* Refactor object creation logic.
Remove unused LVGL features.
* Remove unused files.
Fix height for widgets.
* Rename 'OpenTxTheme' class to 'EdgeTxTheme'.
Cleanup commented out code.
Cleanup unused code from 'etx_lv_theme.cpp'.
* More cleanup.
* Move more style code to etx_lv_theme.cpp
* Update license
* Make default button height match other controls.
* Fix curve edit layout.
* Fix layouts.
* FormWindow and FormGroup provided identical functionality - rename FormGroup to FormWindow and remove duplicate.
* Simplify menu icon handling.
Remove unused 'flysky.cpp' file.
* Fix window size change.
* Simplify page header code.
Fix statistics view page.
* Remove unused file.
Replace redundant 'Subtitle' class with a macro.
Fix compiler warnings.
* Fix compiler warning in LvglWrapper.cpp.
Remove unused code in static.h.
Simplify about page.
* Rename ICON_OPENTX to ICON_EDGETX.
* Fix github build error.
* Fix github build error (attempt 2).
* Move ButtonMatrix styling to etx_lv_theme.cpp.
* Scroll bar consistency.
* Use styles for ButtonMatrix text color.
* Use 'active' color for selected USB advanced setup buttons. Move error message to bottom of page.
* Create style for popup window title bar.
Simplify advanced USB setup code.
Remove unused libopenui/carousel.* files.
* Add style for modal popup content.
* Remove unused BUTTON_BACKGROUND flag.
* Replace GridLayout with FormWindow. Remove unused gridlayout.h file.
* Fix rebase.
* Merge ChoiceEx class into Choice class code.
Remove unused CurveKeyboard.
* Use LVGL bar for progress indicator.
Update only style colors when theme changes (don't recreate all style settings).
* Move ProgressDialog class to dlalog.h/dialog.cpp files.
* Simplify trim and slider code in main view.
Simplify the hardware inputs code.
Fix dialog size.
Remove unused code in layout factory.
* Cleanup unused code.
* Add style for FormWindow class.
Merge BaseNumberEdit class into NumberEdit class and remove BaseNumberEdit.
Remove more unused files.
Cleanup libopenui_config.h files.
* Re-organise libopenui include files to fix build error.
* Fix build error.
* Add missed styles to etx_lv_theme.cpp.
Delete commented out #includes.
More cleaning up of libopenui_xxx.h files and dependencies.
Re-enable LVGL CHECKBOX feature.
* Merge libopenui_helpers.h into opentx_helpers.h file.
* Fix firmware build.
* Use object constructors for LVGL object creation as suggested by gagarinlg.
Add style for number edit text alignment.
Fix background color for focussed control.
* Move color related stuff from libopenui_defines.h to colors.h.
Remove need for libopenui_depends.h file.
* Merge libopenui_types.h content into opentx_types.h file.
* Rename CheckBox class to ToggleSwitch.
* Restore code to update flight mode text color when theme changes.
* Cleanup some more unused code.
* Remove redundant theme.h file.
* Fix rebase.
* Fix button matrix style.
* Fix rebase
* Fix rebase
* Ensure correct initialisation of Choice object.
* Fix rebase.
* Make the slider control bigger to make touch activation easier.
* Fix build error.
* Fix slider logic and cleanup code.
* Use ACTIVE theme color for inputs, mixes, LS, GV and SF.
* Improved border width consistency and focussed state consistency.
* Remove duplicate copy of the default theme colors.
* fix: use keysGetMaxTrims() instead of MAX_TRIMS
* feat: add support for virtual trims
This is necessary for radios like X-lite where half of the trims are simulated
* fix: Prevent functional degradation if SD has less than 50MB free space (#3730)
* justification: https://github.com/EdgeTX/edgetx/discussions/3666
- checks SD card free space at startup, start of logging and writing screenshots
- issues warning to user if SD card has less than 50MB free space
- will not write logs or screenshots if free space is less than 50MB at activation timerReset
- fixes crash of warning popup in logs.cpp (#3728)
* update: warning message if SD card fills up to threshold while logging
* empty commit
* call popup in non-blocking mode
* make b&w compatible to non-blocking popup calls
* 2nd attempt
* Popup:
- turns on backlight if dimmed due to inactivity setting
- if backlight is dimmed due to inactivity setting backlight can turnd on again by any controls
* #3599
* fixed b&w UI
* updated languages CN, CZ, DA, DE, FR, HE, IT, PL, PT, SE, TW
* chore: Update translations
* chore: Remove magic number
* chore: JP language update for SD card full (#3809)
* fix: Don't spam simulator log with file close msgs
---------
Co-authored-by: Michael <mha1@users.noreply.github.com>