Merge pull request #4630 from craftandtheory/horiz_vert_drawline

LUA horizontal and vertical lcd.drawLine(...) fix
This commit is contained in:
3djc
2017-03-17 16:41:32 +01:00
committed by GitHub
+2 -2
View File
@@ -119,11 +119,11 @@ static int luaLcdDrawLine(lua_State *L)
if (pat == SOLID) {
if (x1 == x2) {
lcdDrawSolidVerticalLine(x1, y1<y2 ? y1 : y2, y1<y2 ? y2-y1 : y1 - y2, flags);
lcdDrawSolidVerticalLine(x1, y1<y2 ? y1 : y2, y1<y2 ? (y2-y1)+1 : (y1-y2)+1, flags);
return 0;
}
else if (y1 == y2) {
lcdDrawSolidHorizontalLine(x1<x2 ? x1:x2, y1, x1<x2 ? x2-x1 : x1-x2, flags);
lcdDrawSolidHorizontalLine(x1<x2 ? x1 : x2, y1, x1<x2 ? (x2-x1)+1 : (x1-x2)+1, flags);
return 0;
}
}