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edgetx-gx12/companion/src/simulation/simulateduiwidget.h
T
Max PapernoandBertrand Songis 57dc0159d6 [Simulator] Asynchronous SimulatorInterface & a few new features. (#4738)
* [Simulator] Create RadioKeyWidget class for UI buttons & refactor ButtonsWidget; Refactor SimulatedUIWidget (and subtypes) to use new RadioKeyWidgets/ButtonsWidget; Centralize help text for key mappings and get creative with some icons; Simplify some radio UI setups with rectangular buttons.

* [Simulator] Convert all simulator data I/O to signals/slots mechanism:
    * SimulatorInterface/OpenTxSimulator:
       - Now inherits from QObject to allow signal/slot interface;
       - Allows data exchange on a per-item basis (eg. each I/O value is treated separately instead of sending whole arrays or structs of data);
       - Checks for data changes and only emits signals when change is detected (GUI can now assume only new values are being sent);
       - Manages its own 10ms timer (doesn't rely on GUI to do that);
       - Sends "heartbeat" signals @ 1Hz for status monitoring;
    * Simulator GUI:
       - All data is exchanged between GUI elements as well as SimulatorInterface via signals/slots using standardized methods;
       - Data is sent immediately, and only, when actually changed (eg. a control is moved) instead of in bulk at specific time intervals;
       - Similarly, an asynchronous method is used for reading incoming data, w/out timers or loops;
       - Improve VirtualJoystickWidget to be more encapsulated and configurable;
       - Pause telemetry simulator if window is hidden;

* [Simulator] Move SimulatorInterface instance to separate thread, ensure safe asynchronous operations & proper timer interactions; Protect/remove some functions, & reorganize the order (cosmetics).

* [Simulator] Traces are now delivered to OpenTxSimulator and one or more QIODevice(s) can be added as recipient(s); Add SimulatorInterface::getCapability() for compile-time settings; Remove reversed POT1/SLIDER1 mixer exception (Taranis) requirement for SIMU; Fix plus/minus key delay on wheel event w/out encoder.

* [Simulator] Add current knob/slider/trim input value in tool-tips (KnobWidget and SliderWidget).

* [Simulator] Fix trims widget internal value not properly updating, and remove trim influence on virtual joystick X/Y value display (closes #4671).

* [SimulatorInterface] Add handling of transmitter input voltage, including a rough conversion of volts to ADC value for different boards, and default battery volts lookup function; Clear analogs array before starting.

* [Simulator] Add SimulatorInterface::init() method to separate pre-startup tasks; Report actual trim range, not just extended on/off; Change how radio widget states are restored; VirtualJoystickWidget: Connect trim changes directly from simulator, connect joystick events directly, report stick mode directly instead of setting values/constraints externally.

* [Simulator] Calculate default Tx V input based on configured range in radio settings (or warning V+2 for radios which don't support a range).

* [Simulator] Add functional aux. trims for Horus (closes #4699).

* [Companion] Remove problematic QMessageLogContext from AppDebugMessageHandler::messageOutput().

* [Simulator] Prevent trim change via slider if disabled for flight mode (closes #4600).

* [OpenTxSimulator] Fixes for Qt < 5.4.

