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edgetx-gx12/radio/src/thirdparty/libopenui/src/window.cpp
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17 KiB
C++

/*
* Copyright (C) OpenTX
*
* Source:
* https://github.com/opentx/libopenui
*
* This file is a part of libopenui library.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*/
#include "window.h"
#include "touch.h"
#include "mainwindow.h"
Window * Window::focusWindow = nullptr;
Window * Window::slidingWindow = nullptr;
Window * Window::capturedWindow = nullptr;
std::list<Window *> Window::trash;
extern lv_obj_t *virtual_kb;
static bool is_scrolling = false;
static void window_event_cb(lv_event_t * e)
{
lv_obj_t *target = lv_event_get_target(e);
lv_event_code_t code = lv_event_get_code(e);
Window* window = (Window *)lv_obj_get_user_data(target);
if (!window) return;
if(code == LV_EVENT_DELETE ||
window->deleted()) return;
if (code == LV_EVENT_GET_SELF_SIZE) {
lv_point_t *p = (lv_point_t *)lv_event_get_param(e);
if (p->x >= 0) { p->x = window->getInnerWidth(); }
if (p->y >= 0) { p->y = window->getInnerHeight(); }
} else if (code == LV_EVENT_DRAW_MAIN) {
lv_draw_ctx_t* draw_ctx = lv_event_get_draw_ctx(e);
lv_area_t a, clipping, obj_coords;
lv_area_copy(&a, draw_ctx->buf_area);
lv_area_copy(&clipping, draw_ctx->clip_area);
lv_obj_get_coords(target, &obj_coords);
auto w = a.x2 - a.x1 + 1;
auto h = a.y2 - a.y1 + 1;
TRACE_WINDOWS("DRAW_MAIN %s", window->getWindowDebugString().c_str());
BitmapBuffer buf = {BMP_RGB565, (uint16_t)w, (uint16_t)h,
(uint16_t *)draw_ctx->buf};
buf.setOffset(obj_coords.x1 - a.x1, obj_coords.y1 - a.y1);
buf.setClippingRect(clipping.x1 - a.x1, clipping.x2 + 1 - a.x1,
clipping.y1 - a.y1, clipping.y2 + 1 - a.y1);
window->paint(&buf);
} else if (code == LV_EVENT_PRESSED || code == LV_EVENT_RELEASED) {
TRACE_WINDOWS("PRESSED: %s", window->getWindowDebugString().c_str());
lv_indev_t *click_source = (lv_indev_t *)lv_event_get_param(e);
if (click_source == NULL || is_scrolling) return;
// Exclude keyboard ?
// if(lv_indev_get_type(click_source) == LV_INDEV_TYPE_KEYPAD ||
// lv_indev_get_type(click_source) == LV_INDEV_TYPE_ENCODER) {
// return;
// }
lv_area_t obj_coords;
lv_obj_get_coords(target, &obj_coords);
lv_point_t point_act;
lv_indev_get_point(click_source, &point_act);
// Ignore event from keypad
if (point_act.x < 0 || point_act.y < 0) return;
lv_point_t rel_pos;
rel_pos.x = point_act.x - obj_coords.x1;
rel_pos.y = point_act.y - obj_coords.y1;
rel_pos.x += window->getScrollPositionX();
rel_pos.y += window->getScrollPositionY();
if (code == LV_EVENT_PRESSED) {
TRACE("PRESSED[%d|%d]", rel_pos.x, rel_pos.y);
window->onTouchStart(rel_pos.x, rel_pos.y);
} else {
lv_point_t vect_act;
lv_indev_get_vect(click_source, &vect_act);
TRACE("RELEASED[%d|%d] vect[%d|%d]", rel_pos.x, rel_pos.y, vect_act.x,
vect_act.y, lv_indev_get_scroll_dir(click_source));
if (vect_act.x != 0 || vect_act.y != 0) return;
window->onTouchEnd(rel_pos.x, rel_pos.y);
}
} else if (code == LV_EVENT_SCROLL) {
lv_coord_t scroll_y = lv_obj_get_scroll_y(target);
lv_coord_t scroll_x = lv_obj_get_scroll_x(target);
