The splash was not aligned => radio doesn't boot
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@@ -22,7 +22,7 @@
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#if defined(SPLASH)
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const uint8_t __bmp_splash[] {
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const uint8_t __bmp_splash[] __ALIGNED(4) {
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#include "bmp_splash.lbm"
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};
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Bitmap BMP_SPLASH(BMP_RGB565, (const uint16_t *)__bmp_splash);
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