Shift in bitmaps (and mem overflow I suppose)
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@@ -480,7 +480,7 @@ BitmapBuffer * BitmapBuffer::load(const char * filename)
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//convert to 565 fromat
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// todo use dma2d for conversion from 888 to 565
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unsigned char *p = data;
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unsigned char * p = data;
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BitmapBuffer * bmp = new BitmapBuffer(w, h);
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uint16_t * dest = bmp->data;
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if (bmp == NULL) {
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@@ -489,9 +489,6 @@ BitmapBuffer * BitmapBuffer::load(const char * filename)
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return NULL;
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}
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*dest++ = w;
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*dest++ = h;
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for(int row = 0; row < h; ++row) {
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unsigned char *l = p;
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for(int col = 0; col < w; ++col) {
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