Phase sound files should be located in the model dir in selected language subdir
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+2
-1
@@ -159,7 +159,8 @@ void refreshModelAudioFiles()
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#endif
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char filename[AUDIO_FILENAME_MAXLEN+1] = SOUNDS_PATH "/";
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strncpy(filename+SOUNDS_PATH_LNG_OFS, currentLanguagePack->id, 2);
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if (sdMounted()) {
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char *buf = strcat_modelname(&filename[sizeof(SOUNDS_PATH)], g_eeGeneral.currModel);
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*buf++ = '/';
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