Fixes #2260: added volumeGain in simulator (ported from master)

This commit is contained in:
Damjan Adamic
2015-05-31 15:59:31 +02:00
parent bef5165f68
commit 70ff6b06ed
15 changed files with 183 additions and 145 deletions
+34 -27
View File
@@ -427,7 +427,16 @@ void StopMainThread()
}
#if defined(CPUARM)
int Volume = volumeScale[VOLUME_LEVEL_DEF];
struct SimulatorAudio {
int volumeGain;
int currentVolume;
uint16_t leftoverData[AUDIO_BUFFER_SIZE];
int leftoverLen;
bool threadRunning;
pthread_t threadPid;
} simuAudio;
bool dacQueue(AudioBuffer *buffer)
{
return false;
@@ -435,33 +444,31 @@ bool dacQueue(AudioBuffer *buffer)
void setVolume(uint8_t volume)
{
Volume = volumeScale[min<uint8_t>(volume, VOLUME_LEVEL_MAX)];
simuAudio.currentVolume = min<int>((volumeScale[min<uint8_t>(volume, VOLUME_LEVEL_MAX)] * simuAudio.volumeGain) / 10, 127);
// TRACE("setVolume(): in: %u, out: %u", volume, simuAudio.currentVolume);
}
#endif
#if defined(SIMU_AUDIO) && defined(CPUARM)
int leftover_len = 0;
uint16_t leftover_data[AUDIO_BUFFER_SIZE];
void copyBuffer(uint8_t * dest, uint16_t * buff, unsigned int samples)
{
for(unsigned int i=0; i<samples; i++) {
int sample = ((int32_t)(uint32_t)(buff[i]) - 0x8000); // conversion from uint16_t
*((uint16_t*)dest) = (int16_t)((sample * Volume)/127);
*((uint16_t*)dest) = (int16_t)((sample * simuAudio.currentVolume)/127);
dest += 2;
}
}
void fill_audio(void *udata, Uint8 *stream, int len)
void fillAudioBuffer(void *udata, Uint8 *stream, int len)
{
SDL_memset(stream, 0, len);
if (leftover_len) {
copyBuffer(stream, leftover_data, leftover_len);
len -= leftover_len*2;
stream += leftover_len*2;
leftover_len = 0;
if (simuAudio.leftoverLen) {
copyBuffer(stream, simuAudio.leftoverData, simuAudio.leftoverLen);
len -= simuAudio.leftoverLen*2;
stream += simuAudio.leftoverLen*2;
simuAudio.leftoverLen = 0;
// putchar('l');
}
@@ -478,8 +485,8 @@ void fill_audio(void *udata, Uint8 *stream, int len)
else {
//partial
copyBuffer(stream, nextBuffer->data, len/2);
leftover_len = (nextBuffer->size-len/2);
memcpy(leftover_data, &nextBuffer->data[len/2], leftover_len*2);
simuAudio.leftoverLen = (nextBuffer->size-len/2);
memcpy(simuAudio.leftoverData, &nextBuffer->data[len/2], simuAudio.leftoverLen*2);
len = 0;
// putchar('p');
break;
@@ -498,9 +505,7 @@ void fill_audio(void *udata, Uint8 *stream, int len)
}
}
bool audio_thread_running = false;
void *audio_thread(void *)
void * audioThread(void *)
{
/*
Checking here if SDL audio was initialized is wrong, because
@@ -519,7 +524,7 @@ void *audio_thread(void *)
wanted.format = AUDIO_S16SYS;
wanted.channels = 1; /* 1 = mono, 2 = stereo */
wanted.samples = AUDIO_BUFFER_SIZE*2; /* Good low-latency value for callback */
wanted.callback = fill_audio;
wanted.callback = fillAudioBuffer;
wanted.userdata = NULL;
/*
@@ -532,7 +537,7 @@ void *audio_thread(void *)
}
SDL_PauseAudio(0);
while (audio_thread_running) {
while (simuAudio.threadRunning) {
audioQueue.wakeup();
sleep(1);
}
@@ -540,26 +545,28 @@ void *audio_thread(void *)
return 0;
}
pthread_t audio_thread_pid;
void StartAudioThread()
void StartAudioThread(int volumeGain)
{
simuAudio.leftoverLen = 0;
simuAudio.threadRunning = true;
simuAudio.volumeGain = volumeGain;
setVolume(VOLUME_LEVEL_DEF);
pthread_attr_t attr;
pthread_attr_init(&attr);
struct sched_param sp;
sp.sched_priority = SCHED_RR;
pthread_attr_setschedparam(&attr, &sp);
pthread_create(&audio_thread_pid, &attr, &audio_thread, NULL);
audio_thread_running = true;
pthread_create(&simuAudio.threadPid, &attr, &audioThread, NULL);
return;
}
void StopAudioThread()
{
audio_thread_running = false;
pthread_join(audio_thread_pid, NULL);
simuAudio.threadRunning = false;
pthread_join(simuAudio.threadPid, NULL);
}
#endif // #if defined(CPUARM)
#endif // #if defined(SIMU_AUDIO) && defined(CPUARM)
pthread_t eeprom_thread_pid;