93 lines
2.5 KiB
C++
93 lines
2.5 KiB
C++
/*
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* Copyright (C) OpenTX
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*
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* Based on code named
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* th9x - http://code.google.com/p/th9x
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* er9x - http://code.google.com/p/er9x
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* gruvin9x - http://code.google.com/p/gruvin9x
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*
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* License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include "opentx.h"
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void Layout::setWidget(unsigned int index, const char * name)
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{
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memset(persistentData->zones[index].widgetName, 0, sizeof(persistentData->zones[index].widgetName));
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if (name) {
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strncpy(persistentData->zones[index].widgetName, name, sizeof(persistentData->zones[index].widgetName));
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widgets[index] = createWidget(name, getZone(index), &persistentData->zones[index].widgetData);
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}
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else {
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widgets[index] = NULL;
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}
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}
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void Layout::create()
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{
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memset(persistentData, 0, sizeof(PersistentData));
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}
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void Layout::load()
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{
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unsigned int count = getZonesCount();
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for (unsigned int i=0; i<count; i++) {
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char name[sizeof(persistentData->zones[i].widgetName)+1];
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memset(name, 0, sizeof(name));
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strncpy(name, persistentData->zones[i].widgetName, sizeof(persistentData->zones[i].widgetName));
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widgets[i] = loadWidget(name, getZone(i), &persistentData->zones[i].widgetData);
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}
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}
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void Layout::refresh(bool setup)
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{
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if (setup) {
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lcdDrawBlackOverlay();
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}
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for (int i = 0; i < MAX_LAYOUT_ZONES; i++) {
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if (widgets[i]) {
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widgets[i]->refresh();
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}
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}
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}
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const LayoutFactory * registeredLayouts[MAX_REGISTERED_LAYOUTS]; // TODO dynamic
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unsigned int countRegisteredLayouts = 0;
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void registerLayout(const LayoutFactory * factory)
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{
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if (countRegisteredLayouts < MAX_REGISTERED_LAYOUTS) {
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registeredLayouts[countRegisteredLayouts++] = factory;
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}
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}
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const LayoutFactory * getLayoutFactory(const char * name)
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{
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for (unsigned int i=0; i<countRegisteredLayouts; i++) {
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const LayoutFactory * factory = registeredLayouts[i];
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if (!strcmp(name, factory->getName())) {
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return factory;
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}
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}
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return NULL;
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}
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Layout * loadLayout(const char * name, Layout::PersistentData * persistentData)
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{
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const LayoutFactory * factory = getLayoutFactory(name);
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if (factory) {
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return factory->load(persistentData);
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}
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return NULL;
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}
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