Jesper Frickmann and GitHub
8d04b5112d
Add tap count support to simulator ( #719 )
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* Removed unused #define
* Added touchState.tapCount for double taps etc. to simulator
2021-09-14 16:30:39 +10:00
jfrickmann
dcd5db38f9
Set error message if script fails in create() function
2021-09-11 13:36:10 -04:00
jfrickmann
98ed28db09
Added Lua function lcd.exitFullScreen()
2021-09-11 09:00:20 -04:00
jfrickmann
ca478dccba
Removed unused function exec()
2021-09-11 07:35:48 -04:00
Peter Feerick and GitHub
3778ed26dd
Merge pull request #703 from jfrickmann/DoubleTap
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Double tap
2021-09-11 11:28:07 +10:00
jfrickmann
935bd403ee
Add tapCount to touchState in Lua widgets
2021-09-10 17:14:37 -04:00
jfrickmann
c0e25bfbff
Modify Lua function lcd.RGB(...)
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Now it can take *either* (r, g, b) as before *or* one single argument between 0 and 0xFFFFFF.
2021-09-09 16:51:03 -04:00
jfrickmann
1e505d4029
Do not apply (x,y) offsets!
2021-09-04 15:55:14 -04:00
jfrickmann
e15b9636fa
Implemented BLINK, INVERSE and SHADOWED
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Also updated documentation
2021-09-04 07:15:02 -04:00
jfrickmann
b100d9a164
Add Lua function lcd.drawTextLines(...) drawing text across multiple lines inside bounding box
2021-09-02 14:33:14 -04:00
Jesper Frickmann and GitHub
cea723c56e
Do not reload bitmps during theme update, unless reload argument is true ( #661 )
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* Do not reload bitmps during theme update, unless reload argument is true
Trying to optimize speed for theme color changes.
FlySky is not optimized yet.
* Do not update theme from Lua lcd.setColor(CUSTOM_COLOR, x)
Some widgets like e.g. Timer2 constantly change CUSTOM_COLOR, and this seems to slow down things
* Lua function lcd.setColor() only updates if color is changed
To avoid that scripts calling lcd.setColor() repeatedly trash performance
2021-09-01 11:10:52 +10:00
Raphael Coeffic and GitHub
bbea8795a6
Merge pull request #630 from Riwan2/lua-fs-ops2
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Added LUA file system operations
2021-08-31 06:27:12 +02:00
Peter Feerick and GitHub
4ad5cc0ab5
Merge pull request #651 from jfrickmann/FixMissingColors
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Fix missing colors
2021-08-30 20:46:40 +10:00
jfrickmann
f8eb2adab0
Show error message in Lua widgets instead of "disabled"
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Also a new function drawTextLines(...) in draw_functions that splits a string over multiple lines
2021-08-29 18:22:31 -04:00
jfrickmann
5b3db33f03
Translate color option to create() function call
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Forgot that in PR #646
2021-08-28 10:29:41 -04:00
jfrickmann
1af65969ed
Color options for Lua widget get translated to Lua color flags
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To support new color encoding in Lua widgets
2021-08-27 22:21:37 -04:00
jfrickmann
5fd78ce0d7
Updated libopenui
2021-08-26 10:49:45 -04:00
Riwan
5f10f8c1f6
update headers and luadoc "introduced in"
2021-08-24 11:48:24 +02:00
Riwan
c1d8ae531a
moving include api_filesystem
2021-08-24 10:24:47 +02:00
Riwan
ec1c1ec345
Added LUA file system operations
2021-08-23 14:39:49 +02:00
jfrickmann and Raphael Coeffic
468a322f61
Updated documentation for Lua functions, mainly related to color
2021-08-22 19:39:50 +02:00
jfrickmann and Raphael Coeffic
9d878b71ce
Improved color handling in Lua
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LCD flags can now hold either a theme color index or a RGB value. Hence, values from lcd.RGB() and literal colors like e.g. RED, WHITE etc. can be used interchangeably with theme colors and CUSTOM_COLOR.
Also redesigned drawText, drawNumber and drawTimer, so they now use a common function to implement the party tricks with BLINK and INVERS flags.
2021-08-22 19:39:50 +02:00
jfrickmann and Raphael Coeffic
57e455d343
Made all flags optional and updated documentation
2021-08-22 19:39:50 +02:00
jfrickmann and Raphael Coeffic
3ae5f032fc
Fixed a bug in lcd.drawLine function
2021-08-22 19:39:50 +02:00
jfrickmann and Raphael Coeffic
d0e4b767d3
Converted literal colors to indices that can be used everywhere.
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Also modified lcd.setColor function so it accepts either RGB or index color as new color. That way, literal colors work as before.
