use updated libopenui
fix libopenui/lvgl run order
This commit is contained in:
committed by
Raphael Coeffic
parent
eceab2eeb6
commit
9633f3cfeb
+1
-1
@@ -386,8 +386,8 @@ void guiMain(event_t evt)
|
||||
MainWindow* mainWin = MainWindow::instance();
|
||||
mainWin->setTouchEnabled(!isFunctionActive(FUNCTION_DISABLE_TOUCH) && isBacklightEnabled());
|
||||
#endif
|
||||
MainWindow::instance()->run();
|
||||
LvglWrapper::instance()->run();
|
||||
MainWindow::instance()->run();
|
||||
|
||||
bool screenshotRequested = (mainRequestFlags & (1u << REQUEST_SCREENSHOT));
|
||||
if (screenshotRequested) {
|
||||
|
||||
Vendored
+1
-1
Submodule radio/src/thirdparty/libopenui updated: f68fb11a23...cc83651599
Reference in New Issue
Block a user