put files in wrong place

This commit is contained in:
kkoenig1@optonline.com
2021-10-21 05:30:49 -04:00
parent 324622e11e
commit 8ea6f964fa
3 changed files with 0 additions and 1156 deletions
-141
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@@ -1,141 +0,0 @@
/*
* Copyright (C) OpenTX
*
* Source:
* https://github.com/opentx/libopenui
*
* This file is a part of libopenui library.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*/
#include "mainwindow.h"
#include "keyboard_base.h"
#if defined(HARDWARE_TOUCH)
#include "touch.h"
#endif
MainWindow * MainWindow::_instance = nullptr;
#if defined(HARDWARE_TOUCH)
TouchState touchState;
Keyboard * Keyboard::activeKeyboard = nullptr;
#endif
void MainWindow::emptyTrash()
{
for (auto window: trash) {
delete window;
}
trash.clear();
}
void MainWindow::checkEvents()
{
#if defined(HARDWARE_TOUCH)
if (touchPanelEventOccured()) {
touchPanelRead();
}
if (touchState.event == TE_DOWN) {
onTouchStart(touchState.x + scrollPositionX, touchState.y + scrollPositionY);
slidingWindow = nullptr;
}
else if (touchState.event == TE_UP) {
touchState.event = TE_NONE;
onTouchEnd(touchState.startX + scrollPositionX, touchState.startY + scrollPositionY);
}
else if (touchState.event == TE_SLIDE) {
if (touchState.deltaX || touchState.deltaY) {
onTouchSlide(touchState.x, touchState.y, touchState.startX, touchState.startY, touchState.deltaX, touchState.deltaY);
touchState.lastDeltaX = touchState.deltaX;
touchState.lastDeltaY = touchState.deltaY;
touchState.deltaX = 0;
touchState.deltaY = 0;
}
}
else if (touchState.event == TE_SLIDE_END && slidingWindow) {
if (touchState.lastDeltaX > SLIDE_SPEED_REDUCTION)
touchState.lastDeltaX -= SLIDE_SPEED_REDUCTION;
else if (touchState.lastDeltaX < -SLIDE_SPEED_REDUCTION)
touchState.lastDeltaX += SLIDE_SPEED_REDUCTION;
else
touchState.lastDeltaX = 0;
if (touchState.lastDeltaY > SLIDE_SPEED_REDUCTION)
touchState.lastDeltaY -= SLIDE_SPEED_REDUCTION;
else if (touchState.lastDeltaY < -SLIDE_SPEED_REDUCTION)
touchState.lastDeltaY += SLIDE_SPEED_REDUCTION;
else
touchState.lastDeltaY = 0;
onTouchSlide(touchState.x, touchState.y, touchState.startX, touchState.startY, touchState.lastDeltaX, touchState.lastDeltaY);
slidingWindow = nullptr;
}
#endif
Window::checkEvents();
}
void MainWindow::invalidate(const rect_t & rect)
{
if (invalidatedRect.w) {
auto left = limit<coord_t>(0, rect.left(), invalidatedRect.left());
auto right = limit<coord_t>(invalidatedRect.right(), rect.right(), LCD_W);
auto top = limit<coord_t>(0, rect.top(), invalidatedRect.top());
auto bottom = limit<coord_t>(rect.bottom(), invalidatedRect.bottom(), LCD_H);
invalidatedRect = {left, top, right - left, bottom - top};
}
else {
invalidatedRect = rect;
}
}
bool MainWindow::refresh()
{
if (invalidatedRect.w) {
if (invalidatedRect.x > 0 || invalidatedRect.y > 0 || invalidatedRect.w < LCD_W || invalidatedRect.h < LCD_H) {
TRACE_WINDOWS("Refresh rect: left=%d top=%d width=%d height=%d", invalidatedRect.left(), invalidatedRect.top(), invalidatedRect.w, invalidatedRect.h);
lcdCopy(lcd->getData(), lcdFront->getData());
}
else {
TRACE_WINDOWS("Refresh full screen");
}
lcd->setOffset(0, 0);
