fix(bw): switch display may overlap other elements if switches are disabled (#6077)
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@@ -517,17 +517,10 @@ void menuMainView(event_t event)
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// Switches
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// -> 2 columns: one for each side
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// -> 4 slots on each side (3 normal / 1 small)
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// -> 4 slots on each side
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uint8_t switches = switchGetMaxSwitches();
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uint8_t configured_switches = 0;
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for (uint8_t i = 0; i < switches; i++) {
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if (SWITCH_EXISTS(i) && !switchIsFlex(i)) {
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configured_switches ++;
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}
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}
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if (configured_switches < 7) {
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if (switches < 7) {
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for (int i = 0; i < switches; ++i) {
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if (SWITCH_EXISTS(i) && !switchIsFlex(i)) {
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auto switch_display = switchGetDisplayPosition(i);
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@@ -547,7 +540,7 @@ void menuMainView(event_t event)
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if (SWITCH_EXISTS(i) && !switchIsFlex(i)) {
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auto switch_display = switchGetDisplayPosition(i);
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coord_t x = (switch_display.col == 0 ? 8 : 96) + switch_display.row * 5;
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if (configured_switches < 9) x += 3;
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if (switches < 9) x += 3;
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drawSmallSwitch(x, 5 * FH + 1, 4, i);
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}
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}
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