chore: cleanup SDL2 definitions (#6467)

This commit is contained in:
Raphael Coeffic
2025-07-27 17:01:15 +10:00
committed by GitHub
parent 89f5d006c9
commit 2a1538417b
18 changed files with 98 additions and 130 deletions
-13
View File
@@ -706,11 +706,6 @@ bool AudioQueue::isPlaying(uint8_t id)
void AudioQueue::playTone(uint16_t freq, uint16_t len, uint16_t pause, uint8_t flags, int8_t freqIncr, int8_t fragmentVolume)
{
#if defined(SIMU) && !defined(SIMU_AUDIO)
#warning "NO audio"
return;
#endif
_audio_lock();
freq = limit<uint16_t>(BEEP_MIN_FREQ, freq, BEEP_MAX_FREQ);
@@ -772,14 +767,6 @@ void AudioQueue::playFile(const char * filename, uint8_t flags, uint8_t id, int8
void AudioQueue::stopPlay(uint8_t id)
{
#if defined(SIMU)
TRACE("stopPlay(id=%d)", id);
#endif
#if defined(SIMU) && !defined(SIMU_AUDIO)
return;
#endif
_audio_lock();
fragmentsFifo.removePromptById(id);