {
|
|
tFlags++;
|
|
}
|
|
|
|
tFlags &= 0x0f;
|
|
if (tFlags) {
|
|
uint8_t next_queueWidx = (t_queueWidx + 1) % AUDIO_QUEUE_LENGTH;
|
|
if (next_queueWidx != t_queueRidx) {
|
|
queueToneFreq[t_queueWidx] = tFreq;
|
|
queueToneLength[t_queueWidx] = tLen;
|
|
queueTonePause[t_queueWidx] = tPause;
|
|
queueToneRepeat[t_queueWidx] = tFlags - 1;
|
|
queueToneFreqIncr[t_queueWidx] = tFreqIncr;
|
|
t_queueWidx = next_queueWidx;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void playFile(const char *filename)
|
|
{
|
|
strcpy(toneWavFile, filename);
|
|
CoSetFlag(audioFlag);
|
|
}
|
|
|
|
void audioEvent(uint8_t e, uint8_t f)
|
|
{
|
|
char filename[32] = SYSTEM_SOUNDS_PATH "/";
|
|
|
|
#ifdef HAPTIC
|
|
haptic.event(e); //do this before audio to help sync timings
|
|
#endif
|
|
|
|
if (g_eeGeneral.flashBeep && (e <= AU_ERROR || e >= AU_WARNING1)) {
|
|
if (g_LightOffCounter < FLASH_DURATION)
|
|
g_LightOffCounter = FLASH_DURATION;
|
|
}
|
|
|
|
if (g_eeGeneral.beeperMode>0 || (g_eeGeneral.beeperMode==0 && e>=AU_TRIM_MOVE) || (g_eeGeneral.beeperMode>=-1 && e<=AU_ERROR)) {
|
|
if (e < AU_FRSKY_FIRST && isAudioFileAvailable(e, filename)) {
|
|
playFile(filename);
|
|
}
|
|
else if (e < AU_FRSKY_FIRST || !audioBusy()) {
|
|
switch (e) {
|
|
// inactivity timer alert
|
|
case AU_INACTIVITY:
|
|
play(70, 20, 4, 2|PLAY_NOW);
|
|
break;
|
|
// low battery in tx
|
|
case AU_TX_BATTERY_LOW:
|
|
if (!audioBusy()) {
|
|
play(60, 40, 6, 2, 1);
|
|
play(80, 40, 6, 2, -1);
|
|
}
|
|
break;
|
|
// error
|
|
case AU_ERROR:
|
|
play(BEEP_DEFAULT_FREQ, 50, 2, PLAY_NOW);
|
|
break;
|
|
// keypad up (seems to be used when going left/right through system menu options. 0-100 scales etc)
|
|
case AU_KEYPAD_UP:
|
|
play(BEEP_KEY_UP_FREQ, 20, 2, PLAY_NOW);
|
|
break;
|
|
// keypad down (seems to be used when going left/right through system menu options. 0-100 scales etc)
|
|
case AU_KEYPAD_DOWN:
|
|
play(BEEP_KEY_DOWN_FREQ, 20, 2, PLAY_NOW);
|
|
break;
|
|
// menu display (also used by a few generic beeps)
|
|
case AU_MENUS:
|
|
play(BEEP_DEFAULT_FREQ, 20, 4, PLAY_NOW);
|
|
break;
|
|
// trim move
|
|
case AU_TRIM_MOVE:
|
|
play(f, 12, 2, PLAY_NOW);
|
|
break;
|
|
// trim center
|
|
case AU_TRIM_MIDDLE:
|
|
play(f, 20, 4, PLAY_NOW);
|
|
break;
|
|
// trim center
|
|
case AU_TRIM_END:
|
|
play(f, 20, 4, PLAY_NOW);
|
|
break;
|
|
// warning one
|
|
case AU_WARNING1:
|
|
play(BEEP_DEFAULT_FREQ, 20, 2, PLAY_NOW);
|
|
break;
|
|
// warning two
|
|
case AU_WARNING2:
|
|
play(BEEP_DEFAULT_FREQ, 40, 2, PLAY_NOW);
|
|
break;
|
|
// warning three
|
|