TRACE_WINDOWS("SCROLL[x=%d;y=%d] %s", scroll_x, scroll_y,
window->getWindowDebugString().c_str());
window->setScrollPositionY(scroll_y);
window->setScrollPositionX(scroll_x);
} else if (code == LV_EVENT_SCROLL_BEGIN) {
TRACE("SCROLL_BEGIN");
is_scrolling = true;
} else if (code == LV_EVENT_SCROLL_END) {
TRACE("SCROLL_END");
is_scrolling = false;
} else if (code == LV_EVENT_FOCUSED) {
bool lvgl_focused = lv_obj_has_state(target, LV_STATE_FOCUSED);
bool loiu_focused = ((Window *)target->user_data)->hasFocus();
TRACE_WINDOWS("FOCUSED[%d|%d] %s",
lvgl_focused, loiu_focused,
window->getWindowDebugString().c_str());
if (!loiu_focused) { window->setFocus(); }
}
}
LvglWidgetFactory windowFactory = LvglWidgetFactory(
[] (lv_obj_t *parent) {
return lv_obj_create(parent);
},
[] (LvglWidgetFactory *factory) {
lv_style_set_pad_all(&factory->style, 0);
lv_style_set_bg_opa(&factory->style, LV_OPA_TRANSP);
lv_style_set_border_width(&factory->style, 0);
lv_style_set_radius(&factory->style, 0);
});
Window::Window(Window *parent, const rect_t &rect, WindowFlags windowFlags,
LcdFlags textFlags, LvglWidgetFactory *factory) :
parent(parent),
rect(rect),
innerWidth(rect.w),
innerHeight(rect.h),
windowFlags(windowFlags),
textFlags(textFlags)
{
lv_obj_t *lvParent = parent != nullptr ? parent->lvobj : nullptr;
lvobj = (factory == nullptr) ?
windowFactory.construct(lvParent) :
factory->construct(lvParent);
lv_obj_add_style(lvobj, &windowFactory.style, LV_PART_MAIN);
lv_obj_set_pos(lvobj, rect.x, rect.y);
lv_obj_set_size(lvobj, rect.w, rect.h);
lv_obj_set_user_data(lvobj, this);
if (windowFlags & OPAQUE) {
lv_obj_set_style_bg_opa(lvobj, LV_OPA_MAX, LV_PART_MAIN);
}
lv_obj_set_scrollbar_mode(lvobj, LV_SCROLLBAR_MODE_OFF);
lv_obj_clear_flag(lvobj, LV_OBJ_FLAG_SCROLL_ELASTIC);
lv_obj_add_event_cb(lvobj, window_event_cb, LV_EVENT_ALL, this);
if (parent) {
parent->addChild(this, windowFlags & PUSH_FRONT);
if (!(windowFlags & TRANSPARENT)) {
invalidate();
}
}
// honor the no focus flag of libopenui
if (this->windowFlags & NO_FOCUS) {
lv_obj_clear_flag(lvobj, LV_OBJ_FLAG_CLICK_FOCUSABLE);
}
}
Window::~Window()
{
TRACE_WINDOWS("Destroy %p %s", this, getWindowDebugString().c_str());
if (focusWindow == this) {
focusWindow = nullptr;
}
if (children.size() > 0) deleteChildren();
if (lvobj != nullptr) {
lv_obj_del(lvobj);
lvobj = nullptr;
}
}
void Window::attach(Window *newParent)
{
if (parent) detach();
parent = newParent;
if (newParent) {
newParent->addChild(this);
}
}
void Window::detach()
{
if (parent) {
parent->removeChild(this);
parent = nullptr;
// if (lvobj != nullptr) lv_obj_set_parent(lvobj, nullptr);
}
}
void Window::deleteLater(bool detach, bool trash)
{
if (_deleted)
return;
TRACE_WINDOWS("Delete %p %s", this, getWindowDebugString().c_str());
_deleted = true;
if (static_cast<Window *>(focusWindow) == static_cast<Window *>(this)) {
focusWindow = nullptr;
}
if (detach)
this->detach();
else
parent = nullptr;
if (trash) {
Window::trash.push_back(this);
}
deleteChildren();
if (closeHandler) {
closeHandler();
}
}
void Window::clear()
{
scrollPositionX = 0;
scrollPositionY = 0;
