* minor changes to touch and slide processing. set event to TE_NONE so you don't continuously get touch end events.
also make sure you get touchEnd if you slid but there is no sliding window (e.g. no scroll happened)
* revert slide operations back to their original state
* fix merge issue
* one more try and it should be right now
Co-authored-by: kkoenig1@optonline.com <kkoenig1@optonline.com>
SBUS period wasn't functional before. It was using the ppm.framelength, both in color and B/W.
Reduced maximum period to 32.5ms as it overflows the unsigned 16bit int otherwise
Tested with scope, color only.
Please note that this requires the S.PORT connection to the internal ISRM to be cut, as it would otherwise be pulled low by the ISRM (without using it otherwise).
* added a new special function to disable the touch screen
* Bump libopenui
* Don't try to disable touch if no hardware touch
* Disable processing of SF if no touch hardware
Co-authored-by: Peter Feerick <peter.feerick@gmail.com>
* Force BitmapBuffer format for widget ModelBmp and the file viewer
This patch run with the patch fix-transpareny in libopenui
* Bump libopenui
Co-authored-by: Runsys16 <rene.negre@orange.com>
* fix tansparency: when a bitmap change dimension, the function
drawBitmapAbs() is called.
this function respect the original format now !
* A BitmapBuffer can be draw inside another BitmaBuffer (ex: function
paint( BitmapBuffer * dc )) If the format is different, now the drawing
is correct.
Co-authored-by: Runsys16 <rene.negre@orange.com>
* Removed all "Basic color definitions" except BLACK and WHITE in colors.h
Please ref. discussion on Discord: https://discord.com/channels/839849772864503828/839856795781431317/895858311579181066
* Removed theme color from the bootloader and replaced by RGB() like for e.g. green.
* Wrong color in Value widget default background color; should be white, not black