Merge pull request #3880 from opentx/3djc/lua-make-luaDrawNumber-consistent

Ensure default for luaDrawNumber is RIGHT for consistency with 2.1.x
This commit is contained in:
3djc
2016-10-07 13:39:17 +02:00
committed by GitHub
+2
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@@ -216,6 +216,7 @@ Display a number at (x,y)
* `PREC1` display with one decimal place (number 386 is displayed as 38.6)
* `PREC2` display with tow decimal places (number 386 is displayed as 3.86)
* other general LCD flag also apply
* default alignement is RIGHT
@status current Introduced in 2.0.0
*/
@@ -226,6 +227,7 @@ static int luaLcdDrawNumber(lua_State *L)
int y = luaL_checkinteger(L, 2);
int val = luaL_checkinteger(L, 3);
unsigned int att = luaL_optunsigned(L, 4, 0);
if (!(att & LEFT)) att |= RIGHT;
lcdDrawNumber(x, y, val, att);
return 0;
}