On stock board the Quiet mode was not working

This commit is contained in:
bsongis
2012-02-16 17:53:28 +00:00
parent 8057d13c22
commit e7e7a6ca97
2 changed files with 5 additions and 1 deletions
+4
View File
@@ -114,7 +114,9 @@ inline uint8_t audioQueue::getToneLength(uint8_t tLen)
}
bool s_beeper;
#if defined(HAPTIC)
bool s_haptic;
#endif
void audioQueue::playNow(uint8_t tFreq, uint8_t tLen, uint8_t tPause,
uint8_t tRepeat, uint8_t tHaptic, int8_t tFreqIncr)
@@ -153,7 +155,9 @@ void audioQueue::playASAP(uint8_t tFreq, uint8_t tLen, uint8_t tPause,
void audioQueue::event(uint8_t e, uint8_t f)
{
s_beeper = (g_eeGeneral.beeperMode>0 || (g_eeGeneral.beeperMode==0 && e>AU_MENUS) || (g_eeGeneral.beeperMode>=-1 && e<=AU_ERROR));
#if defined(HAPTIC)
s_haptic = (g_eeGeneral.hapticMode>0 || (g_eeGeneral.hapticMode==0 && e>AU_MENUS) || (g_eeGeneral.hapticMode>=-1 && e<=AU_ERROR));
#endif
if (e < AU_FRSKY_FIRST || empty()) {
switch (e) {
+1 -1
View File
@@ -140,7 +140,7 @@ class audioQueue
}
#elif defined(PCBSTD)
inline void driver() {
if (toneTimeLeft > 0) {
if (toneFreq && toneTimeLeft > 0) {
toneCounter += toneFreq;
if ((toneCounter & 0x80) == 0x80)
BUZZER_ON;