332 lines
9.9 KiB
Go
332 lines
9.9 KiB
Go
// Package osd is the shared flight OSD snapshot contract between the Ground
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// Station supervisor and the kiosk display process. The supervisor owns the
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// RC, arming, power and video state and publishes immutable snapshots;
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// the display renders the latest fresh snapshot on the transparent OSD
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// overlay. The snapshot is a plain value: everything published is copied, so
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// a reader can never observe or mutate a half-written state.
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package osd
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import (
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"encoding/binary"
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"errors"
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"fmt"
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"log"
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"os"
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"path/filepath"
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"sync"
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"sync/atomic"
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"time"
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"git.piksar.eu/piotr/groundstation/internal/protocol"
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)
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const (
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Magic0 byte = 'G'
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Magic1 byte = 'O'
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Version byte = 1
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// Size is the fixed encoded snapshot length: magic and version, frame
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// sequence and timestamp, all 16 final RC channels, one flags byte,
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// the publish time and the CRC.
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Size = 3 + 2 + 4 + protocol.Channels*2 + 1 + 8 + 2
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// DefaultStatePath is where the supervisor publishes snapshots and
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// where the display reads them unless configured otherwise. It lives
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// in tmpfs: snapshots are runtime telemetry, not persistent state.
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DefaultStatePath = "/run/groundstation/osd-state.bin"
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// Heartbeat is how often an unchanged snapshot is republished, so the
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// display keeps seeing it as fresh while the UART stays healthy.
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Heartbeat = 500 * time.Millisecond
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// writeInterval is the minimum gap between two state-file writes. It
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// bounds the write rate when RC channels change on every frame without
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// delaying an arm or power transition noticeably.
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writeInterval = 50 * time.Millisecond
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// Freshness is the display-side maximum age of a rendered snapshot: a
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// dead UART must end OSD rendering instead of freezing stale telemetry
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// over live video.
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Freshness = 2 * time.Second
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)
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// Snapshot flag bits in the encoded record.
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const (
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flagArmed byte = 1 << iota
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flagPower
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flagVideo
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)
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var (
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ErrLength = errors.New("groundstation/osd: invalid snapshot length")
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ErrMagic = errors.New("groundstation/osd: invalid snapshot magic")
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ErrVersion = errors.New("groundstation/osd: unsupported snapshot version")
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ErrCRC = errors.New("groundstation/osd: invalid snapshot crc")
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)
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// Snapshot is one immutable flight state: the final RC channels, the arm
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// state derived from the configured arm channel, the requested CH6 WFB power
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// and the supervisor's decoded-video presence knowledge — its video
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// launcher ownership, the only decoded-video signal the supervisor has —
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// plus the provenance of the RC frame it was built from. The display never
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// renders from this field: it gates on the video lifecycle it observes on
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// the display server itself. PublishedMS is stamped at publication and is
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// what the display uses to reject stale snapshots.
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type Snapshot struct {
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Sequence uint16
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TimestampMS uint32
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Channels [protocol.Channels]int16
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Armed bool
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Power bool
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Video bool
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PublishedMS int64
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}
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func Encode(snapshot Snapshot) []byte {
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buf := make([]byte, Size)
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buf[0], buf[1], buf[2] = Magic0, Magic1, Version
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binary.LittleEndian.PutUint16(buf[3:5], snapshot.Sequence)
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binary.LittleEndian.PutUint32(buf[5:9], snapshot.TimestampMS)
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for i, value := range snapshot.Channels {
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binary.LittleEndian.PutUint16(buf[9+i*2:9+i*2+2], uint16(value))
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}
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var flags byte
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if snapshot.Armed {
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flags |= flagArmed
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}
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if snapshot.Power {
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flags |= flagPower
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}
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if snapshot.Video {
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flags |= flagVideo
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}
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buf[41] = flags
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binary.LittleEndian.PutUint64(buf[42:50], uint64(snapshot.PublishedMS))
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binary.LittleEndian.PutUint16(buf[Size-2:], protocol.CRC16CCITT(buf[:Size-2]))
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return buf
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}
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func Decode(buf []byte) (Snapshot, error) {
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var snapshot Snapshot
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if len(buf) != Size {
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return snapshot, ErrLength
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}
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if buf[0] != Magic0 || buf[1] != Magic1 {
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return snapshot, ErrMagic
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}
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if buf[2] != Version {
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return snapshot, ErrVersion
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}
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if got, want := binary.LittleEndian.Uint16(buf[Size-2:]), protocol.CRC16CCITT(buf[:Size-2]); got != want {
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return snapshot, fmt.Errorf("%w: got %04x want %04x", ErrCRC, got, want)
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}
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snapshot.Sequence = binary.LittleEndian.Uint16(buf[3:5])
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snapshot.TimestampMS = binary.LittleEndian.Uint32(buf[5:9])
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for i := range snapshot.Channels {
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snapshot.Channels[i] = int16(binary.LittleEndian.Uint16(buf[9+i*2 : 9+i*2+2]))
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}
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flags := buf[41]
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snapshot.Armed = flags&flagArmed != 0
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snapshot.Power = flags&flagPower != 0
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snapshot.Video = flags&flagVideo != 0
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snapshot.PublishedMS = int64(binary.LittleEndian.Uint64(buf[42:50]))
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return snapshot, nil
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}
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// DecodeFile reads and decodes one snapshot from its state file.
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func DecodeFile(path string) (Snapshot, error) {
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data, err := os.ReadFile(path)
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if err != nil {
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return Snapshot{}, err
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}
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return Decode(data)
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}
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// Publisher publishes immutable snapshots latest-wins. Publish never blocks:
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// it stores the snapshot atomically and only wakes the writer, so the UART,
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// WFB and video paths never wait on state-file I/O. The writer persists the
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// latest snapshot whenever it changes and republishes it as a heartbeat so
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// the display keeps seeing it as fresh.