lcd->setClippingRect(invalidatedRect.left(), invalidatedRect.right(), invalidatedRect.top(), invalidatedRect.bottom());
fullPaint(lcd);
invalidatedRect.w = 0;
return true;
}
else {
return false;
}
}
void MainWindow::run(bool trash)
{
auto start = ticksNow();
checkEvents();
if (trash) {
emptyTrash();
}
if (refresh()) {
lcdRefresh();
}
auto delta = ticksNow() - start;
if (delta > 10 * SYSTEM_TICKS_1MS) {
TRACE_WINDOWS("MainWindow::run took %dms", (ticksNow() - start) / SYSTEM_TICKS_1MS);
}
}
-564
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/*
* Copyright (C) OpenTX
*
* Source:
* https://github.com/opentx/libopenui
*
* This file is a part of libopenui library.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*/
#include "window.h"
#include "touch.h"
Window * Window::focusWindow = nullptr;
Window * Window::slidingWindow = nullptr;
Window * Window::touchedWindow = nullptr;
std::list<Window *> Window::trash;
Window::Window(Window * parent, const rect_t & rect, WindowFlags windowFlags, LcdFlags textFlags):
parent(parent),
rect(rect),
innerWidth(rect.w),
innerHeight(rect.h),
windowFlags(windowFlags),
textFlags(textFlags)
{
if (parent) {
parent->addChild(this, windowFlags & PUSH_FRONT);
if (!(windowFlags & TRANSPARENT)) {
invalidate();
}
}
}
Window::~Window()
{
TRACE_WINDOWS("Destroy %p %s", this, getWindowDebugString().c_str());
if (focusWindow == this) {
focusWindow = nullptr;
}
deleteChildren();
}
void Window::attach(Window * newParent)
{
if (parent) detach();
parent = newParent;
if (newParent) newParent->addChild(this);
}
void Window::detach()
{
if (parent) {
parent->removeChild(this);
parent = nullptr;
}
}
void Window::deleteLater(bool detach, bool trash)
{
if (_deleted)
return;
TRACE_WINDOWS("Delete %p %s", this, getWindowDebugString().c_str());
_deleted = true;
if (static_cast<Window *>(focusWindow) == static_cast<Window *>(this)) {
focusWindow = nullptr;
}
if (detach)
this->detach();
else
parent = nullptr;
deleteChildren();
if (closeHandler) {
closeHandler();
}
if (trash) {
Window::trash.push_back(this);
}
}
void Window::clear()
{
scrollPositionX = 0;
scrollPositionY = 0;
innerWidth = rect.w;
innerHeight = rect.h;
deleteChildren();
invalidate();
}
void Window::deleteChildren()
{
for (auto window: children) {
window->deleteLater(false);
}
children.clear();
}
void Window::clearFocus()
{
if (focusWindow) {
focusWindow->onFocusLost();
focusWindow = nullptr;
}
}
void Window::setFocus(uint8_t flag, Window * from)
{
if (deleted())
return;
TRACE_WINDOWS("%s setFocus()", getWindowDebugString().c_str());
if (focusWindow != this) {
// scroll before calling focusHandler so that the window can adjust the scroll position if needed
Window * parent = this->parent;
while (parent && parent->getWindowFlags() & FORWARD_SCROLL) {
parent = parent->parent;
}
if (parent) {
parent->scrollTo(this);
invalidate();
}
clearFocus();
focusWindow = this;
if (focusHandler) {
focusHandler(true);
}
}
}
void Window::setScrollPositionX(coord_t value)
{
auto newScrollPosition = max<coord_t>(0, min<coord_t>(innerWidth - width(), value));
if (newScrollPosition != scrollPositionX) {
scrollPositionX = newScrollPosition;
invalidate();
}
}
void Window::setScrollPositionY(coord_t value)
