Added double buffering simulation to "simu"
This commit is contained in:
@@ -39,7 +39,6 @@
|
||||
#define DISPLAY_BUFFER_SIZE (DISPLAY_PIXELS_COUNT)
|
||||
|
||||
extern coord_t lcdNextPos;
|
||||
void lcdNextLayer();
|
||||
|
||||
inline void lcdClear()
|
||||
{
|
||||
|
||||
+11
-2
@@ -86,7 +86,7 @@ FXIMPLEMENT(OpenTxSim, FXMainWindow, OpenTxSimMap, ARRAYNUMBER(OpenTxSimMap))
|
||||
OpenTxSim::OpenTxSim(FXApp* a):
|
||||
FXMainWindow(a, "OpenTX Simu", nullptr, nullptr, DECOR_ALL, 20, 90, 0, 0)
|
||||
{
|
||||
memset(displayBuf, 0, DISPLAY_BUFFER_SIZE * sizeof(pixel_t));
|
||||
lcdInit();
|
||||
bmp = new FXPPMImage(getApp(), nullptr, IMAGE_OWNED|IMAGE_KEEP|IMAGE_SHMI|IMAGE_SHMP, W2, H2);
|
||||
|
||||
#if defined(SIMU_AUDIO)
|
||||
@@ -500,8 +500,17 @@ void OpenTxSim::setPixel(int x, int y, FXColor color)
|
||||
|
||||
void OpenTxSim::refreshDisplay()
|
||||
{
|
||||
if (simuLcdRefresh) {
|
||||
static bool lightEnabled = (bool)isBacklightEnabled();
|
||||
|
||||
if ((bool(isBacklightEnabled()) != lightEnabled) || simuLcdRefresh) {
|
||||
|
||||
simuLcdRefresh = false;
|
||||
|
||||
if (bool(isBacklightEnabled()) != lightEnabled) {
|
||||
lightEnabled = (bool)isBacklightEnabled();
|
||||
TRACE("backlight %s", lightEnabled ? "ON" : "OFF");
|
||||
}
|
||||
|
||||
FXColor offColor = isBacklightEnabled() ? BL_COLOR : FXRGB(200, 200, 200);
|
||||
#if LCD_DEPTH == 1
|
||||
FXColor onColor = FXRGB(0, 0, 0);
|
||||
|
||||
@@ -410,40 +410,12 @@ void stopAudioThread()
|
||||
}
|
||||
#endif // #if defined(SIMU_AUDIO)
|
||||
|
||||
bool simuLcdRefresh = true;
|
||||
pixel_t simuLcdBuf[DISPLAY_BUFFER_SIZE];
|
||||
|
||||
#if !defined(COLORLCD)
|
||||
void lcdSetRefVolt(uint8_t val)
|
||||
{
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(PCBTARANIS)
|
||||
void lcdOff()
|
||||
{
|
||||
}
|
||||
#endif
|
||||
|
||||
void lcdRefresh()
|
||||
{
|
||||
static bool lightEnabled = (bool)isBacklightEnabled();
|
||||
|
||||
if (bool(isBacklightEnabled()) != lightEnabled || memcmp(simuLcdBuf, displayBuf, DISPLAY_BUFFER_SIZE * sizeof(pixel_t))) {
|
||||
#if defined(LCD_VERTICAL_INVERT)
|
||||
auto src = (pixel_t*)displayBuf + DISPLAY_BUFFER_SIZE - 1;
|
||||
auto dst = simuLcdBuf;
|
||||
auto end = dst + DISPLAY_BUFFER_SIZE;
|
||||
|
||||
while (dst != end) { *(dst++) = *(src--); }
|
||||
#else
|
||||
memcpy(simuLcdBuf, displayBuf, DISPLAY_BUFFER_SIZE * sizeof(pixel_t));
|
||||
#endif
|
||||
lightEnabled = (bool)isBacklightEnabled();
|
||||
simuLcdRefresh = true;
|
||||
}
|
||||
}
|
||||
|
||||
void telemetryPortInit(uint8_t baudrate)
|
||||
{
|
||||
}
|
||||
@@ -509,23 +481,6 @@ void boardInit()
|
||||
{
|
||||
}
|
||||
|
||||
pixel_t simuLcdBackupBuf[DISPLAY_BUFFER_SIZE];
|
||||
void lcdStoreBackupBuffer()
|
||||
{
|
||||
memcpy(simuLcdBackupBuf, displayBuf, sizeof(simuLcdBackupBuf));
|
||||
}
|
||||
|
||||
int lcdRestoreBackupBuffer()
|
||||
{
|
||||
memcpy(displayBuf, simuLcdBackupBuf, sizeof(displayBuf));
|
||||
return 1;
|
||||
}
|
||||
|
||||
uint16_t* lcdGetBackupBuffer()
|
||||
{
|
||||
return (uint16_t*)simuLcdBackupBuf;
|
||||
}
|
||||
|
||||