innerWidth = rect.w;
innerHeight = rect.h;
deleteChildren();
if(lvobj != nullptr)
lv_obj_clean(lvobj);
invalidate();
}
void Window::clearLvgl()
{
if(lvobj == nullptr)
return;
for (auto window: children)
{
if(window->lvobj != nullptr && window->lvobj->parent == lvobj)
window->clearLvgl();
}
// lv_obj_set_user_data(lvobj, nullptr);
lvobj = nullptr;
}
void Window::deleteChildren()
{
for (auto window: children) {
window->clearLvgl();
window->deleteLater(false);
}
children.clear();
}
void Window::clearFocus()
{
if (focusWindow) {
focusWindow->onFocusLost();
focusWindow = nullptr;
}
}
void Window::setFocus(uint8_t flag, Window * from)
{
if (deleted())
return;
TRACE_WINDOWS("%s setFocus()", getWindowDebugString().c_str());
if (focusWindow != this) {
// synchronize lvgl focused state with libopenui
if (!lv_obj_has_state(lvobj, LV_STATE_FOCUSED)) {
lv_obj_add_state(lvobj, LV_STATE_FOCUSED);
if (focusWindow != nullptr) {
lv_obj_clear_state(focusWindow->lvobj, LV_STATE_FOCUSED | LV_STATE_EDITED);
}
}
// scroll before calling focusHandler so that the window can adjust the scroll position if needed
Window * parent = this->parent;
while (parent && parent->getWindowFlags() & FORWARD_SCROLL) {
parent = parent->parent;
}
if (parent) {
parent->scrollTo(this);
invalidate();
}
clearFocus();
focusWindow = this;
if (focusHandler) {
focusHandler(true);
}
}
}
void Window::setScrollPositionX(coord_t value)
{
auto newScrollPosition = max<coord_t>(0, min<coord_t>(innerWidth - width(), value));
if (newScrollPosition != scrollPositionX) {
scrollPositionX = newScrollPosition;
invalidate();
}
}
void Window::setScrollPositionY(coord_t value)
{
auto newScrollPosition = min<coord_t>(innerHeight - height(), value);
if (newScrollPosition < 0 && innerHeight != INFINITE_HEIGHT) {
newScrollPosition = 0;
}
if (newScrollPosition != scrollPositionY) {
scrollPositionY = newScrollPosition;
invalidate();
}
}
void Window::scrollTo(Window * child)
{
coord_t offsetX = 0;
coord_t offsetY = 0;
Window * parentWindow = child->getParent();
while (parentWindow && parentWindow != this) {
offsetX += parentWindow->left();
offsetY += parentWindow->top();
parentWindow = parentWindow->getParent();
}
const rect_t scrollRect = {
offsetX + child->left(),
offsetY + child->top(),
min(child->width(), width()),
min(child->height(), height())
};
scrollTo(scrollRect);
}
void Window::scrollTo(const rect_t & rect)
{
if (rect.top() < scrollPositionY) {
auto y =
pageHeight ? rect.top() - (rect.top() % pageHeight) : rect.top();
lv_obj_scroll_to_y(lvobj, y, LV_ANIM_OFF);
} else if (rect.bottom() > scrollPositionY + height()) {
auto y = pageHeight ? rect.top() - (rect.top() % pageHeight)
: rect.bottom() - height();
lv_obj_scroll_to_y(lvobj, y, LV_ANIM_OFF);
}
if (rect.left() < scrollPositionX) {
auto x = pageWidth ? rect.left() - (rect.left() % pageWidth) : rect.left();
lv_obj_scroll_to_x(lvobj, x, LV_ANIM_OFF);
}
else if (rect.right() > scrollPositionX + width()) {
auto x = pageWidth ? rect.left() - (rect.left() % pageWidth) : rect.right() - width();
lv_obj_scroll_to_x(lvobj, x, LV_ANIM_OFF);
}
}
bool Window::hasOpaqueRect(const rect_t & testRect) const