{
auto newScrollPosition = min<coord_t>(innerHeight - height(), value);
if (newScrollPosition < 0 && innerHeight != INFINITE_HEIGHT) {
newScrollPosition = 0;
}
if (newScrollPosition != scrollPositionY) {
scrollPositionY = newScrollPosition;
invalidate();
}
}
void Window::scrollTo(Window * child)
{
coord_t offsetX = 0;
coord_t offsetY = 0;
Window * parentWindow = child->getParent();
while (parentWindow && parentWindow != this) {
offsetX += parentWindow->left();
offsetY += parentWindow->top();
parentWindow = parentWindow->getParent();
}
const rect_t scrollRect = {
offsetX + child->left(),
offsetY + child->top(),
min(child->width(), width()),
min(child->height(), height())
};
scrollTo(scrollRect);
}
void Window::scrollTo(const rect_t & rect)
{
if (rect.top() < scrollPositionY) {
setScrollPositionY(pageHeight ? rect.top() - (rect.top() % pageHeight) : rect.top() - 5);
}
else if (rect.bottom() > scrollPositionY + height() - 5) {
setScrollPositionY(pageHeight ? rect.top() - (rect.top() % pageHeight) : rect.bottom() - height() + 5);
}
if (rect.left() < scrollPositionX) {
setScrollPositionX(pageWidth ? rect.left() - (rect.left() % pageWidth) : rect.left() - 5);
}
else if (rect.right() > scrollPositionX + width() - 5) {
setScrollPositionX(pageWidth ? rect.left() - (rect.left() % pageWidth) : rect.right() - width() + 5);
}
}
bool Window::hasOpaqueRect(const rect_t & testRect) const
{
if (!rect.contains(testRect))
return false;
if (windowFlags & OPAQUE) {
return true;
}
rect_t relativeRect = {testRect.x - rect.x, testRect.y - rect.y, testRect.w, testRect.h};
for (auto child: children) {
if (child->hasOpaqueRect(relativeRect))
return true;
}
return false;
}
void Window::fullPaint(BitmapBuffer * dc)
{
bool paintNeeded = true;
std::list<Window *>::iterator firstChild;
coord_t xmin, xmax, ymin, ymax;
dc->getClippingRect(xmin, xmax, ymin, ymax);
coord_t x = dc->getOffsetX();
coord_t y = dc->getOffsetY();
if (windowFlags & PAINT_CHILDREN_FIRST) {
paintChildren(dc, children.begin());
dc->setOffset(x, y);
dc->setClippingRect(xmin, xmax, ymin, ymax);
}
else {
firstChild = children.end();
rect_t relativeRect = {xmin - x, ymin - y, xmax - xmin, ymax - ymin};
while (firstChild != children.begin()) {
auto child = *(--firstChild);
if (child->hasOpaqueRect(relativeRect)) {
paintNeeded = false;
break;
}
}
}
if (paintNeeded) {
TRACE_WINDOWS_INDENT("%s%s", getWindowDebugString().c_str(), hasFocus() ? " (*)" : "");
paint(dc);
#if defined(WINDOWS_INSPECT_BORDER_COLOR)
dc->drawSolidRect(0, 0, width(), height(), 1, WINDOWS_INSPECT_BORDER_COLOR);
#endif
}
else {
TRACE_WINDOWS_INDENT("%s (skipped)", getWindowDebugString().c_str());
}
if (!(windowFlags & NO_SCROLLBAR)) {
drawVerticalScrollbar(dc);
}
if (!(windowFlags & PAINT_CHILDREN_FIRST)) {
paintChildren(dc, firstChild);
}
}
bool Window::isChildFullSize(const Window * child) const
{
return child->top() == 0 && child->height() == height() && child->left() == 0 && child->width() == width();
}
bool Window::isChildVisible(const Window * window) const
{
for (auto rit = children.rbegin(); rit != children.rend(); rit++) {
auto child = *rit;
if (child == window) {
return true;
}