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type Publisher struct {
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latest atomic.Pointer[Snapshot]
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wake chan struct{}
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done chan struct{}
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stopped chan struct{}
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closeOnce sync.Once
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path string
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heartbeat time.Duration
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writeInterval time.Duration
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write func(path string, data []byte) error
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logger *log.Logger
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}
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// NewPublisher builds an in-memory publisher without a writer goroutine.
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func NewPublisher() *Publisher {
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return newFilePublisher("", nil, Heartbeat, writeInterval, nil)
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}
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// NewFilePublisher builds a publisher that persists snapshots to path for
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// the display process. Failures are logged and retried; they never block
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// Publish.
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func NewFilePublisher(path string, logger *log.Logger) *Publisher {
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return newFilePublisher(path, writeStateFile, Heartbeat, writeInterval, logger)
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}
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func newFilePublisher(path string, write func(string, []byte) error, heartbeat, interval time.Duration, logger *log.Logger) *Publisher {
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p := &Publisher{
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wake: make(chan struct{}, 1),
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done: make(chan struct{}),
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stopped: make(chan struct{}),
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path: path,
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heartbeat: heartbeat,
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writeInterval: interval,
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write: write,
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logger: logger,
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}
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if path != "" {
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go p.loop()
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}
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return p
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}
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// Publish records the snapshot and wakes the writer. The published value is
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// stamped with the publication time and stored as an immutable copy.
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func (p *Publisher) Publish(snapshot Snapshot) {
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snapshot.PublishedMS = time.Now().UnixMilli()
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p.latest.Store(&snapshot)
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if p.path == "" {
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return
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}
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select {
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case p.wake <- struct{}{}:
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default:
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}
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}
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// Latest reports the most recently published snapshot, if any.
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func (p *Publisher) Latest() (Snapshot, bool) {
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snapshot := p.latest.Load()
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if snapshot == nil {
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return Snapshot{}, false
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}
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return *snapshot, true
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}
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// Close stops the writer and removes the state file, so a stopped
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// supervisor never leaves stale telemetry for the display to render.
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// It is safe to call more than once and on an in-memory publisher.
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func (p *Publisher) Close() {
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p.closeOnce.Do(func() {
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if p.path == "" {
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return
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}
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close(p.done)
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<-p.stopped
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_ = os.Remove(p.path)
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})
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}
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func (p *Publisher) loop() {
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defer close(p.stopped)
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ticker := time.NewTicker(p.writeInterval)
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defer ticker.Stop()
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var last Snapshot
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have := false
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var lastWrite time.Time
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var lastErrLog time.Time
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for {
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select {
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case <-p.wake:
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case <-ticker.C:
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case <-p.done:
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return
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}
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snapshot := p.latest.Load()
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if snapshot == nil {
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continue
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}
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// Changed states go out as soon as the write floor allows; an
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// unchanged state goes out on the heartbeat so the display keeps
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// seeing it as fresh.
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now := time.Now()
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if have {
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if *snapshot == last {
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if now.Sub(lastWrite) < p.heartbeat {
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continue
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}
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} else if now.Sub(lastWrite) < p.writeInterval {
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continue
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}
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}
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if err := p.write(p.path, Encode(*snapshot)); err != nil {
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// Failures are retried on every tick, so a persistently
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// broken state path is logged at most once per heartbeat
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// instead of flooding the journal.
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if p.logger != nil && now.Sub(lastErrLog) >= p.heartbeat {
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p.logger.Printf("osd state write %s: %v", p.path, err)
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lastErrLog = now
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}
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continue
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}
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last, have, lastWrite = *snapshot, true, now
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}
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}
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// writeStateFile replaces the state file atomically: readers either see the
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// previous complete snapshot or the new one, never a partial write. The file
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// stays world-readable so the unprivileged display user can read it; it
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// carries only flight telemetry.
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func writeStateFile(path string, data []byte) error {
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dir := filepath.Dir(path)
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if err := os.MkdirAll(dir, 0755); err != nil {
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return err
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}
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temp, err := os.CreateTemp(dir, filepath.Base(path)+".tmp-*")
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if err != nil {
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return err
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}
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tmpPath := temp.Name()
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defer os.Remove(tmpPath)
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if _, err := temp.Write(data); err != nil {
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temp.Close()
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return err
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}
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if err := temp.Chmod(0644); err != nil {
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temp.Close()
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return err
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}
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if err := temp.Close(); err != nil {
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return err
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}
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return os.Rename(tmpPath, path)
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}
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// FileSource reads the supervisor-published snapshot from its state file.
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// It is the display-side end of the snapshot contract: reads that fail or
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// return stale snapshots report no snapshot, so the OSD stays transparent
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// instead of rendering telemetry from a dead UART.
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type FileSource struct {
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path string
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// now is the clock used for freshness checks; tests replace it.
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now func() time.Time
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}
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// NewFileSource builds a source reading the given state file.
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func NewFileSource(path string) *FileSource {
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return &FileSource{path: path, now: time.Now}
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}
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// Latest reports the current snapshot while it is fresh.
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func (s *FileSource) Latest() (Snapshot, bool) {
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snapshot, err := DecodeFile(s.path)
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if err != nil {
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return Snapshot{}, false
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}
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if age := s.now().Sub(time.UnixMilli(snapshot.PublishedMS)); age > Freshness {
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return Snapshot{}, false
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}
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return snapshot, true
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}
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