New BufferedWindow class for avoiding redrawing a window which doesn't need
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-2
@@ -241,7 +241,6 @@ class BitmapBuffer: public BitmapBufferBase<uint16_t>
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#endif
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public:
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BitmapBuffer(uint8_t format, uint16_t width, uint16_t height):
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BitmapBufferBase<uint16_t>(format, width, height, nullptr),
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dataAllocated(true)
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@@ -390,7 +389,7 @@ class BitmapBuffer: public BitmapBufferBase<uint16_t>
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coord_t drawNumber(coord_t x, coord_t y, int32_t val, LcdFlags flags = 0, uint8_t len = 0, const char * prefix = nullptr, const char * suffix = nullptr);
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template<class T>
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void drawBitmap(coord_t x, coord_t y, const T * bmp, coord_t srcx=0, coord_t srcy=0, coord_t w=0, coord_t h=0, float scale=0)
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void drawBitmap(coord_t x, coord_t y, const T * bmp, coord_t srcx = 0, coord_t srcy = 0, coord_t w = 0, coord_t h = 0, float scale = 0)
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{
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if (!data || !bmp)
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return;
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@@ -0,0 +1,55 @@
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/*
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* Copyright (C) OpenTX
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*
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* Source:
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* https://github.com/opentx/libopenui
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*
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* This file is a part of libopenui library.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 3 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*/
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#ifndef _BUFFERED_WINDOW_H_
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#define _BUFFERED_WINDOW_H_
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#include "window.h"
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class BufferedWindow: public Window
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{
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public:
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BufferedWindow(Window * parent, const rect_t & rect):
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Window(parent, rect, OPAQUE)
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{
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}
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~BufferedWindow() override
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{
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delete bitmap;
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}
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void paint(BitmapBuffer * dc) override
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{
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if (!bitmap) {
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paintInit(dc);
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bitmap = new BitmapBuffer(BMP_RGB565, width(), height());
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bitmap->drawBitmap(0, 0, dc, dc->getOffsetX(), dc->getOffsetY());
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}
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else {
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dc->drawBitmap(0, 0, bitmap);
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}
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}
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protected:
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BitmapBuffer * bitmap = nullptr;
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virtual void paintInit(BitmapBuffer * dc) = 0;
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};
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#endif // _BUFFERED_WINDOW_H_
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