if ((child->getWindowFlags() & OPAQUE) & isChildFullSize(child)) {
return false;
}
}
return false;
}
void Window::setInsideParentScrollingArea()
{
Window * parent = getParent();
while (parent && parent->getWindowFlags() & FORWARD_SCROLL) {
parent = parent->parent;
}
if (parent) {
parent->scrollTo(this);
invalidate();
}
}
void Window::paintChildren(BitmapBuffer * dc, std::list<Window *>::iterator it)
{
coord_t x = dc->getOffsetX();
coord_t y = dc->getOffsetY();
coord_t xmin, xmax, ymin, ymax;
dc->getClippingRect(xmin, xmax, ymin, ymax);
for (; it != children.end(); it++) {
auto child = *it;
coord_t child_xmin = x + child->rect.x;
if (child_xmin >= xmax)
continue;
coord_t child_ymin = y + child->rect.y;
if (child_ymin >= ymax)
continue;
coord_t child_xmax = child_xmin + child->rect.w;
if (child_xmax <= xmin)
continue;
coord_t child_ymax = child_ymin + child->rect.h;
if (child_ymax <= ymin)
continue;
dc->setOffset(x + child->rect.x - child->scrollPositionX, y + child->rect.y - child->scrollPositionY);
dc->setClippingRect(max(xmin, x + child->rect.left()),
min(xmax, x + child->rect.right()),
max(ymin, y + child->rect.top()),
min(ymax, y + child->rect.bottom()));
child->fullPaint(dc);
}
}
#if defined(HARDWARE_TOUCH)
coord_t Window::getSnapStep(coord_t relativeScrollPosition, coord_t pageSize)
{
coord_t result = 0;
if (relativeScrollPosition > pageSize / 2) {
// closer to next page
result = (pageSize - relativeScrollPosition);
}
else {
// closer to previous page
result = (0 - relativeScrollPosition);
}
// do not get too slow
if (abs(result) > 32)
result /= 2;
return result;
}
#endif
void Window::checkEvents()
{
auto copy = children;
for (auto child: copy) {
if (!child->deleted()) {
child->checkEvents();
}
}
if (this == Window::focusWindow) {
event_t event = getWindowEvent();
if (event) {
this->onEvent(event);
}
}
if (windowFlags & REFRESH_ALWAYS) {
invalidate();
}
#if defined(HARDWARE_TOUCH)
if (touchState.event != TE_SLIDE && touchState.lastDeltaX == 0 && touchState.lastDeltaY == 0) {
if (pageWidth) {
coord_t relativeScrollPosition = getScrollPositionX() % pageWidth;
if (relativeScrollPosition) {
setScrollPositionX(getScrollPositionX() + getSnapStep(relativeScrollPosition, pageWidth));
}
}
if (pageHeight) {
coord_t relativeScrollPosition = getScrollPositionY() % pageHeight;
if (relativeScrollPosition) {
setScrollPositionY(getScrollPositionY() + getSnapStep(relativeScrollPosition, pageHeight));
}
}
}
#endif
}
void Window::onEvent(event_t event)
{
TRACE_WINDOWS("%s received event 0x%X", Window::getWindowDebugString("Window").c_str(), event);
if (parent) {
parent->onEvent(event);
}
}
#if defined(HARDWARE_TOUCH)
bool Window::onTouchStart(coord_t x, coord_t y)
{
for (auto it = children.rbegin(); it != children.rend(); ++it) {
auto child = *it;
if (child->rect.contains(x, y)) {
if (child->onTouchStart(x - child->rect.x + child->scrollPositionX, y - child->rect.y + child->scrollPositionY)) {
// remember the first window that processed the touch start event. We will give that window
// the opportunity to process the touchend first, and also after a slide end so the touched window
// always gets a touchEnd if it processed the touch start.