uint32_t pwrCheck()
|
||||
{
|
||||
// TODO: ability to simulate shutdown warning for a "soft" simulator restart
|
||||
|
||||
@@ -20,41 +20,100 @@
|
||||
|
||||
#include "lcd.h"
|
||||
#include "simulcd.h"
|
||||
#include <utility>
|
||||
|
||||
#if defined(COLORLCD)
|
||||
|
||||
pixel_t displayBuf[DISPLAY_BUFFER_SIZE];
|
||||
pixel_t displayBuf1[DISPLAY_BUFFER_SIZE];
|
||||
pixel_t displayBuf2[DISPLAY_BUFFER_SIZE];
|
||||
|
||||
pixel_t scratchBuf[DISPLAY_BUFFER_SIZE];
|
||||
pixel_t simuLcdBuf[DISPLAY_BUFFER_SIZE];
|
||||
pixel_t simuLcdBackupBuf[DISPLAY_BUFFER_SIZE];
|
||||
|
||||
BitmapBuffer _lcd(BMP_RGB565, LCD_W, LCD_H, displayBuf);
|
||||
BitmapBuffer * lcd = &_lcd;
|
||||
BitmapBuffer * lcdFront = &_lcd;
|
||||
BitmapBuffer _lcd1(BMP_RGB565, LCD_W, LCD_H, displayBuf1);
|
||||
BitmapBuffer _lcd2(BMP_RGB565, LCD_W, LCD_H, displayBuf2);
|
||||
|
||||
void lcdInit() {}
|
||||
void lcdCopy(void *dest, void *src) {}
|
||||
void lcdNextLayer() {}
|
||||
void toplcdOff() {}
|
||||
BitmapBuffer * lcd = &_lcd1;
|
||||
BitmapBuffer * lcdFront = &_lcd2;
|
||||
|
||||
uint16_t * lcdGetScratchBuffer()
|
||||
bool simuLcdRefresh = true;
|
||||
|
||||
void lcdInit()
|
||||
{
|
||||
return static_cast<uint16_t *>(scratchBuf);
|
||||
_lcd1.clear();
|
||||
_lcd2.clear();
|
||||
}
|
||||
|
||||
void DMAFillRect(uint16_t * dest, uint16_t destw, uint16_t desth, uint16_t x, uint16_t y, uint16_t w, uint16_t h, uint16_t color)
|
||||
void toplcdOff() {}
|
||||
|
||||
#if !defined(lcdOff)
|
||||
void lcdOff() {}
|
||||
#endif
|
||||
|
||||
void lcdRefresh()
|
||||
{
|
||||
// Mark screen dirty for async refresh
|
||||
simuLcdRefresh = true;
|
||||
|
||||
pixel_t* lcdData = lcd->getData();
|
||||
#if defined(LCD_VERTICAL_INVERT)
|
||||
auto src = lcdData + DISPLAY_BUFFER_SIZE - 1;
|
||||
auto dst = simuLcdBuf;
|
||||
auto end = dst + DISPLAY_BUFFER_SIZE;
|
||||
|
||||
while (dst != end) {
|
||||
*(dst++) = *(src--);
|
||||
}
|
||||
#else
|
||||
memcpy(simuLcdBuf, lcdData, DISPLAY_BUFFER_SIZE * sizeof(pixel_t));
|
||||
#endif
|
||||
|
||||
// Swap back & front buffers
|
||||
std::swap(lcd, lcdFront);
|
||||
}
|
||||
|
||||
void lcdCopy(void *dest, void *src)
|
||||
{
|
||||
memcpy(dest, src, DISPLAY_BUFFER_SIZE * sizeof(pixel_t));
|
||||
}
|
||||
|
||||
uint16_t *lcdGetScratchBuffer() { return static_cast<uint16_t *>(scratchBuf); }
|
||||
|
||||
void lcdStoreBackupBuffer()
|
||||
{
|
||||
memcpy(simuLcdBackupBuf, lcd->getData(),
|
||||
DISPLAY_BUFFER_SIZE * sizeof(pixel_t));
|
||||
}
|
||||
|
||||
int lcdRestoreBackupBuffer()
|
||||
{
|
||||
memcpy(lcd->getData(), simuLcdBackupBuf,
|
||||
DISPLAY_BUFFER_SIZE * sizeof(pixel_t));
|
||||
return 1;
|
||||
}
|
||||
|
||||
uint16_t *lcdGetBackupBuffer() { return (uint16_t *)simuLcdBackupBuf; }
|
||||
|
||||
void DMAFillRect(uint16_t *dest, uint16_t destw, uint16_t desth, uint16_t x,
|
||||
uint16_t y, uint16_t w, uint16_t h, uint16_t color)
|
||||
{
|
||||
#if defined(LCD_VERTICAL_INVERT)
|
||||
x = destw - (x + w);
|
||||
y = desth - (y + h);
|
||||
#endif
|
||||
|
||||
for (int i=0; i<h; i++) {
|
||||
for (int j=0; j<w; j++) {