{
if (!rect.contains(testRect))
return false;
if (windowFlags & OPAQUE) {
return true;
}
rect_t relativeRect = {testRect.x - rect.x, testRect.y - rect.y, testRect.w, testRect.h};
for (auto child: children) {
if (child->hasOpaqueRect(relativeRect))
return true;
}
return false;
}
void Window::fullPaint(BitmapBuffer * dc)
{
if(lvobj != nullptr)
lv_obj_invalidate(lvobj);
bool paintNeeded = true;
std::list<Window *>::iterator firstChild;
coord_t xmin, xmax, ymin, ymax;
dc->getClippingRect(xmin, xmax, ymin, ymax);
coord_t x = dc->getOffsetX();
coord_t y = dc->getOffsetY();
if (windowFlags & PAINT_CHILDREN_FIRST) {
paintChildren(dc, children.begin());
dc->setOffset(x, y);
dc->setClippingRect(xmin, xmax, ymin, ymax);
}
else {
firstChild = children.end();
rect_t relativeRect = {xmin - x, ymin - y, xmax - xmin, ymax - ymin};
while (firstChild != children.begin()) {
auto child = *(--firstChild);
if (child->hasOpaqueRect(relativeRect)) {
paintNeeded = false;
break;
}
}
}
if (paintNeeded) {
TRACE_WINDOWS_INDENT("%s%s", getWindowDebugString().c_str(), hasFocus() ? " (*)" : "");
paint(dc);
#if defined(WINDOWS_INSPECT_BORDER_COLOR)
dc->drawSolidRect(0, 0, width(), height(), 1, WINDOWS_INSPECT_BORDER_COLOR);
#endif
}
else {
TRACE_WINDOWS_INDENT("%s (skipped)", getWindowDebugString().c_str());
}
if (!(windowFlags & NO_SCROLLBAR)) {
drawVerticalScrollbar(dc);
}
if (!(windowFlags & PAINT_CHILDREN_FIRST)) {
paintChildren(dc, firstChild);
}
}
bool Window::isChildFullSize(const Window * child) const
{
return child->top() == 0 && child->height() == height() && child->left() == 0 && child->width() == width();
}
bool Window::isChildVisible(const Window * window) const
{
for (auto rit = children.rbegin(); rit != children.rend(); rit++) {
auto child = *rit;
if (child == window) {
return true;
}
if ((child->getWindowFlags() & OPAQUE) & isChildFullSize(child)) {
return false;
}
}
return false;
}
void Window::setInsideParentScrollingArea()
{
Window * parent = getParent();
while (parent && parent->getWindowFlags() & FORWARD_SCROLL) {
parent = parent->parent;
}
if (parent) {
parent->scrollTo(this);
invalidate();
}
}
void Window::paintChildren(BitmapBuffer * dc, std::list<Window *>::iterator it)
{
coord_t x = dc->getOffsetX();
coord_t y = dc->getOffsetY();
coord_t xmin, xmax, ymin, ymax;
dc->getClippingRect(xmin, xmax, ymin, ymax);
for (; it != children.end(); it++) {
auto child = *it;
coord_t child_xmin = x + child->rect.x;
if (child_xmin >= xmax)
continue;
coord_t child_ymin = y + child->rect.y;
if (child_ymin >= ymax)
continue;
coord_t child_xmax = child_xmin + child->rect.w;
if (child_xmax <= xmin)
continue;
coord_t child_ymax = child_ymin + child->rect.h;
if (child_ymax <= ymin)
continue;
dc->setOffset(x + child->rect.x - child->scrollPositionX, y + child->rect.y - child->scrollPositionY);
dc->setClippingRect(max(xmin, x + child->rect.left()),
min(xmax, x + child->rect.right()),
max(ymin, y + child->rect.top()),
min(ymax, y + child->rect.bottom()));
child->fullPaint(dc);
}
}
#if defined(HARDWARE_TOUCH)
coord_t Window::getSnapStep(coord_t relativeScrollPosition, coord_t pageSize)
