bsongis
01d05d7d96
Flash on Beep doesn't beep on Keys / Trims
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TH% not inverted when throttle stick inverted
Rotary Encoders as Mixer Sources on v4 board
Pulses on ersky9x board port
Telemetry on ersky9x board port
2012-04-02 17:31:40 +00:00
romolo.manfredini@gmail.com
66b7c537c5
Flash lcd always on event if flash on beep is enabled (GBirkus suggestion)
2012-04-01 13:43:29 +00:00
romolo.manfredini@gmail.com
18879a301a
Flash lcd only on playNOW to spare battery on battery warning
2012-04-01 10:52:36 +00:00
romolo.manfredini@gmail.com
736d0fa10e
Better flash on beep for audio mod (saves bytes)
2012-04-01 10:29:09 +00:00
romolo.manfredini@gmail.com
1052e9f36c
Flash on beep for audio mod
2012-04-01 10:24:53 +00:00
bsongis
b5dbe135e7
Center Beep was too long (Issue 4)
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Inactivity Beep was too long
Vibrations now possible on key press
2012-02-29 19:10:13 +00:00
bsongis
fcb678a11f
Issue 4 solved (Beeps too long for MIX CENTER)
2012-02-29 07:36:05 +00:00
bsongis
e9dc2e26aa
Pat Mackenzie added to the coders list as suggested by Mike in 9xforums
2012-02-27 07:33:11 +00:00
bsongis
e7e7a6ca97
On stock board the Quiet mode was not working
2012-02-16 17:53:28 +00:00
bsongis
c4147980c9
Beeper mode is now splitted from beeper length. Haptic mode added. Haptic only sounds now ok on v4.
2012-02-16 13:12:35 +00:00
bsongis
2204c7523a
Copyright notice updated
2012-02-10 16:33:08 +00:00
bsongis
caa2aec727
New telemetry screens (bars)
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New telemetry units for A1 / A2
Update to pgmtypes according to Michal patch (suggested by gcc developers!)
EEPROM v204
2012-02-08 20:56:36 +00:00
bsongis
1d8fb1f6ee
I change again my mind for telemetry: now Range and Offset. Audio sounds now have a name. Haptic sounds skipped when HAPTIC=NO
2012-02-04 17:34:25 +00:00
bsongis
7f00d8c3dc
Another optimizations on AUDIO
2012-02-02 22:25:59 +00:00
rob@marotori.com
973b91cd3f
Small audio bug fix..
2012-02-02 07:20:05 +00:00
bsongis
3e009decfb
HAPTIC is now able to work without AUDIO
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New function in function switches to play an Audio track
Trims can be used to modify a mixer offset.
Offsets for Frsky can go from -128 to +127
Vibrations motor on v4 (HAPTIC option too)
2012-02-01 18:55:08 +00:00
rob@marotori.com
715c5967c7
Author name change
2012-02-01 15:04:20 +00:00
bsongis
55680a13fe
No need for frskyeventSample which resets the AUDIO queue!
2012-02-01 14:07:32 +00:00
bsongis
1ef48ee323
Compilation problem. Optimizations. Sounds should not collide any more
2012-02-01 13:54:14 +00:00
rob@marotori.com
8d0265cd3e
Audio updates...
2012-02-01 12:23:45 +00:00
bsongis
da4b1e7007
Audio repeat was not working!
2012-02-01 11:18:22 +00:00
bsongis
4d459edcf8
Adjustments from Rob on all sounds to match the new algorithm.
...
Haptic strength bug
Haptic on v4
2012-02-01 11:07:10 +00:00
bsongis
088d2d88c8
Audio bug fixes + Haptic
2012-01-31 11:15:04 +00:00
bsongis
74e454cd0b
Some more optimizations on AUDIO. AUDIO option set to false by default.
2012-01-30 18:42:14 +00:00
bsongis
6a5d21696e
xShort was longer than Short...
2012-01-29 21:12:55 +00:00
bsongis
52d4d5721b
AUDIO now ok on v4
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Code refactoring using a circular buffer for the queue: 212bytes flash saved, 7bytes ram saved, no more copy loops
2012-01-29 18:43:21 +00:00
bsongis
dea8c79811
Audio was completely broken on v4. Now better, we hear sounds, but ridiculous sounds...
2012-01-27 20:53:11 +00:00
bsongis
7d511b1e13
HAPTIC is now a compile option
2012-01-27 19:22:28 +00:00
bsongis
e6d8648074
NMEA and ARDUPILOT code ported from er9x
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DSM2(PPM) bug fixed
Flash saving
PCBV3 removed
One delay_us(7) removed
BEEPSPKR becomes AUDIO
2012-01-27 18:58:59 +00:00
bsongis
a8ec3ddaa7
Audio port from er9x (thanks Rob!)
2012-01-26 20:15:45 +00:00