if (touchedWindow == nullptr) {
touchedWindow = child;
}
return true;
}
}
}
return false;
}
bool Window::forwardTouchEnd(coord_t x, coord_t y)
{
// give the touched window the opportunity to process the touch first before it is
// forwarded: See on touchstart
if (touchedWindow != nullptr) {
auto savedTouchWindow = touchedWindow;
touchedWindow = nullptr;
// transalte x and y through the parent hierarchy
auto myParent = savedTouchWindow->parent;
while(myParent != nullptr) {
x = x - myParent->rect.x + myParent->scrollPositionX;
y = y - myParent->rect.y + myParent->scrollPositionY;
myParent = myParent->parent;
}
if (savedTouchWindow->onTouchEnd(
x - savedTouchWindow->rect.x + savedTouchWindow->scrollPositionX,
y - savedTouchWindow->rect.y + savedTouchWindow->scrollPositionY)) {
return true;
}
}
for (auto it = children.rbegin(); it != children.rend(); ++it) {
auto child = *it;
if (child->rect.contains(x, y)) {
if (child->onTouchEnd(x - child->rect.x + child->scrollPositionX, y - child->rect.y + child->scrollPositionY)) {
return true;
}
}
}
return false;
}
bool Window::onTouchEnd(coord_t x, coord_t y)
{
return forwardTouchEnd(x, y) ? true : (windowFlags & OPAQUE);
}
bool Window::onTouchSlide(coord_t x, coord_t y, coord_t startX, coord_t startY, coord_t slideX, coord_t slideY)
{
startX += getScrollPositionX();
startY += getScrollPositionY();
for (auto it = children.rbegin(); it != children.rend(); ++it) {
auto child = *it;
if (child->rect.contains(startX, startY)) {
if (child->onTouchSlide(x - child->rect.x, y - child->rect.y, startX - child->rect.x, startY - child->rect.y, slideX, slideY)) {
return true;
}
}
}
if (slidingWindow && slidingWindow != this) {
return false;
}
if (slideY && innerHeight > rect.h) {
setScrollPositionY(scrollPositionY - slideY);
slidingWindow = this;
return true;
}
if (slideX && innerWidth > rect.w) {
setScrollPositionX(scrollPositionX - slideX);
slidingWindow = this;
return true;
}
return false;
}
#endif
void Window::adjustInnerHeight()
{
coord_t bottomMax = 0;
for (auto child: children) {
bottomMax = max(bottomMax, child->rect.y + child->rect.h);
}
setInnerHeight(bottomMax);
}
coord_t Window::adjustHeight()
{
coord_t old = rect.h;
adjustInnerHeight();
rect.h = innerHeight;
return rect.h - old;
}
void Window::moveWindowsTop(coord_t y, coord_t delta)
{
if (getWindowFlags() & FORWARD_SCROLL) {
parent->moveWindowsTop(bottom(), delta);
}
for (auto child: children) {
if (child->rect.y >= y) {
child->rect.y += delta;
invalidate();
}
}
}
void Window::invalidate(const rect_t & rect)
{
if (isVisible()) {
parent->invalidate({this->rect.x + rect.x - parent->scrollPositionX, this->rect.y + rect.y - parent->scrollPositionY, rect.w, rect.h});
}
}
void Window::drawVerticalScrollbar(BitmapBuffer * dc)
{
if (innerHeight > rect.h) {
coord_t yofs = divRoundClosest(rect.h * scrollPositionY, innerHeight);
coord_t yhgt = divRoundClosest(rect.h * rect.h, innerHeight);
if (yhgt < 15)
yhgt = 15;
if (yhgt + yofs > rect.h)
yhgt = rect.h - yofs;
dc->drawSolidFilledRect(rect.w - SCROLLBAR_WIDTH, scrollPositionY + yofs, SCROLLBAR_WIDTH, yhgt, COLOR_THEME_PRIMARY3);
}
}
void Window::drawHorizontalScrollbar(BitmapBuffer * dc)
{
if (innerWidth > rect.w) {
coord_t xofs = divRoundClosest(rect.w * scrollPositionX, innerWidth);
coord_t xwdth = divRoundClosest(rect.w * rect.w, innerWidth);
if (xwdth < 15)
xwdth = 15;
if (xwdth + xofs > rect.w)
xwdth = rect.w - xofs;
dc->drawSolidFilledRect(scrollPositionX + xofs, rect.h - SCROLLBAR_WIDTH, xwdth, SCROLLBAR_WIDTH, COLOR_THEME_PRIMARY3);
}
}
-451
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@@ -1,451 +0,0 @@
/*
* Copyright (C) OpenTX
