Added background to splash, matching the bootloader.

This commit is contained in:
rotorman
2021-06-18 20:52:29 +02:00
parent 54cab5aff9
commit bbd71be011
3 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -20,7 +20,7 @@ set(BITMAP_RLE_ARGS ${BITMAP_ARGS} --rle)
set(MASK_RLE_ARGS ${MASK_ARGS} --rle)
add_bitmaps_target(${BITMAP_TARGET_PREFIX}_bitmaps "${RADIO_SRC_DIR}/bitmaps/480x272/bmp_*.png" "5/6/5" "${BITMAP_ARGS}")
add_png_target(${BITMAP_TARGET_PREFIX}_splash "${RADIO_SRC_DIR}/bitmaps/480x272/big_logo.png")
add_png_target(${BITMAP_TARGET_PREFIX}_splash "${RADIO_SRC_DIR}/bitmaps/480x272/splash.png")
add_bitmaps_target(${BITMAP_TARGET_PREFIX}_calibration_bitmaps "${RADIO_SRC_DIR}/bitmaps/480x272/calibration/bmp_*.png" "5/6/5" "${BITMAP_ARGS}")
add_bitmaps_target(${BITMAP_TARGET_PREFIX}_button_bitmaps "${RADIO_SRC_DIR}/bitmaps/480x272/button/alpha_*.png" "4/4/4/4" "${BITMAP_ARGS}")
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+1 -1
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@@ -23,7 +23,7 @@
#if defined(SPLASH)
const uint8_t __bmp_splash[] {
#include "big_logo.lbm"
#include "splash.lbm"
};
void drawSplash()