case AU_WARNING3:
|
|
play(BEEP_DEFAULT_FREQ, 50, 2, PLAY_NOW);
|
|
break;
|
|
// startup tune
|
|
case AU_TADA:
|
|
play(50, 20, 10);
|
|
play(90, 20, 10);
|
|
play(110, 10, 8, 2);
|
|
break;
|
|
// pot/stick center
|
|
case AU_POT_STICK_MIDDLE:
|
|
play(BEEP_DEFAULT_FREQ + 50, 20, 2, PLAY_NOW);
|
|
break;
|
|
// mix warning 1
|
|
case AU_MIX_WARNING_1:
|
|
play(BEEP_DEFAULT_FREQ + 50, 12, 0, PLAY_NOW);
|
|
break;
|
|
// mix warning 2
|
|
case AU_MIX_WARNING_2:
|
|
play(BEEP_DEFAULT_FREQ + 52, 12, 0, PLAY_NOW);
|
|
break;
|
|
// mix warning 3
|
|
case AU_MIX_WARNING_3:
|
|
play(BEEP_DEFAULT_FREQ + 54, 12, 0, PLAY_NOW);
|
|
break;
|
|
// time 30 seconds left
|
|
case AU_TIMER_30:
|
|
play(BEEP_DEFAULT_FREQ + 50, 30, 6, 2|PLAY_NOW);
|
|
break;
|
|
// time 20 seconds left
|
|
case AU_TIMER_20:
|
|
play(BEEP_DEFAULT_FREQ + 50, 30, 6, 1|PLAY_NOW);
|
|
break;
|
|
// time 10 seconds left
|
|
case AU_TIMER_10:
|
|
play(BEEP_DEFAULT_FREQ + 50, 30, 6, PLAY_NOW);
|
|
break;
|
|
// time <3 seconds left
|
|
case AU_TIMER_LT3:
|
|
play(BEEP_DEFAULT_FREQ + 50, 30, 6, PLAY_NOW);
|
|
break;
|
|
case AU_FRSKY_WARN1:
|
|
play(BEEP_DEFAULT_FREQ+20,30,10,2);
|
|
pause(200);
|
|
break;
|
|
case AU_FRSKY_WARN2:
|
|
play(BEEP_DEFAULT_FREQ+30,30,10,2);
|
|
pause(200);
|
|
break;
|
|
case AU_FRSKY_CHEEP:
|
|
play(BEEP_DEFAULT_FREQ+30,20,4,2,2);
|
|
pause(200);
|
|
break;
|
|
case AU_FRSKY_RING:
|
|
play(BEEP_DEFAULT_FREQ+25,10,4,10);
|
|
play(BEEP_DEFAULT_FREQ+25,10,20,1);
|
|
play(BEEP_DEFAULT_FREQ+25,10,4,10);
|
|
pause(200);
|
|
break;
|
|
case AU_FRSKY_SCIFI:
|
|
play(80,20,6,2,-1);
|
|
play(60,20,6,2,1);
|
|
play(70,20,2,0);
|
|
pause(200);
|
|
break;
|
|
case AU_FRSKY_ROBOT:
|
|
play(70,10,2,1);
|
|
play(50,30,4,1);
|
|
play(80,30,4,1);
|
|
pause(200);
|
|
break;
|
|
case AU_FRSKY_CHIRP:
|
|
play(BEEP_DEFAULT_FREQ+40,10,2,2);
|
|
play(BEEP_DEFAULT_FREQ+54,10,2,3);
|
|
pause(200);
|
|
break;
|
|
case AU_FRSKY_TADA:
|
|
play(50,10,10);
|
|
play(90,10,10);
|
|
play(110,6,8,2);
|
|
pause(200);
|
|
break;
|
|
case AU_FRSKY_CRICKET:
|
|
play(80,10,20,3);
|
|
play(80,10,40,1);
|
|
play(80,10,20,3);
|
|
pause(200);
|
|
break;
|
|
case AU_FRSKY_SIREN:
|
|
play(10,40,10,2,1);
|
|
pause(200);
|
|
break;
|
|
case AU_FRSKY_ALARMC:
|
|
play(50,8,20,2);
|
|
play(70,16,40,1);
|
|
play(50,16,20,2);
|
|
play(70,8,40,1);
|
|
pause(200);
|
|
break;
|
|
case AU_FRSKY_RATATA:
|
|
play(BEEP_DEFAULT_FREQ+50,10,20,10);
|
|
break;
|
|
case AU_FRSKY_TICK:
|
|
play(BEEP_DEFAULT_FREQ+50,10,100,2);
|
|
pause(200);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|