*
* Source:
* https://github.com/opentx/libopenui
*
* This file is a part of libopenui library.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*/
#pragma once
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <list>
#include <string>
#include <utility>
#include <functional>
#include "bitmapbuffer.h"
#include "libopenui_defines.h"
#include "libopenui_helpers.h"
#include "libopenui_config.h"
typedef uint32_t WindowFlags;
#if !defined(_GNUC_)
#undef OPAQUE
#undef TRANSPARENT
#endif
constexpr int INFINITE_HEIGHT = INT32_MAX;
constexpr WindowFlags OPAQUE = 1u << 0u;
constexpr WindowFlags TRANSPARENT = 1u << 1u;
constexpr WindowFlags NO_SCROLLBAR = 1u << 2u;
constexpr WindowFlags NO_FOCUS = 1u << 3u;
constexpr WindowFlags FORWARD_SCROLL = 1u << 4u;
constexpr WindowFlags REFRESH_ALWAYS = 1u << 5u;
constexpr WindowFlags PAINT_CHILDREN_FIRST = 1u << 6u;
constexpr WindowFlags PUSH_FRONT = 1u << 7u;
constexpr WindowFlags WINDOW_FLAGS_LAST = PUSH_FRONT;
enum SetFocusFlag
{
SET_FOCUS_DEFAULT,
SET_FOCUS_FORWARD,
SET_FOCUS_BACKWARD,
SET_FOCUS_FIRST
};
class Window
{
friend class GridLayout;
public:
Window(Window * parent, const rect_t & rect, WindowFlags windowFlags = 0, LcdFlags textFlags = 0);
virtual ~Window();
#if defined(DEBUG_WINDOWS)
virtual std::string getName() const
{
return "Window";
}
std::string getRectString() const
{
char result[32];
sprintf(result, "[%d, %d, %d, %d]", left(), top(), width(), height());
return result;
}
std::string getIndentString() const
{
std::string result;
auto tmp = parent;
while (tmp) {
result += " ";
tmp = tmp->getParent();
}
return result;
}
std::string getWindowDebugString(const char * name = nullptr) const
{
return getName() + (name ? std::string(" [") + name + "] " : " ") + getRectString();
}
#endif
Window * getParent() const
{
return parent;
}
bool isChild(Window * window) const
{
return window == this || (parent && parent->isChild(window));
}
Window *getFullScreenWindow()
{
if (width() == LCD_W && height() == LCD_H) return this;
if (parent) return parent->getFullScreenWindow();
return nullptr;
}
WindowFlags getWindowFlags() const
{
return windowFlags;
}
void setWindowFlags(WindowFlags flags)
{
windowFlags = flags;
}
LcdFlags getTextFlags() const
{
return textFlags;
}
void setTextFlags(LcdFlags flags)
{
textFlags = flags;
}
void setCloseHandler(std::function<void()> handler)
{
closeHandler = std::move(handler);
}
void setFocusHandler(std::function<void(bool)> handler)
{
focusHandler = std::move(handler);
}
const std::list<Window *> getChildren()
{
return children;
}
virtual void deleteLater(bool detach = true, bool trash = true);
void clear();
void deleteChildren();
bool hasFocus() const
{
return focusWindow == this;
}
static Window * getFocus()
{
return focusWindow;
}
void scrollTo(const rect_t & rect);
void scrollTo(Window * child);
static void clearFocus();
virtual void setFocus(uint8_t flag = SET_FOCUS_DEFAULT, Window * from = nullptr);
void setRect(rect_t value)
{
rect = value;
invalidate();
}
void setWidth(coord_t value)
{
rect.w = value;
invalidate();
}
void setWindowCentered()
{
rect.x = (parent->width() - width()) / 2;
rect.y = (parent->height() - height()) / 2;
}
void setHeight(coord_t value)
{
rect.h = value;
if (windowFlags & FORWARD_SCROLL)
innerHeight = value;
else if (innerHeight <= value) {
setScrollPositionY(0);
}
invalidate();
}
void setLeft(coord_t x)
{
rect.x = x;
invalidate();
}
void setTop(coord_t y)
{
rect.y = y;
invalidate();
}
coord_t left() const
{
return rect.x;
}
coord_t right() const
{
return rect.x + rect.w;
}
coord_t top() const
{
return rect.y;
}
coord_t bottom() const
{
return rect.y + rect.h;
}