2021-08-22 19:39:50 +02:00
jfrickmann and Raphael Coeffic
8fb260d2b2
Fixed Lua function drawPoint and default color
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I had deleted the default color, now it is back again. Lua drawPoint color did not work, it does now. Some style updates to the Lua code where several different names were used for variables holding flags.
2021-08-22 19:39:50 +02:00
jfrickmann and Raphael Coeffic
23ee5d933c
Added back Lua constants for old style them colors
2021-08-22 19:39:50 +02:00
jfrickmann and Raphael Coeffic
95b87db3e0
Did a scripted search and replace to replace 40 existing theme colors with 11 new theme colors.
2021-08-22 19:39:50 +02:00
jfrickmann and Raphael Coeffic
302fcef465
Added OS theme colors as suggested by JimB40 in #506
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Amend: trying if tests will pass when I move the new color indices to then end of the enum.
2021-08-22 19:33:03 +02:00
jfrickmann
8e4e2cceea
Fix for issue #537
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The function luaResume(...) assumes that it is called alternatingly in the background and the foreground.
But on color LCD radios it is only called in the foreground by standalone and tools script, so it got stuck waiting for a foreground call.
2021-08-03 20:57:16 -04:00
Raphael Coeffic
56542bf7e8
Some fixes for simu
2021-07-31 17:31:50 +02:00
jfrickmann and Raphael Coeffic
6e37d11710
Added a lua function lcd.sizeText(text[, flags])
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Gets the width and height (incl. vertical offset) of text on the LCD with flags applied.
2021-07-31 07:59:08 +02:00
jfrickmann and Raphael Coeffic
bf656ffd7b
Added event buffer to LuaWidget
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Since Lua only runs at 10 Hz and the GUI at a higher frequency, events sometimes are skipped unless we store them in a buffer.
This buffer is only two slots, but can be expanded by changing EVENT_BUFFER_SIZE.
2021-07-31 07:54:17 +02:00
Raphael Coeffic and GitHub
6e9b09b548
Merge pull request #494 from EdgeTX/nv14-build
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NV14 Support and Build
2021-07-27 09:39:03 +02:00
jfrickmann
d4e02dbc22
Accumulate (slideX, slideY) with touch slide events.
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Apparently, onTouchSlide gets called more frequently, and hence we miss some of the sliding if we do not accumulate between calls to Lua.
2021-07-26 21:34:38 -04:00
richardclli and GitHub
f12e9d4599
Merge pull request #501 from EdgeTX/main
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Merge from main
2021-07-26 10:50:32 +08:00
jfrickmann
da94cc64ff
Merge branch 'VCENTER' into Everything
2021-07-24 17:32:48 -04:00
jfrickmann
1fc59ce31a
Merged LuaScriptPreemption
2021-07-24 17:32:41 -04:00
richardclli and GitHub
d9d4591008
Merge pull request #495 from EdgeTX/main
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Merge from main
2021-07-24 00:23:37 +08:00
jfrickmann
5671838864
Cleaned up code for Mixer/Custom/Model scripts and added compiler directives
2021-07-22 15:11:12 -04:00
jfrickmann
dcac3cb9da
Fixed Lua error messages in standalone and telemetry scripts - again. There is still a problem that the call to POPUP_WARNING in displayLuaError does not return and the gui goes dark on colorlcd. Could it be long jump?
2021-07-22 14:56:23 -04:00
jfrickmann
c76532f33a
Fixed Lua error messages in standalone and telemetry scripts. TODO: If a standalone script errors in init() on COLORLCD it just quits without showing error. Is that because it calls luaError from luaExec() in radio_tools.cpp instead of from luaTask() in standalone_lua.cpp?
2021-07-22 14:51:44 -04:00
jfrickmann
c62aac7bde
Lua task preempts long running scripts instead of killing them
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Ported to EdgeTX from https://github.com/opentx/opentx/pull/8194
2021-07-22 14:41:53 -04:00
jfrickmann
296acc6558
Code polishing
2021-07-22 08:03:48 -04:00
jfrickmann
fd05bcab19
One swipe at a time
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Added a timeout so we do not get a swipe storm during slide events
2021-07-22 08:03:28 -04:00
jfrickmann
61602d525b
Improved swipe-onomics
2021-07-22 08:03:09 -04:00
jfrickmann
8b90754e95
Only one EVT_TOUCH_FIRST at a time
2021-07-22 08:02:53 -04:00
jfrickmann
0b9fd82074
Added touch events to Lua widgets
2021-07-22 08:02:33 -04:00
jfrickmann
e1066af88c
Added LuaWidget::onEvent(event) and LuaWidget::event to capture key events to be passed to the Lua widgets.
2021-07-22 08:01:29 -04:00
jfrickmann
e3fb2ac6ea
Added key event to fullscreen Lua widget
2021-07-22 08:01:08 -04:00