Update to enable different sound event for trim centres, and trim end points.
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@@ -78,6 +78,7 @@ extern void beep(uint8_t val);
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#define AUDIO_VARIO_DOWN() _beep(1)
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#define AUDIO_TRIM(event, f) { if (event & _MSK_KEY_REPT) warble = true; beep(1); }
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#define AUDIO_TRIM_MIDDLE(f) beep(2)
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#define AUDIO_TRIM_END(f) beep(2)
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#define AUDIO_PLAY(p) beep(3)
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#define IS_AUDIO_BUSY() (g_beepCnt || beepAgain || beepOn)
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@@ -45,6 +45,7 @@ const char * audioFilenames[] = {
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"warning2",
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"warning3",
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"midtrim",
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"endtrim",
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"tada",
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"midpot",
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"mixwarn1",
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@@ -380,6 +381,10 @@ void audioEvent(uint8_t e, uint8_t f)
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case AU_TRIM_MIDDLE:
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play(f, 20, 4, PLAY_NOW);
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break;
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// trim center
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case AU_TRIM_END:
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play(f, 20, 4, PLAY_NOW);
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break;
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// warning one
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case AU_WARNING1:
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play(BEEP_DEFAULT_FREQ, 20, 2, PLAY_NOW);
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@@ -98,6 +98,7 @@ void audioEvent(uint8_t e, uint8_t f=BEEP_DEFAULT_FREQ);
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#define AUDIO_VARIO_UP() audioEvent(AU_KEYPAD_UP)
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#define AUDIO_VARIO_DOWN() audioEvent(AU_KEYPAD_DOWN)
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#define AUDIO_TRIM_MIDDLE(f) audioEvent(AU_TRIM_MIDDLE, f)
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#define AUDIO_TRIM_END(f) audioEvent(AU_TRIM_END, f)
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#define AUDIO_TRIM(event, f) audioEvent(AU_TRIM_MOVE, f)
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#define AUDIO_PLAY(p) audioEvent(p)
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#define AUDIO_VARIO(f, t) play(f, t, 0, PLAY_SOUND_VARIO)
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+9
-4
@@ -1083,17 +1083,18 @@ void checkTrims()
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if (thro) v = 4; // if throttle trim and trim trottle then step=4
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int16_t after = (k&1) ? before + v : before - v; // positive = k&1
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bool beepTrim = false;
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bool beepTrimEnd = false;
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bool beepTrimMid = false;
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for (int16_t mark=TRIM_MIN; mark<=TRIM_MAX; mark+=TRIM_MAX) {
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if ((mark!=0 || !thro) && ((mark!=TRIM_MIN && after>=mark && before<mark) || (mark!=TRIM_MAX && after<=mark && before>mark))) {
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after = mark;
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beepTrim = true;
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beepTrimMid = true;
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}
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}
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if ((before<after && after>TRIM_MAX) || (before>after && after<TRIM_MIN)) {
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if (!g_model.extendedTrims) after = before;
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beepTrim = true; // no repetition, it could be dangerous
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beepTrimEnd = true; // no repetition, it could be dangerous
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}
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if (after < TRIM_EXTENDED_MIN) {
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@@ -1116,10 +1117,14 @@ void checkTrims()
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after += 60;
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#endif
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if (beepTrim) {
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if (beepTrimMid) {
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killEvents(event);
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AUDIO_TRIM_MIDDLE(after);
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}
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else if (beepTrimEnd) {
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killEvents(event);
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AUDIO_TRIM_END(after);
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}
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else {
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AUDIO_TRIM(event, after);
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}
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@@ -873,6 +873,7 @@ enum AUDIO_SOUNDS {
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AU_WARNING2,
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AU_WARNING3,
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AU_TRIM_MIDDLE,
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AU_TRIM_END,
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AU_TADA,
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AU_POT_STICK_MIDDLE,
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AU_MIX_WARNING_1,
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+5
-2
@@ -117,8 +117,8 @@ inline uint8_t audioQueue::getToneLength(uint8_t tLen)
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}
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void audioQueue::pause(uint8_t tLen)
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{
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play(0, tLen, 5); // a pause
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{
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play(0, tLen, 5); // a pause
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}
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void audioQueue::play(uint8_t tFreq, uint8_t tLen, uint8_t tPause,
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@@ -209,6 +209,9 @@ void audioQueue::event(uint8_t e, uint8_t f)
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case AU_TRIM_MIDDLE:
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play(f, 10, 2, PLAY_NOW);
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break;
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case AU_TRIM_END:
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play(f, 10, 2, PLAY_NOW);
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break;
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// warning one
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case AU_WARNING1:
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play(BEEP_DEFAULT_FREQ, 10, 1, PLAY_NOW);
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@@ -131,6 +131,7 @@ void audioDefevent(uint8_t e);
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#define AUDIO_VARIO_UP() audioDefevent(AU_KEYPAD_UP)
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#define AUDIO_VARIO_DOWN() audioDefevent(AU_KEYPAD_DOWN)
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#define AUDIO_TRIM_MIDDLE(f) audio.event(AU_TRIM_MIDDLE, f)
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#define AUDIO_TRIM_END) audio.event(AU_TRIM_END, f)
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#define AUDIO_TRIM(event, f) audio.event(AU_TRIM_MOVE, f)
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#define AUDIO_PLAY(p) audio.event(p)
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#define AUDIO_VARIO(f, t) audio.play(f, t, 0, PLAY_SOUND_VARIO)
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