168 lines
4.5 KiB
C++
168 lines
4.5 KiB
C++
/*
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* Authors (alphabetical order)
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* - Bertrand Songis <bsongis@gmail.com>
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* - Bryan J. Rentoul (Gruvin) <gruvin@gmail.com>
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* - Cameron Weeks <th9xer@gmail.com>
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* - Erez Raviv
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* - Jean-Pierre Parisy
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* - Karl Szmutny <shadow@privy.de>
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* - Michael Blandford
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* - Michal Hlavinka
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* - Pat Mackenzie
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* - Philip Moss
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* - Rob Thomson
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* - Romolo Manfredini <romolo.manfredini@gmail.com>
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* - Thomas Husterer
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*
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* open9x is based on code named
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* gruvin9x by Bryan J. Rentoul: http://code.google.com/p/gruvin9x/,
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* er9x by Erez Raviv: http://code.google.com/p/er9x/,
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* and the original (and ongoing) project by
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* Thomas Husterer, th9x: http://code.google.com/p/th9x/
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#include "../open9x.h"
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struct t_voice Voice ;
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/* TODO why? static uint8_t v_ctr ;
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uint8_t v_first[8] ; */
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/*void putVoiceQueueUpper( uint8_t value )
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{
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struct t_voice *vptr;
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vptr = voiceaddress();
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if (vptr->VoiceQueueCount < VOICE_Q_LENGTH - 1) {
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pushPrompt(0xFF);
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pushPrompt(value);
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}
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}*/
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void pushCustomPrompt(uint8_t value)
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{
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struct t_voice *vptr ;
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vptr = voiceaddress() ;
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if (vptr->VoiceQueueCount < VOICE_Q_LENGTH-1)
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{
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pushPrompt( 0xFF ) ;
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pushPrompt( value ) ;
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}
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}
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void pushPrompt(uint8_t value)
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{
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#ifdef SIMU
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printf("playFile(\"%04d.ad4\")\n", value); fflush(stdout);
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#endif
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struct t_voice *vptr;
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vptr = voiceaddress();
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if (vptr->VoiceQueueCount < VOICE_Q_LENGTH) {
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vptr->VoiceQueue[vptr->VoiceQueueInIndex++] = value;
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vptr->VoiceQueueInIndex &= (VOICE_Q_LENGTH - 1);
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vptr->VoiceQueueCount += 1;
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}
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/* TODO why?
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if (v_ctr < 8) {
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v_first[v_ctr] = value;
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v_ctr += 1;
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} */
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}
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struct t_voice *voiceaddress()
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{
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return &Voice ;
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}
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void t_voice::voice_process(void)
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{
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if (Backlight)
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VoiceLatch |= BACKLIGHT_BIT;
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else
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VoiceLatch &= ~BACKLIGHT_BIT;
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if (VoiceState == V_IDLE) {
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PORTB |= (1 << OUT_B_LIGHT); // Latch clock high
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if (VoiceQueueCount) {
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VoiceLatch &= ~VOICE_CLOCK_BIT;
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PORTA_LCD_DAT = VoiceLatch; // Latch data set
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PORTB &= ~(1 << OUT_B_LIGHT); // Latch clock low
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VoiceSerial = VoiceQueue[VoiceQueueOutIndex++];
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VoiceQueueOutIndex &= (VOICE_Q_LENGTH - 1);
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VoiceQueueCount -= 1;
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if (VoiceShift) {
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VoiceShift = 0;
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VoiceSerial += 256;
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}
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VoiceTimer = 16;
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if (VoiceSerial == 0xFF) { // Looking for Shift FF
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VoiceShift = 1;
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return;
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}
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if ((VoiceSerial & 0x1F8) == 0x1F0) { // Looking for sound volume 1F0-1F7
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VoiceSerial |= 0xFF00;
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VoiceTimer = 40;
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}
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VoiceCounter = 31;
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VoiceState = V_CLOCKING;
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}
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else {
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PORTA_LCD_DAT = VoiceLatch; // Latch data set
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PORTB &= ~(1 << OUT_B_LIGHT); // Latch clock low
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}
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}
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else if (VoiceState == V_STARTUP) {
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if (g_blinkTmr10ms > 200) { // Give module 2.0 secs to initialise
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VoiceState = V_IDLE;
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}
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}
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else if (VoiceState != V_CLOCKING) {
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uint8_t busy;
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PORTA_LCD_DAT = VoiceLatch; // Latch data set
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PORTB |= (1 << OUT_B_LIGHT); // Drive high,pullup enabled
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DDRB &= ~(1 << OUT_B_LIGHT); // Change to input
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#if !defined(SIMU)
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asm(" nop");
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asm(" nop");
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#endif
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// delay to allow input to settle
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busy = PINB & 0x80;
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DDRB |= (1 << OUT_B_LIGHT); // Change to output
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// The next bit guarantees the backlight output gets clocked out
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if (VoiceState == V_WAIT_BUSY_ON) { // check for busy processing here
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if (busy == 0) { // Busy is active
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VoiceState = V_WAIT_BUSY_OFF;
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}
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else {
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if (--VoiceTimer == 0) {
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VoiceState = V_WAIT_BUSY_OFF;
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}
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}
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}
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else if (VoiceState == V_WAIT_BUSY_OFF) { // check for busy processing here
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if (busy) { // Busy is inactive
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VoiceTimer = 2;
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VoiceState = V_WAIT_BUSY_DELAY;
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}
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}
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else if (VoiceState == V_WAIT_BUSY_DELAY) {
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if (--VoiceTimer == 0) {
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VoiceState = V_IDLE;
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}
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}
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PORTB &= ~(1 << OUT_B_LIGHT); // Latch clock low
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}
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}
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