|
||||
dest[(y+i)*destw+x+j] = color;
|
||||
for (int i = 0; i < h; i++) {
|
||||
for (int j = 0; j < w; j++) {
|
||||
dest[(y + i) * destw + x + j] = color;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DMACopyBitmap(uint16_t * dest, uint16_t destw, uint16_t desth, uint16_t x, uint16_t y, const uint16_t * src, uint16_t srcw, uint16_t srch, uint16_t srcx, uint16_t srcy, uint16_t w, uint16_t h)
|
||||
void DMACopyBitmap(uint16_t *dest, uint16_t destw, uint16_t desth, uint16_t x,
|
||||
uint16_t y, const uint16_t *src, uint16_t srcw,
|
||||
uint16_t srch, uint16_t srcx, uint16_t srcy, uint16_t w,
|
||||
uint16_t h)
|
||||
{
|
||||
#if defined(LCD_VERTICAL_INVERT)
|
||||
x = destw - (x + w);
|
||||
@@ -63,14 +122,17 @@ void DMACopyBitmap(uint16_t * dest, uint16_t destw, uint16_t desth, uint16_t x,
|
||||
srcy = srch - (srcy + h);
|
||||
#endif
|
||||
|
||||
for (int i=0; i<h; i++) {
|
||||
memcpy(dest+(y+i)*destw+x, src+(srcy+i)*srcw+srcx, 2*w);
|
||||
for (int i = 0; i < h; i++) {
|
||||
memcpy(dest + (y + i) * destw + x, src + (srcy + i) * srcw + srcx, 2 * w);
|
||||
}
|
||||
}
|
||||
|
||||
// 'src' has ARGB4444
|
||||
// 'dest' has RGB565
|
||||
void DMACopyAlphaBitmap(uint16_t * dest, uint16_t destw, uint16_t desth, uint16_t x, uint16_t y, const uint16_t * src, uint16_t srcw, uint16_t srch, uint16_t srcx, uint16_t srcy, uint16_t w, uint16_t h)
|
||||
void DMACopyAlphaBitmap(uint16_t *dest, uint16_t destw, uint16_t desth,
|
||||
uint16_t x, uint16_t y, const uint16_t *src,
|
||||
uint16_t srcw, uint16_t srch, uint16_t srcx,
|
||||
uint16_t srcy, uint16_t w, uint16_t h)
|
||||
{
|
||||
#if defined(LCD_VERTICAL_INVERT)
|
||||
x = destw - (x + w);
|
||||
@@ -79,23 +141,33 @@ void DMACopyAlphaBitmap(uint16_t * dest, uint16_t destw, uint16_t desth, uint16_
|
||||
srcy = srch - (srcy + h);
|
||||
#endif
|
||||
|
||||
for (coord_t line=0; line<h; line++) {
|
||||
uint16_t * p = dest + (y+line)*destw + x;
|
||||
const uint16_t * q = src + (srcy+line)*srcw + srcx;
|
||||
for (coord_t col=0; col<w; col++) {
|
||||
for (coord_t line = 0; line < h; line++) {
|
||||
uint16_t *p = dest + (y + line) * destw + x;
|
||||
const uint16_t *q = src + (srcy + line) * srcw + srcx;
|
||||
for (coord_t col = 0; col < w; col++) {
|
||||
uint8_t alpha = *q >> 12;
|
||||
uint8_t red = ((((*q >> 8) & 0x0f) << 1) * alpha + (*p >> 11) * (0x0f-alpha)) / 0x0f;
|
||||
uint8_t green = ((((*q >> 4) & 0x0f) << 2) * alpha + ((*p >> 5) & 0x3f) * (0x0f-alpha)) / 0x0f;
|
||||
uint8_t blue = ((((*q >> 0) & 0x0f) << 1) * alpha + ((*p >> 0) & 0x1f) * (0x0f-alpha)) / 0x0f;
|
||||
uint8_t red =
|
||||
((((*q >> 8) & 0x0f) << 1) * alpha + (*p >> 11) * (0x0f - alpha)) /
|
||||
0x0f;
|
||||
uint8_t green = ((((*q >> 4) & 0x0f) << 2) * alpha +
|
||||
((*p >> 5) & 0x3f) * (0x0f - alpha)) /
|
||||
0x0f;
|
||||
uint8_t blue = ((((*q >> 0) & 0x0f) << 1) * alpha +
|
||||
((*p >> 0) & 0x1f) * (0x0f - alpha)) /
|
||||
0x0f;
|
||||
*p = (red << 11) + (green << 5) + (blue << 0);
|
||||
p++; q++;
|
||||
p++;
|
||||
q++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 'src' has A8/L8?
