fix(lua): Store and update the 'zone' rectangle for Lua widgets. (#3060)
* Store 'zone' rectangle dat in Lua registry and update it when the screen layout changes or full screen mode changes. Allows Lua widgets to adjust to layout changes. * Call widget 'update' function is layout has changed.
This commit is contained in:
@@ -98,10 +98,6 @@ void Widget::onCancel()
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void Widget::update()
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{
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auto container = dynamic_cast<WidgetsContainer*>(parent);
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if (container) {
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container->updateZones();
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}
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}
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void Widget::setFullscreen(bool enable)
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@@ -113,7 +109,10 @@ void Widget::setFullscreen(bool enable)
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if (!enable) {
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// Reset all zones in container
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Widget::update();
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auto container = dynamic_cast<WidgetsContainer*>(parent);
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if (container)
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container->updateZones();
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setWindowFlags(getWindowFlags() & ~OPAQUE);
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lv_obj_set_style_bg_opa(lvobj, LV_OPA_0, LV_PART_MAIN);
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@@ -135,9 +134,10 @@ void Widget::setFullscreen(bool enable)
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// Enter Fullscreen Mode
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else {
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// Set window opaque (inhibits redraw from windows bellow)
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// Set window opaque (inhibits redraw from windows below)
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setWindowFlags(getWindowFlags() | OPAQUE);
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lv_obj_set_style_bg_opa(lvobj, LV_OPA_MAX, LV_PART_MAIN);
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updateZoneRect(parent->getRect());
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setRect(parent->getRect());
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fullscreen = true;
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@@ -106,6 +106,9 @@ class Widget : public Button
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// Called at regular time interval, even if the widget cannot be seen
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virtual void background() {}
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// Update widget 'zone' data (for Lua widgets)
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virtual void updateZoneRect(rect_t rect) {}
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protected:
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const WidgetFactory * factory;
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PersistentData * persistentData;
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@@ -136,6 +136,7 @@ class WidgetsContainerImpl : public WidgetsContainer
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if (widgets[i]) {
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auto zone = getZone(i);
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widgets[i]->setRect(zone);
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widgets[i]->updateZoneRect(zone);
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}
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}
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}
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@@ -196,9 +196,10 @@ void LuaEventHandler::removeHandler(Window* w)
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LuaWidget::LuaWidget(const WidgetFactory* factory, Window* parent,
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const rect_t& rect, WidgetPersistentData* persistentData,
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int luaWidgetDataRef) :
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int luaWidgetDataRef,int zoneRectDataRef) :
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Widget(factory, parent, rect, persistentData),
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luaWidgetDataRef(luaWidgetDataRef),
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zoneRectDataRef(zoneRectDataRef),
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errorMessage(nullptr)
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{
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}
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@@ -206,6 +207,7 @@ LuaWidget::LuaWidget(const WidgetFactory* factory, Window* parent,
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LuaWidget::~LuaWidget()
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{
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luaL_unref(lsWidgets, LUA_REGISTRYINDEX, luaWidgetDataRef);
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luaL_unref(lsWidgets, LUA_REGISTRYINDEX, zoneRectDataRef);
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free(errorMessage);
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}
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@@ -288,6 +290,53 @@ void LuaWidget::update()
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}
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}
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// Update table on top of Lua stack - set entry with name 'idx' to value 'val'
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// Return true if value has changed
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bool LuaWidget::updateTable(const char* idx, int val)
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{
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bool update = false;
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// Check existing value (or invalid value)
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lua_getfield(lsWidgets, -1, idx);
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if (lua_isnumber(lsWidgets, -1)) {
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int v = lua_tointeger(lsWidgets, -1);
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update = (v != val);
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} else {
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// Force table update
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update = true;
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}
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lua_pop(lsWidgets, 1);
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if (update) {
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lua_pushinteger(lsWidgets, val);
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lua_setfield(lsWidgets, -2, idx);
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}
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return update;
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}
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void LuaWidget::updateZoneRect(rect_t rect)
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{
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if (lsWidgets)
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{
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// Update widget zone with current size and position
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lua_rawgeti(lsWidgets, LUA_REGISTRYINDEX, zoneRectDataRef);
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bool changed = false;
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if (updateTable("w", rect.w)) changed = true;
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if (updateTable("h", rect.h)) changed = true;
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if (updateTable("xabs", rect.x)) changed = true;
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if (updateTable("yabs", rect.y)) changed = true;
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lua_pop(lsWidgets, 1);
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if (changed)
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update();
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}
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}
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void LuaWidget::onFullscreen(bool enable)
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{
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if (enable) {
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@@ -60,6 +60,7 @@ class LuaWidget : public Widget, public LuaEventHandler
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friend class LuaWidgetFactory;
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int luaWidgetDataRef;
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int zoneRectDataRef;
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char* errorMessage;
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bool refreshed = false;
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@@ -73,9 +74,13 @@ class LuaWidget : public Widget, public LuaEventHandler
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void setErrorMessage(const char* funcName);
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// Update 'zone' data
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void updateZoneRect(rect_t rect) override;
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bool updateTable(const char* idx, int val);
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public:
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LuaWidget(const WidgetFactory* factory, Window* parent, const rect_t& rect,
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WidgetPersistentData* persistentData, int luaWidgetDataRef);
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WidgetPersistentData* persistentData, int luaWidgetDataRef, int zoneRectDataRef);
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~LuaWidget() override;
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#if defined(DEBUG_WINDOWS)
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@@ -70,6 +70,7 @@ Widget* LuaWidgetFactory::create(Window* parent, const rect_t& rect,
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luaSetInstructionsLimit(lsWidgets, MAX_INSTRUCTIONS);
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lua_rawgeti(lsWidgets, LUA_REGISTRYINDEX, createFunction);
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// Make 'zone' table for 'create' call
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lua_newtable(lsWidgets);
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l_pushtableint("x", 0);
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l_pushtableint("y", 0);
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@@ -78,6 +79,11 @@ Widget* LuaWidgetFactory::create(Window* parent, const rect_t& rect,
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l_pushtableint("xabs", rect.x);
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l_pushtableint("yabs", rect.y);
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// Store the zone data in registry for later updates
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int zoneRectDataRef = luaL_ref(lsWidgets, LUA_REGISTRYINDEX);
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// Push stored zone for 'create' call
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lua_rawgeti(lsWidgets, LUA_REGISTRYINDEX, zoneRectDataRef);
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lua_newtable(lsWidgets);
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int i = 0;
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for (const ZoneOption* option = options; option->name; option++, i++) {
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@@ -100,7 +106,7 @@ Widget* LuaWidgetFactory::create(Window* parent, const rect_t& rect,
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bool err = lua_pcall(lsWidgets, 2, 1, 0);
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int widgetData = err ? LUA_NOREF : luaL_ref(lsWidgets, LUA_REGISTRYINDEX);
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LuaWidget* lw = new LuaWidget(this, parent, rect, persistentData, widgetData);
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LuaWidget* lw = new LuaWidget(this, parent, rect, persistentData, widgetData, zoneRectDataRef);
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if (err) lw->setErrorMessage("create()");
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return lw;
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}
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