Unit bug corrected, other languages are ok

This commit is contained in:
Damjan Adamic
2014-03-23 20:36:53 +01:00
parent d4b7ef433a
commit be5e6f678a
+1 -1
View File
@@ -105,7 +105,7 @@ I18N_PLAY_FUNCTION(en, playNumber, getvalue_t number, uint8_t unit, uint8_t att)
}
}
#if defined(CPUARM)
if ((att & PREC1) && (unit == UNIT_FEET || (unit == UNIT_SPEED && number >= 100))) {
if ((att & PREC1) && (unit == UNIT_FEET || (unit == UNIT_DIST && number >= 100))) {
number /= 10;
att -= PREC1;
}