* cpn(fix): Switch from component names to ids * Fix Win compile * Sound packs list entries should not be editable
54 lines
1.4 KiB
C++
54 lines
1.4 KiB
C++
/*
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* Copyright (C) EdgeTX
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*
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* Based on code named
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* opentx - https://github.com/opentx/opentx
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* th9x - http://code.google.com/p/th9x
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* er9x - http://code.google.com/p/er9x
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* gruvin9x - http://code.google.com/p/gruvin9x
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*
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* License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include "chooserdialog.h"
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#include "ui_chooserdialog.h"
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ChooserDialog::ChooserDialog(QWidget * parent, QString title, QStandardItemModel * itemModel) :
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QDialog(parent),
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ui(new Ui::ChooserDialog)
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{
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ui->setupUi(this);
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setWindowTitle(title);
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ui->listView->setModel(itemModel);
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ui->listView->setEditTriggers(QAbstractItemView::NoEditTriggers);
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connect(ui->buttonBox, &QDialogButtonBox::accepted, [=]() {
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QDialog::accept();
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});
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connect(ui->buttonBox, &QDialogButtonBox::rejected, [=]() {
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QDialog::reject();
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});
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}
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ChooserDialog::~ChooserDialog()
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{
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delete ui;
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}
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QItemSelectionModel* ChooserDialog::selectedItems()
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{
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return ui->listView->selectionModel();
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}
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