coord_t width() const
{
return rect.w;
}
coord_t height() const
{
return rect.h;
}
rect_t getRect() const
{
return rect;
}
coord_t getInnerWidth() const
{
return innerWidth;
}
void setInnerWidth(coord_t w)
{
innerWidth = w;
if (width() >= w) {
scrollPositionX = 0;
}
}
void setPageWidth(coord_t w)
{
pageWidth = w;
}
void setPageHeight(coord_t h)
{
pageHeight = h;
}
uint8_t getPageCount() const
{
if (pageWidth)
return innerWidth / pageWidth;
else if (pageHeight)
return innerHeight / pageHeight;
else
return 1;
}
uint8_t getPageIndex() const
{
if (pageWidth)
return (getScrollPositionX() + (pageWidth / 2)) / pageWidth;
else if (pageHeight)
return (getScrollPositionY() + (pageHeight / 2)) / pageHeight;
else
return 0;
}
coord_t getInnerHeight() const
{
return innerHeight;
}
void setInnerHeight(coord_t h)
{
innerHeight = h;
if (windowFlags & FORWARD_SCROLL) {
rect.h = innerHeight;
parent->adjustInnerHeight();
}
else if (height() >= h) {
setScrollPositionY(0);
}
else {
coord_t maxScrollPosition = h - height();
if (scrollPositionY > maxScrollPosition) {
setScrollPositionY(maxScrollPosition);
}
}
invalidate();
}
coord_t getScrollPositionX() const
{
return scrollPositionX;
}
coord_t getScrollPositionY() const
{
return scrollPositionY;
}
virtual void setScrollPositionX(coord_t value);
virtual void setScrollPositionY(coord_t value);
bool isChildVisible(const Window * window) const;
bool isChildFullSize(const Window * window) const;
bool isVisible() const
{
return parent && parent->isChildVisible(this);
}
bool isInsideParentScrollingArea() const
{
return parent && right() >= parent->getScrollPositionX() && left() <= parent->getScrollPositionX() + parent->width();
}
void setInsideParentScrollingArea();
void drawVerticalScrollbar(BitmapBuffer * dc);
void drawHorizontalScrollbar(BitmapBuffer * dc);
virtual void onEvent(event_t event);
void adjustInnerHeight();
coord_t adjustHeight();
void moveWindowsTop(coord_t y, coord_t delta);
void invalidate()
{
invalidate({0, 0, rect.w, rect.h});
}
void bringToTop()
{
attach(parent); // does a detach + attach
}
virtual void checkEvents();
void attach(Window * window);
void detach();
bool deleted() const
{
return _deleted;
}
protected:
Window * parent;
std::list<Window *> children;
rect_t rect;
coord_t innerWidth;
coord_t innerHeight;
coord_t pageWidth = 0;
coord_t pageHeight = 0;
coord_t scrollPositionX = 0;
coord_t scrollPositionY = 0;
WindowFlags windowFlags;
LcdFlags textFlags;
bool _deleted = false;
static Window * focusWindow;
static Window * slidingWindow;
static Window * touchedWindow;
static std::list<Window *> trash;
std::function<void()> closeHandler;
std::function<void(bool)> focusHandler;
void addChild(Window * window, bool front = false)
{
if (front)
children.push_front(window);
else
children.push_back(window);
}
void removeChild(Window * window)
{
children.remove(window);
invalidate();
}
virtual void invalidate(const rect_t & rect);
void paintChildren(BitmapBuffer * dc, std::list<Window *>::iterator it);
void fullPaint(BitmapBuffer * dc);
virtual void paint(BitmapBuffer *)
{
}
virtual void onFocusLost()
{
TRACE_WINDOWS("%s onFocusLost()", getWindowDebugString().c_str());
if (focusHandler) {
focusHandler(false);
}
invalidate();
}
#if defined(HARDWARE_TOUCH)
static coord_t getSnapStep(coord_t relativeScrollPosition, coord_t pageSize);
virtual bool onTouchStart(coord_t x, coord_t y);
virtual bool onTouchEnd(coord_t x, coord_t y);
virtual bool onTouchSlide(coord_t x, coord_t y, coord_t startX, coord_t startY, coord_t slideX, coord_t slideY);
#endif
bool forwardTouchEnd(coord_t x, coord_t y);
bool hasOpaqueRect(const rect_t & testRect) const;
};