No Haptic on Tada
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@@ -930,7 +930,10 @@ void AudioQueue::stopAll()
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void audioEvent(uint8_t e, uint16_t f)
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{
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#if defined(HAPTIC)
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haptic.event(e); //do this before audio to help sync timings
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if (e != AU_TADA) {
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// TODO could be done better, with TADA not part of errors
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haptic.event(e); //do this before audio to help sync timings
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}
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#endif
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if (e <= AU_ERROR || (e >= AU_WARNING1 && e < AU_FRSKY_FIRST)) {
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