Fix Lua Mixer Scripts source naming (#842)
* getSourceString() return a correct string for lcdcolor when the source es a LUA script * getSourceString() return a formated string with instanceName or scriptName and outputName Co-authored-by: Runsys16 <rene.negre@orange.com>
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@@ -443,8 +443,23 @@ char * getSourceString(char * dest, mixsrc_t idx)
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div_t qr = div(idx-MIXSRC_FIRST_LUA, MAX_SCRIPT_OUTPUTS);
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if (qr.quot < MAX_SCRIPTS && qr.rem < scriptInputsOutputs[qr.quot].outputsCount) {
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*dest++ = CHAR_LUA;
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// *dest++ = '1'+qr.quot;
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strcpy(dest, scriptInputsOutputs[qr.quot].outputs[qr.rem].name);
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// temporary string
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#define MAX_CHAR 16
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char temp[MAX_CHAR];
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strncpy( temp, g_model.scriptsData[qr.quot].name, MAX_CHAR );
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// instance Name is empty : dest = n-ScriptFileName/OutputName
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if ( temp[0]== 0) {
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snprintf( temp, MAX_CHAR, "%d-%s/%s", qr.quot+1,
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g_model.scriptsData[qr.quot].file,
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scriptInputsOutputs[qr.quot].outputs[qr.rem].name );
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// instance Name is not empty : dest = InstanceName/OutputName
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} else {
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snprintf( temp, MAX_CHAR, "%s/%s", g_model.scriptsData[qr.quot].name,
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scriptInputsOutputs[qr.quot].outputs[qr.rem].name );
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}
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strcpy( dest, temp);
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}
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#else
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strcpy(dest, "N/A");
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