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edgetx-gx12/companion/src/simulation/radiouiaction.h
T
Max PapernoandBertrand Songis 57dc0159d6 [Simulator] Asynchronous SimulatorInterface & a few new features. (#4738)
* [Simulator] Create RadioKeyWidget class for UI buttons & refactor ButtonsWidget; Refactor SimulatedUIWidget (and subtypes) to use new RadioKeyWidgets/ButtonsWidget; Centralize help text for key mappings and get creative with some icons; Simplify some radio UI setups with rectangular buttons.

* [Simulator] Convert all simulator data I/O to signals/slots mechanism:
    * SimulatorInterface/OpenTxSimulator:
       - Now inherits from QObject to allow signal/slot interface;
       - Allows data exchange on a per-item basis (eg. each I/O value is treated separately instead of sending whole arrays or structs of data);
       - Checks for data changes and only emits signals when change is detected (GUI can now assume only new values are being sent);
       - Manages its own 10ms timer (doesn't rely on GUI to do that);
       - Sends "heartbeat" signals @ 1Hz for status monitoring;
    * Simulator GUI:
       - All data is exchanged between GUI elements as well as SimulatorInterface via signals/slots using standardized methods;
       - Data is sent immediately, and only, when actually changed (eg. a control is moved) instead of in bulk at specific time intervals;
       - Similarly, an asynchronous method is used for reading incoming data, w/out timers or loops;
       - Improve VirtualJoystickWidget to be more encapsulated and configurable;
       - Pause telemetry simulator if window is hidden;

* [Simulator] Move SimulatorInterface instance to separate thread, ensure safe asynchronous operations & proper timer interactions; Protect/remove some functions, & reorganize the order (cosmetics).

* [Simulator] Traces are now delivered to OpenTxSimulator and one or more QIODevice(s) can be added as recipient(s); Add SimulatorInterface::getCapability() for compile-time settings; Remove reversed POT1/SLIDER1 mixer exception (Taranis) requirement for SIMU; Fix plus/minus key delay on wheel event w/out encoder.

* [Simulator] Add current knob/slider/trim input value in tool-tips (KnobWidget and SliderWidget).

* [Simulator] Fix trims widget internal value not properly updating, and remove trim influence on virtual joystick X/Y value display (closes #4671).

* [SimulatorInterface] Add handling of transmitter input voltage, including a rough conversion of volts to ADC value for different boards, and default battery volts lookup function; Clear analogs array before starting.

* [Simulator] Add SimulatorInterface::init() method to separate pre-startup tasks; Report actual trim range, not just extended on/off; Change how radio widget states are restored; VirtualJoystickWidget: Connect trim changes directly from simulator, connect joystick events directly, report stick mode directly instead of setting values/constraints externally.

* [Simulator] Calculate default Tx V input based on configured range in radio settings (or warning V+2 for radios which don't support a range).

* [Simulator] Add functional aux. trims for Horus (closes #4699).

* [Companion] Remove problematic QMessageLogContext from AppDebugMessageHandler::messageOutput().

* [Simulator] Prevent trim change via slider if disabled for flight mode (closes #4600).

* [OpenTxSimulator] Fixes for Qt < 5.4.

* [OpenTxSimulator] Fix slot name.
2017-04-02 12:17:37 +02:00

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C++

/*
* Copyright (C) OpenTX
*
* Based on code named
* th9x - http://code.google.com/p/th9x
* er9x - http://code.google.com/p/er9x
* gruvin9x - http://code.google.com/p/gruvin9x
*
* License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef RADIOUIACTION_H
#define RADIOUIACTION_H
#include <QtCore>
#include <QWidget>
#include <QKeyEvent>
/*
* This class is somewhat like a QAction but specific for the radio UI.
* Actions can have one or more keyboard shortcuts associated with them (currently single-key only, w/out modifiers).
*/
class RadioUiAction : public QObject
{
Q_OBJECT
public:
/*
* @param index Typically this is the hardware array index corresponding to button on current radio model,
* but it could be anything. Use -1 or any other negative value for non-hardware indices.
* @param key An optional Qt:Key code for shortcut (zero for none).
* @param parent Parent widget, required for handling keyboard events.
* @param text Optional title for this action. The text and description are currently used in generated help text.
* @param descript Optional longer description text for this action.
*/
RadioUiAction(int index = -1, int key = 0, const QString &text = "", const QString &descript = "", QWidget * parent = NULL):
m_hwIndex(index),
m_active(false),
m_keys(QList<int>()),
m_text(text),
m_description(descript),
m_parent(parent)
{
addKey(key);
}
/*
* @param keys QList of Qt:Key codes to use as shortcuts.
* [See above for other params.]
*/
RadioUiAction(int index, QList<int> keys, const QString &text = "", const QString &descript = "", QWidget * parent = NULL):
RadioUiAction(index, 0, text, descript, parent)
{
addKeys(keys);
}
void addKey(const int & key)
{
if (key > 0 && !m_keys.contains(key)) {
m_keys.append(key);
addShortcut();
}
}
void addKeys(const QList<int> & keys)
{
foreach (int key, keys)
addKey(key);
}
void addShortcut()
{
if (m_parent) {
m_parent->removeEventFilter(this);
if (m_keys.size())
m_parent->installEventFilter(this);
}
}
// override
void setParent(QObject * parent)
{
QObject::setParent(parent);
QWidget * w = qobject_cast<QWidget *>(parent);
if (w && w != m_parent) {
m_parent = w;
addShortcut();
}
}
void setDescription(const QString & description) { m_description = description; }
void setText(QPair<QString, QString> name_descript) { setText(name_descript.first, name_descript.second); }
void setText(const QString & text, const QString & description = "")
{
m_text = text;
if (!description.isEmpty())
setDescription(description);
}
int getIndex() const { return m_hwIndex; }
bool isActive() const { return m_active; }
QString getDescription() const { return m_description; }
QString getText() const { return m_text; }
bool eventFilter(QObject * obj, QEvent * event)
{
if (event->type() == QEvent::KeyPress || event->type() == QEvent::KeyRelease) {
QKeyEvent *keyEvent = static_cast<QKeyEvent *>(event);
if ((!keyEvent->modifiers() || keyEvent->modifiers() == Qt::KeypadModifier) && m_keys.contains(keyEvent->key())) {
trigger(event->type() == QEvent::KeyPress);
return true;
}
}
return QObject::eventFilter(obj, event);
}
public slots:
// "toggle" is the most basic way to set the action status and emits only one "toggled" signal
bool toggle(bool active = true)
{
if (active != m_active) {
m_active = active;
emit toggled(m_hwIndex, active);
return true;
}
return false;
}
// "trigger" indicates a user-initiated action and emits more signals than "toggle" does
void trigger(bool active = true)
{
if (toggle(active)) {
emit triggered(m_hwIndex, active);
if (active) {
emit pushed(m_hwIndex);
emit pushed();
}
}
}
private:
int m_hwIndex;
bool m_active;
QList<int> m_keys;
QString m_text;
QString m_description;
QWidget * m_parent;
signals:
void toggled(int index, bool active); // on programmatic or user interaction change
void triggered(int index, bool active); // on user interaction change only
void pushed(int index); // only emitted on user interaction && when 'active' is true
void pushed();
};
#endif // RADIOUIACTION_H