* [OpenTxSimulator] Fix slot name.
2017-04-02 12:17:37 +02:00

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/*
* Copyright (C) OpenTX
*
* Based on code named
* th9x - http://code.google.com/p/th9x
* er9x - http://code.google.com/p/er9x
* gruvin9x - http://code.google.com/p/gruvin9x
*
* License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef SIMULATEDUIWIDGET_H
#define SIMULATEDUIWIDGET_H
#include "boards.h"
#include "constants.h"
#include "radiowidget.h"
#include "simulator.h"
#include "simulator_strings.h"
#include <QWidget>
#include <QMouseEvent>
class SimulatorInterface;
class LcdWidget;
class RadioKeyWidget;
class RadioUiAction;
/*
* This is a base class for the main hardware-specific radio user interface, including LCD screen and navigation buttons/widgets.
* It is responsible for hanlding all interactions with this part of the simulation (vs. common radio widgets like sticks/switches/knobs).
* Sub-classes are responsible for building the actual UI form they need for presentation.
* This base class should not be instantiated directly.
*/
class SimulatedUIWidget : public QWidget
{
Q_OBJECT
protected:
explicit SimulatedUIWidget(SimulatorInterface * simulator, QWidget * parent = NULL);
public:
~SimulatedUIWidget();
RadioWidget * addRadioWidget(RadioWidget * keyWidget);
RadioUiAction * addRadioAction(RadioUiAction * act);
QVector<Simulator::keymapHelp_t> getKeymapHelp() const;
static QPolygon polyArc(int ctrX, int ctrY, int radius, int startAngle = 0, int endAngle = 360, int step = 10);
public slots:
void captureScreenshot();
void wheelEvent(QWheelEvent *event);
void mousePressEvent(QMouseEvent *event);
void mouseReleaseEvent(QMouseEvent *event);
signals:
void controlValueChange(RadioWidget::RadioWidgetType type, int index, int value);
void customStyleRequest(const QString & style);
void simulatorWheelEvent(qint8 steps);
protected slots:
void setLcd(LcdWidget * lcd);
void connectScrollActions();
void onLcdChange(bool backlightEnable);
virtual void setLightOn(bool enable) { }
protected:
SimulatorInterface * m_simulator;
QWidget * m_parent;
LcdWidget * m_lcd;
QVector<QColor> m_backlightColors;
QList<RadioUiAction *> m_actions;
QList<RadioWidget *> m_widgets;
RadioUiAction * m_scrollUpAction;
RadioUiAction * m_scrollDnAction;
RadioUiAction * m_mouseMidClickAction;
RadioUiAction * m_screenshotAction;
Board::Type m_board;
unsigned int m_backLight;
int m_beepShow;
int m_beepVal;
};
// Each subclass is responsible for its own Ui
namespace Ui {
class SimulatedUIWidget9X;
class SimulatedUIWidgetX7;
class SimulatedUIWidgetX9;
class SimulatedUIWidgetX9E;
class SimulatedUIWidgetX12;
}
class SimulatedUIWidget9X: public SimulatedUIWidget
{
Q_OBJECT
public:
explicit SimulatedUIWidget9X(SimulatorInterface * simulator, QWidget * parent = NULL);
virtual ~SimulatedUIWidget9X();
protected:
void setLightOn(bool enable);
private:
Ui::SimulatedUIWidget9X * ui;
};
class SimulatedUIWidgetX7: public SimulatedUIWidget
{
Q_OBJECT
public:
explicit SimulatedUIWidgetX7(SimulatorInterface * simulator, QWidget * parent = NULL);
virtual ~SimulatedUIWidgetX7();
private:
Ui::SimulatedUIWidgetX7 * ui;
};
class SimulatedUIWidgetX9: public SimulatedUIWidget
{
Q_OBJECT
public:
explicit SimulatedUIWidgetX9(SimulatorInterface * simulator, QWidget * parent = NULL);
virtual ~SimulatedUIWidgetX9();
private:
Ui::SimulatedUIWidgetX9 * ui;
};
class SimulatedUIWidgetX9E: public SimulatedUIWidget
{
Q_OBJECT
public:
explicit SimulatedUIWidgetX9E(SimulatorInterface * simulator, QWidget * parent = NULL);
virtual ~SimulatedUIWidgetX9E();
private:
Ui::SimulatedUIWidgetX9E * ui;
};
class SimulatedUIWidgetX12: public SimulatedUIWidget
{
Q_OBJECT
public:
explicit SimulatedUIWidgetX12(SimulatorInterface * simulator, QWidget * parent = NULL);
virtual ~SimulatedUIWidgetX12();
private:
Ui::SimulatedUIWidgetX12 * ui;
};
#endif // SIMULATEDUIWIDGET_H