|
||||
// 'dest' has RGB565
|
||||
void DMACopyAlphaMask(uint16_t * dest, uint16_t destw, uint16_t desth, uint16_t x, uint16_t y, const uint8_t * src, uint16_t srcw, uint16_t srch, uint16_t srcx, uint16_t srcy, uint16_t w, uint16_t h, uint16_t fg_color)
|
||||
void DMACopyAlphaMask(uint16_t *dest, uint16_t destw, uint16_t desth,
|
||||
uint16_t x, uint16_t y, const uint8_t *src, uint16_t srcw,
|
||||
uint16_t srch, uint16_t srcx, uint16_t srcy, uint16_t w,
|
||||
uint16_t h, uint16_t fg_color)
|
||||
{
|
||||
#if defined(LCD_VERTICAL_INVERT)
|
||||
x = destw - (x + w);
|
||||
@@ -105,25 +177,26 @@ void DMACopyAlphaMask(uint16_t * dest, uint16_t destw, uint16_t desth, uint16_t
|
||||
#endif
|
||||
|
||||
RGB_SPLIT(fg_color, red, green, blue);
|
||||
|
||||
for (coord_t line=0; line<h; line++) {
|
||||
uint16_t * p = dest + (y+line)*destw + x;
|
||||
const uint8_t * q = src + (srcy+line)*srcw + srcx;
|
||||
for (coord_t col=0; col<w; col++) {
|
||||
|
||||
uint16_t opacity = *q >> 4;// convert to 4 bits (stored in 8bit for DMA)
|
||||
for (coord_t line = 0; line < h; line++) {
|
||||
uint16_t *p = dest + (y + line) * destw + x;
|
||||
const uint8_t *q = src + (srcy + line) * srcw + srcx;
|
||||
for (coord_t col = 0; col < w; col++) {
|
||||
uint16_t opacity = *q >> 4; // convert to 4 bits (stored in 8bit for DMA)
|
||||
uint8_t bgWeight = OPACITY_MAX - opacity;
|
||||
RGB_SPLIT(*p, bgRed, bgGreen, bgBlue);
|
||||
uint16_t r = (bgRed * bgWeight + red * opacity) / OPACITY_MAX;
|
||||
uint16_t g = (bgGreen * bgWeight + green * opacity) / OPACITY_MAX;
|
||||
uint16_t b = (bgBlue * bgWeight + blue * opacity) / OPACITY_MAX;
|
||||
*p = RGB_JOIN(r, g, b);
|
||||
p++; q++;
|
||||
p++;
|
||||
q++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DMABitmapConvert(uint16_t * dest, const uint8_t * src, uint16_t w, uint16_t h, uint32_t format)
|
||||
void DMABitmapConvert(uint16_t *dest, const uint8_t *src, uint16_t w,
|
||||
uint16_t h, uint32_t format)
|
||||
{
|
||||
if (format == DMA2D_ARGB4444) {
|
||||
for (int row = 0; row < h; ++row) {
|
||||
@@ -133,10 +206,9 @@ void DMABitmapConvert(uint16_t * dest, const uint8_t * src, uint16_t w, uint16_t
|
||||
src += 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
for (int row = 0; row < h; ++row) {
|
||||
for(int col = 0; col < w; ++col) {
|
||||
for (int col = 0; col < w; ++col) {
|
||||
*dest = RGB(src[1], src[2], src[3]);
|
||||
++dest;
|
||||
src += 4;
|
||||
@@ -144,4 +216,5 @@ void DMABitmapConvert(uint16_t * dest, const uint8_t * src, uint16_t w, uint16_t
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
|
||||
extern int g_snapshot_idx;
|
||||
extern bool simuLcdRefresh;
|
||||
|
||||
extern pixel_t simuLcdBuf[DISPLAY_BUFFER_SIZE];
|
||||
extern pixel_t displayBuf[DISPLAY_BUFFER_SIZE];
|
||||
|
||||
|
||||
Reference in New Issue
Block a user