{
coord_t result = 0;
if (relativeScrollPosition > pageSize / 2) {
// closer to next page
result = (pageSize - relativeScrollPosition);
}
else {
// closer to previous page
result = (0 - relativeScrollPosition);
}
// do not get too slow
if (abs(result) > 32)
result /= 2;
return result;
}
#endif
void lvglPushEncoderEvent(event_t evt);
void Window::checkEvents()
{
auto copy = children;
for (auto child: copy) {
if (!child->deleted()) {
child->checkEvents();
}
}
if (this == Window::focusWindow) {
event_t event = getWindowEvent();
lvglPushEncoderEvent(event);
if (event) {
this->onEvent(event);
}
}
if (windowFlags & REFRESH_ALWAYS) {
invalidate();
}
}
void Window::onEvent(event_t event)
{
TRACE_WINDOWS("%s received event 0x%X", Window::getWindowDebugString("Window").c_str(), event);
if (parent) {
parent->onEvent(event);
}
}
#if defined(HARDWARE_TOUCH)
bool Window::onTouchStart(coord_t x, coord_t y)
{
if (parent)
return parent->onTouchStart(x, y);
return true;
}
bool Window::onTouchEnd(coord_t x, coord_t y)
{
if (parent && !(windowFlags & OPAQUE))
return parent->onTouchEnd(x, y);
return true;
}
bool Window::onTouchSlide(coord_t x, coord_t y, coord_t startX, coord_t startY, coord_t slideX, coord_t slideY)
{
startX += getScrollPositionX();
startY += getScrollPositionY();
for (auto it = children.rbegin(); it != children.rend(); ++it) {
auto child = *it;
if (child->rect.contains(startX, startY)) {
if (child->onTouchSlide(x - child->rect.x, y - child->rect.y, startX - child->rect.x, startY - child->rect.y, slideX, slideY)) {
return true;
}
}
}
return false;
}
#endif
void Window::adjustInnerHeight()
{
coord_t bottomMax = 0;
for (auto child: children) {
bottomMax = max(bottomMax, child->rect.y + child->rect.h);
}
setInnerHeight(bottomMax);
}
coord_t Window::adjustHeight()
{
coord_t old = rect.h;
adjustInnerHeight();
rect.h = innerHeight;
lv_obj_set_style_height(getLvObj(), rect.h, LV_PART_MAIN);
return rect.h - old;
}
void Window::moveWindowsTop(coord_t y, coord_t delta)
{
if (getWindowFlags() & FORWARD_SCROLL) {
parent->moveWindowsTop(bottom(), delta);
}
for (auto child: children) {
if (child->rect.y >= y) {
child->rect.y += delta;
invalidate();
}
}
}
void Window::invalidate(const rect_t & rect)
{
if (lvobj) lv_obj_invalidate(lvobj);
}
void Window::drawVerticalScrollbar(BitmapBuffer * dc)
{
if (innerHeight > rect.h) {
coord_t yofs = divRoundClosest(rect.h * scrollPositionY, innerHeight);
coord_t yhgt = divRoundClosest(rect.h * rect.h, innerHeight);
if (yhgt < 15)
yhgt = 15;
if (yhgt + yofs > rect.h)
yhgt = rect.h - yofs;
dc->drawSolidFilledRect(rect.w - SCROLLBAR_WIDTH, scrollPositionY + yofs, SCROLLBAR_WIDTH, yhgt, COLOR_THEME_PRIMARY3);
}
}
void Window::drawHorizontalScrollbar(BitmapBuffer * dc)
{
if (innerWidth > rect.w) {
coord_t xofs = divRoundClosest(rect.w * scrollPositionX, innerWidth);
coord_t xwdth = divRoundClosest(rect.w * rect.w, innerWidth);
if (xwdth < 15)
xwdth = 15;
if (xwdth + xofs > rect.w)
xwdth = rect.w - xofs;
dc->drawSolidFilledRect(scrollPositionX + xofs, rect.h - SCROLLBAR_WIDTH, xwdth, SCROLLBAR_WIDTH, COLOR_THEME_PRIMARY3);
}
}