Compilation problem. Optimizations. Sounds should not collide any more
This commit is contained in:
+5
-1
@@ -159,7 +159,11 @@ inline void driver() {
|
||||
// it is essentially the life of the class.
|
||||
void heartbeat();
|
||||
|
||||
// TODO bool freeslots(uint8_t slots);
|
||||
// bool freeslots(uint8_t slots);
|
||||
|
||||
inline bool empty() {
|
||||
return (t_queueRidx == t_queueWidx);
|
||||
}
|
||||
|
||||
protected:
|
||||
void aqinit(); // To stop constructor being compiled twice
|
||||
|
||||
Reference in New Issue
Block a user