Add tap count support to simulator (#719)
* Removed unused #define * Added touchState.tapCount for double taps etc. to simulator
This commit is contained in:
@@ -34,7 +34,6 @@
|
||||
|
||||
#if defined(HARDWARE_TOUCH)
|
||||
#include "touch.h"
|
||||
#define EVT_TOUCH_TAP_TIME 25
|
||||
#define EVT_TOUCH_SWIPE_LOCK 4
|
||||
#define EVT_TOUCH_SWIPE_SPEED 60
|
||||
#define EVT_TOUCH_SWIPE_TIMEOUT 50
|
||||
|
||||
@@ -32,6 +32,11 @@
|
||||
int16_t g_anas[Analogs::NUM_ANALOGS];
|
||||
QVector<QIODevice *> OpenTxSimulator::tracebackDevices;
|
||||
|
||||
tmr10ms_t downTime = 0;
|
||||
tmr10ms_t tapTime = 0;
|
||||
short tapCount = 0;
|
||||
#define TAP_TIME 25
|
||||
|
||||
uint16_t anaIn(uint8_t chan)
|
||||
{
|
||||
return g_anas[chan];
|
||||
@@ -301,6 +306,9 @@ void OpenTxSimulator::rotaryEncoderEvent(int steps)
|
||||
|
||||
void OpenTxSimulator::touchEvent(int type, int x, int y)
|
||||
{
|
||||
tmr10ms_t now = get_tmr10ms();
|
||||
touchState.tapCount = 0;
|
||||
|
||||
switch (type) {
|
||||
case TouchDown:
|
||||
TRACE_WINDOWS("[Mouse Press] %d %d", x, y);
|
||||
@@ -309,6 +317,7 @@ void OpenTxSimulator::touchEvent(int type, int x, int y)
|
||||
touchState.event = TE_DOWN;
|
||||
touchState.startX = touchState.x = x;
|
||||
touchState.startY = touchState.y = y;
|
||||
downTime = now;
|
||||
#endif
|
||||
break;
|
||||
|
||||
@@ -320,6 +329,14 @@ void OpenTxSimulator::touchEvent(int type, int x, int y)
|
||||
touchState.event = TE_UP;
|
||||
touchState.x = touchState.startX;
|
||||
touchState.y = touchState.startY;
|
||||
if (now - downTime <= TAP_TIME) {
|
||||
if (now - tapTime > TAP_TIME)
|
||||
tapCount = 1;
|
||||
else
|
||||
tapCount++;
|
||||
touchState.tapCount = tapCount;
|
||||
tapTime = now;
|
||||
}
|
||||
} else {
|
||||
touchState.event = TE_SLIDE_END;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user