Files
edgetx-gx12/src/stock/voice.cpp
T

168 lines
4.5 KiB
C++

/*
* Authors (alphabetical order)
* - Bertrand Songis <bsongis@gmail.com>
* - Bryan J. Rentoul (Gruvin) <gruvin@gmail.com>
* - Cameron Weeks <th9xer@gmail.com>
* - Erez Raviv
* - Jean-Pierre Parisy
* - Karl Szmutny <shadow@privy.de>
* - Michael Blandford
* - Michal Hlavinka
* - Pat Mackenzie
* - Philip Moss
* - Rob Thomson
* - Romolo Manfredini <romolo.manfredini@gmail.com>
* - Thomas Husterer
*
* open9x is based on code named
* gruvin9x by Bryan J. Rentoul: http://code.google.com/p/gruvin9x/,
* er9x by Erez Raviv: http://code.google.com/p/er9x/,
* and the original (and ongoing) project by
* Thomas Husterer, th9x: http://code.google.com/p/th9x/
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#include "../open9x.h"
struct t_voice Voice ;
/* TODO why? static uint8_t v_ctr ;
uint8_t v_first[8] ; */
/*void putVoiceQueueUpper( uint8_t value )
{
struct t_voice *vptr;
vptr = voiceaddress();
if (vptr->VoiceQueueCount < VOICE_Q_LENGTH - 1) {
pushPrompt(0xFF);
pushPrompt(value);
}
}*/
void pushCustomPrompt(uint8_t value)
{
struct t_voice *vptr ;
vptr = voiceaddress() ;
if (vptr->VoiceQueueCount < VOICE_Q_LENGTH-1)
{
pushPrompt( 0xFF ) ;
pushPrompt( value ) ;
}
}
void pushPrompt(uint8_t value)
{
#ifdef SIMU
printf("playFile(\"%04d.ad4\")\n", value); fflush(stdout);
#endif
struct t_voice *vptr;
vptr = voiceaddress();
if (vptr->VoiceQueueCount < VOICE_Q_LENGTH) {
vptr->VoiceQueue[vptr->VoiceQueueInIndex++] = value;
vptr->VoiceQueueInIndex &= (VOICE_Q_LENGTH - 1);
vptr->VoiceQueueCount += 1;
}
/* TODO why?
if (v_ctr < 8) {
v_first[v_ctr] = value;
v_ctr += 1;
} */
}
struct t_voice *voiceaddress()
{
return &Voice ;
}
void t_voice::voice_process(void)
{
if (Backlight)
VoiceLatch |= BACKLIGHT_BIT;
else
VoiceLatch &= ~BACKLIGHT_BIT;
if (VoiceState == V_IDLE) {
PORTB |= (1 << OUT_B_LIGHT); // Latch clock high
if (VoiceQueueCount) {
VoiceLatch &= ~VOICE_CLOCK_BIT;
PORTA_LCD_DAT = VoiceLatch; // Latch data set
PORTB &= ~(1 << OUT_B_LIGHT); // Latch clock low
VoiceSerial = VoiceQueue[VoiceQueueOutIndex++];
VoiceQueueOutIndex &= (VOICE_Q_LENGTH - 1);
VoiceQueueCount -= 1;
if (VoiceShift) {
VoiceShift = 0;
VoiceSerial += 256;
}
VoiceTimer = 16;
if (VoiceSerial == 0xFF) { // Looking for Shift FF
VoiceShift = 1;
return;
}
if ((VoiceSerial & 0x1F8) == 0x1F0) { // Looking for sound volume 1F0-1F7
VoiceSerial |= 0xFF00;
VoiceTimer = 40;
}
VoiceCounter = 31;
VoiceState = V_CLOCKING;
}
else {
PORTA_LCD_DAT = VoiceLatch; // Latch data set
PORTB &= ~(1 << OUT_B_LIGHT); // Latch clock low
}
}
else if (VoiceState == V_STARTUP) {
if (g_blinkTmr10ms > 150) { // Give module 1.5 secs to initialise
VoiceState = V_IDLE;
}
}
else if (VoiceState != V_CLOCKING) {
uint8_t busy;
PORTA_LCD_DAT = VoiceLatch; // Latch data set
PORTB |= (1 << OUT_B_LIGHT); // Drive high,pullup enabled
DDRB &= ~(1 << OUT_B_LIGHT); // Change to input
#if !defined(SIMU)
asm(" nop");
asm(" nop");
#endif
// delay to allow input to settle
busy = PINB & 0x80;
DDRB |= (1 << OUT_B_LIGHT); // Change to output
// The next bit guarantees the backlight output gets clocked out
if (VoiceState == V_WAIT_BUSY_ON) { // check for busy processing here
if (busy == 0) { // Busy is active
VoiceState = V_WAIT_BUSY_OFF;
}
else {
if (--VoiceTimer == 0) {
VoiceState = V_WAIT_BUSY_OFF;
}
}
}
else if (VoiceState == V_WAIT_BUSY_OFF) { // check for busy processing here
if (busy) { // Busy is inactive
VoiceTimer = 2;
VoiceState = V_WAIT_BUSY_DELAY;
}
}
else if (VoiceState == V_WAIT_BUSY_DELAY) {
if (--VoiceTimer == 0) {
VoiceState = V_IDLE;
}
}
PORTB &= ~(1 << OUT_B_LIGHT); // Latch clock low
}
}