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edgetx-gx12/radio/src/buzzer.h
T

123 lines
3.5 KiB
C

/*
* Copyright (C) OpenTX
*
* Based on code named
* th9x - http://code.google.com/p/th9x
* er9x - http://code.google.com/p/er9x
* gruvin9x - http://code.google.com/p/gruvin9x
*
* License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef _BUZZER_H_
#define _BUZZER_H_
#if defined(BUZZER)
extern uint8_t beepAgainOrig;
extern uint8_t beepOn;
extern bool warble;
extern bool warbleC;
#if defined(HAPTIC)
extern uint8_t hapticTick;
#endif /* HAPTIC */
#endif /* BUZZER */
#if defined(BUZZER)
#if defined(SIMU)
inline void _beep(uint8_t b)
{
g_beepCnt = b;
}
#else /* SIMU */
inline void _beep(uint8_t b)
{
buzzerSound(b);
}
#endif /* SIMU */
void beep(uint8_t val);
#else /* BUZZER */
inline void beep(uint8_t) { }
#endif /* BUZZER */
#if !defined(AUDIO)
#if defined(BUZZER)
#define AUDIO_HELLO() PUSH_SYSTEM_PROMPT(AUDIO_HELLO)
#define AUDIO_BYE()
#define AUDIO_TX_BATTERY_LOW() PUSH_SYSTEM_PROMPT(AU_TX_BATTERY_LOW)
#define AUDIO_INACTIVITY() PUSH_SYSTEM_PROMPT(AU_INACTIVITY)
#define AUDIO_ERROR_MESSAGE(e) PUSH_SYSTEM_PROMPT((e))
#define AUDIO_TIMER_MINUTE(t) playDuration(t)
// TODO
#define AUDIO_TIMER_30() PUSH_SYSTEM_PROMPT(AU_TIMER_30)
#define AUDIO_TIMER_20() PUSH_SYSTEM_PROMPT(AU_TIMER_20)
#define AUDIO_KEY_PRESS() beep(0)
#define AUDIO_KEY_ERROR() beep(2)
#define AUDIO_WARNING2() beep(2)
#define AUDIO_WARNING1() beep(3)
#define AUDIO_ERROR() beep(4)
#define AUDIO_MIX_WARNING(x) beep(1)
#define AUDIO_POT_MIDDLE() beep(2)
#define AUDIO_TIMER_COUNTDOWN(idx, val) beep(2)
#define AUDIO_TIMER_ELAPSED(idx) beep(3)
#define AUDIO_VARIO_UP() _beep(1)
#define AUDIO_VARIO_DOWN() _beep(1)
#define AUDIO_TRIM_PRESS(f) { if (!IS_KEY_FIRST(event)) warble = true; beep(1); }
#define AUDIO_TRIM_MIDDLE() beep(2)
#define AUDIO_TRIM_MIN() beep(2)
#define AUDIO_TRIM_MAX() beep(2)
#define AUDIO_PLAY(p) beep(3)
#define IS_AUDIO_BUSY() (g_beepCnt || beepAgain || beepOn)
#else /* BUZZER */
#define AUDIO_HELLO()
#define AUDIO_BYE()
#define AUDIO_TX_BATTERY_LOW()
#define AUDIO_INACTIVITY()
#define AUDIO_ERROR_MESSAGE(e)
#define AUDIO_TIMER_MINUTE(t)
#define AUDIO_TIMER_30()
#define AUDIO_TIMER_20()
#define AUDIO_WARNING2()
#define AUDIO_WARNING1()
#define AUDIO_ERROR()
#define AUDIO_MIX_WARNING(x)
#define AUDIO_POT_MIDDLE()
#define AUDIO_TIMER_LT10(m, x)
#define AUDIO_TIMER_00(m)
#define AUDIO_VARIO_UP()
#define AUDIO_VARIO_DOWN()
#define AUDIO_TRIM(event, f)
#define AUDIO_TRIM_MIDDLE(f)
#define AUDIO_TRIM_END(f)
#define AUDIO_PLAY(p)
#define IS_AUDIO_BUSY() false
#endif /* BUZZER */
#define AUDIO_RESET()
#define AUDIO_FLUSH()
#define PLAY_PHASE_OFF(phase)
#define PLAY_PHASE_ON(phase)
#define PLAY_SWITCH_MOVED(sw)
#define PLAY_LOGICAL_SWITCH_OFF(sw)
#define PLAY_LOGICAL_SWITCH_ON(sw)
#define PLAY_MODEL_NAME()
#define START_SILENCE_PERIOD()
#endif /* !AUDIO */
#endif // _BUZZER_H_