fix: simu LCD buffer pointer init to properly display splash image

This commit is contained in:
Raphael Coeffic
2022-09-05 19:27:50 +10:00
committed by Peter Feerick
parent 0d3b2c027b
commit 8725ade854
+1 -1
View File
@@ -56,7 +56,7 @@ static pixel_t _LCD_BUF1[DISPLAY_BUFFER_SIZE] __SDRAM;
static pixel_t _LCD_BUF2[DISPLAY_BUFFER_SIZE] __SDRAM;
pixel_t* simuLcdBuf = _LCD_BUF1;
pixel_t* simuLcdBackBuf = _LCD_BUF1;
pixel_t* simuLcdBackBuf = _LCD_BUF2;
// Copy 2 pixels at once to speed up a little
static void _copy_rotate_180(uint16_t* dst, uint16_t* src, const rect_t& copy_area)