Added BSD license for the implementation of drawFilledTriangle()

This commit is contained in:
Raphael Coeffic
2021-06-07 08:58:49 +02:00
parent 9962dd0092
commit 20f026eef5
+33 -1
View File
@@ -551,7 +551,39 @@ void BitmapBuffer::invertRect(coord_t x, coord_t y, coord_t w, coord_t h, LcdFla
}
}
void BitmapBuffer::drawFilledTriangle(coord_t x0, coord_t y0, coord_t x1, coord_t y1, coord_t x2, coord_t y2, LcdFlags flags, uint8_t opacity)
/*
Notice: BitmapBuffer::drawFilledTriangle use the implementation
made for the Adafruit GFX library, which is licensed under BSD
license.
Software License Agreement (BSD License)
Copyright (c) 2012 Adafruit Industries. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
- Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
void BitmapBuffer::drawFilledTriangle(coord_t x0, coord_t y0, coord_t x1,
coord_t y1, coord_t x2, coord_t y2,
LcdFlags flags, uint8_t opacity)
{
coord_t a, b;