Make timers conditional on switch (if set)
This commit is contained in:
committed by
Raphael Coeffic
parent
d1aac69843
commit
5baa222e0b
+39
-27
@@ -78,7 +78,10 @@ void evalTimers(int16_t throttle, uint8_t tick10ms)
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TimerState * timerState = &timersStates[i];
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if (timerMode) {
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if ((timerState->state == TMR_OFF) && (timerMode != TMRMODE_THR_START)) {
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if ((timerState->state == TMR_OFF)
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&& (timerMode != TMRMODE_THR_START)
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&& (timerMode != TMRMODE_START)) {
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timerState->state = TMR_RUNNING;
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timerState->cnt = 0;
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timerState->sum = 0;
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@@ -93,44 +96,52 @@ void evalTimers(int16_t throttle, uint8_t tick10ms)
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if (timerState->val == TIMER_MAX) break;
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if (timerState->val == TIMER_MIN) break;
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timerState->val_10ms -= 100 ;
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timerState->val_10ms -= 100;
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tmrval_t newTimerVal = timerState->val;
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if (timerStart) newTimerVal = timerStart - newTimerVal;
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if (timerMode == TMRMODE_ON) {
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newTimerVal++;
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}
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else if (timerMode == TMRMODE_THR) {
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if (throttle) newTimerVal++;
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}
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else if (timerMode == TMRMODE_THR_REL) {
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if ((timerState->sum/timerState->cnt) >= 128) { // throttle was normalized to 0 to 128 value (throttle/64*2 (because - range is added as well)
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newTimerVal++; // add second used of throttle
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timerState->sum -= 128*timerState->cnt;
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}
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timerState->cnt = 0;
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}
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else if (timerMode == TMRMODE_THR_START) {
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// we can't rely on (throttle || newTimerVal > 0) as a detection if timer should be running
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// because having persistent timer brakes this rule
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if ((throttle > THR_TRG_TRESHOLD) && timerState->state == TMR_OFF) {
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if (timerMode == TMRMODE_START) {
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// Start timer based on switch
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if (getSwitch(timerSwtch) && timerState->state == TMR_OFF) {
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timerState->state = TMR_RUNNING; // start timer running
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timerState->cnt = 0;
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timerState->sum = 0;
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// TRACE("Timer[%d] THr triggered", i);
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}
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if (timerState->state != TMR_OFF) newTimerVal++;
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}
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else {
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if (timerMode > 0) timerMode -= (TMRMODE_COUNT-1);
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if (getSwitch(timerSwtch)) {
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if (timerState->state != TMR_OFF) {
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newTimerVal++;
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}
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} else if (getSwitch(timerSwtch)) {
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// Modes conditional on switch at any time
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if (timerMode == TMRMODE_ON) {
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newTimerVal++;
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} else if (timerMode == TMRMODE_THR) {
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if (throttle) newTimerVal++;
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} else if (timerMode == TMRMODE_THR_REL) {
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// throttle was normalized to 0 to 128 value
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// (throttle/64*2 (because - range is added as well)
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if ((timerState->sum / timerState->cnt) >= 128) {
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newTimerVal++; // add second used of throttle
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timerState->sum -= 128 * timerState->cnt;
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}
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timerState->cnt = 0;
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} else if (timerMode == TMRMODE_THR_START) {
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// we can't rely on (throttle || newTimerVal > 0) as a detection if
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// timer should be running because having persistent timer brakes
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// this rule
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if ((throttle > THR_TRG_TRESHOLD) && timerState->state == TMR_OFF) {
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timerState->state = TMR_RUNNING; // start timer running
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timerState->cnt = 0;
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timerState->sum = 0;
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// TRACE("Timer[%d] THr triggered", i);
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}
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if (timerState->state != TMR_OFF) newTimerVal++;
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}
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}
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switch (timerState->state) {
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case TMR_RUNNING:
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if (timerStart && newTimerVal>=(tmrval_t)timerStart) {
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if (timerStart && newTimerVal >= (tmrval_t)timerStart) {
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AUDIO_TIMER_ELAPSED(i);
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timerState->state = TMR_NEGATIVE;
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// TRACE("Timer[%d] negative", i);
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@@ -144,7 +155,8 @@ void evalTimers(int16_t throttle, uint8_t tick10ms)
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break;
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}
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if (timerStart) newTimerVal = timerStart - newTimerVal; // if counting backwards - display backwards
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// if counting backwards - display backwards
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if (timerStart) newTimerVal = timerStart - newTimerVal;
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if (newTimerVal != timerState->val) {
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timerState->val = newTimerVal;
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