Refresh LUA standalone script @ max 50Hz instead of 5Hz
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@@ -22,9 +22,9 @@
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#include "view_main.h"
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#include "lua/lua_api.h"
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constexpr uint32_t STANDALONE_LUA_REFRESH = 1000 / 5; // 5Hz
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using std::string;
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constexpr uint32_t STANDALONE_LUA_REFRESH = 1000 / 50; // 5Hz
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void LuaPopup::paint(BitmapBuffer* dc, uint8_t type, const char* text, const char* info)
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{
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